really not the ones who started that one of the companies but ms been saying it sony been saying it for years hell even government been saying it for other stuff
@@Dark_Voice Even Odyssey was a slog, it had its cool moments, but so did Valhalla IMO, as a life long Star Wars fan, the fact that Outlaws managed to turn me off from buying it so quickly is the most amazing feat they could achieve, utter failure, I am their core audience through and through.
@@Pixelsoepif that were true, they wouldn’t be making games anymore because they’d be out of sales. Theres a sucker born every day willing to waste their, or their parents, money.
I had to google how to cancel, and found a form mailer to submit an email to support. fun side note - the form mailer tagged the subject line with "surfshark". I do not see a way to disconnect my credit card#, only replace with another.
Brevvik leading Gazillion's Marvel Heroes was awesome before suits forced console version and lowered costume drops to under 0.025%. It only took 6 months for it to die once they forced him out.
-AAAA games -Dont want you to own your games -lazy development and poor performances on launch -Everything loot, live service, "time savers" - bloated and hallow RPGs I mean the list could be a CVS receipt fuckin long lol What happens when passionate devs is so small and money hungry suits is so large.
Sorry, I really am, but I have to nitpick... They're not hallow (holy!) RPGs...They're hollow (empty!) RPGs! I'm pretty sure you meant the latter...And, again, I'm sorry. But this is the Internet, and I am required by Internet Bylaws to be a pedantic witch =3
Good! Let Ubisoft come down to the ground. I feel sorry for all the employees, who are going to loose their jobs. But this company deserves the drop to their revenue, due to so many brands they have destroyed: Might and Magic or The Settlers, just to call out the most important ones for me personally.
The first time I saw the logo of Ubisoft was at the start up screen of the original Rayman in the mid 90s. So many interesting and beautiful games back then.
I would have bought Outlaws if they didn't lock content behind sh***y pre-order upsells. I think the community as a whole are getting sick of predatory monetization tactics.
I got it for free with my graphic card and honestly it was a solid game... I experienced only 1 bug and it looked amazing on my pc. 8\10 for me and you can easily finish it within a month with ubisoft+ so for less than 20$ it's definitely worth playing
That was basically my thought as well. The game is going to be DoA for reasons they can't feasibly change at this point. No amount of polish is going to save it. Moving it into the most crowded release month of the year means they can lower sales expectations and pretend it didn't fail as hard. In the meantime I'd bet money they are looking for a buyer to bail them out.
Yeah, and if they try that, investors can then ask, "then why did you pick that date to delay the release of the game to that then if you knew the release window was that crowded?" Needless to say, that excuse is not going to fly.
Game Exec: -let's release an unpolished game early and finish it on the fly. Once we free tested it with the help of tens of thousands of our live, devoted, fan-based-day-1-purchase-players, we'll polish it and then put it on sale 30-40% off a few months down the road to attract the players that haven't transitioned from our previous title. First release after this decision, major success much wow. Hundred of millions in sales on first weekend. Meanwhile day-1-devoted, stand-in-line, camping-outside players feeling betrayed and used, realize they were scammed into paying more to basically work as game testers, and would just wait a few months and boycott day 1 releases. Next release Game Exec: I'm "softer" than expected
I think the problem is that every game company is looking for that "infinity money printer" game, instead of just making good games. So companies over-invest on the "AAAA" features instead of just focusing down on the core gameplay loops and making them fun. Players will overlook a LOT of jank in the systems if the gameplay is fun. Too many of the recent games tanking have tried to be everything, instead of just good at one thing. The BEST games released in the last few years didn't try to reinvent the wheel. They didn't have messages or agendas to push, they just said "what can we do to make people have so much fun that they don't care about minor bugs/issues?" Baldur's gate 3 is buggy as hell, but it's FUN. Space Marine 2 is unbalanced as heck, has numerous bugs, matchmaking issues - but it's FUN. Ubisoft has forgotten that none of the meta stuff matters if people are bored with the game. It doesn't matter how massive the world is if players don't like being in it because the gameplay sucks.
For anyone who is glancing at this without context, Yves Guillemot oversaw Ubisoft and covered up various instances of Sexual Assault and Misconduct by higher ups at Ubisoft, protecting them from consequence, and firing or failing to further protect the victims. While he has not been directly implicated in acts of sexual violence, he has been shown to have been aware of and tolerant of the behavior for years
@@jackhurds6157 wow... WHAT?! and what happened there? i can't picture seeing a female employee getting r*ped or touched forcely. if thats true that would be absolutely crazy and disgusting and looking away from bad things makes you, as long as you can interfere and try to stop it, an offender too
I get a sense that the industry is starting to get the message that players are done being milked. Now I don't mean to sound so dramatic, but remember loot boxes? Yeah those are basically gone now. Maybe release first, fix later, is going the same way. People do not have patience for that, and the recovery is not guaranteed no matter who you are, or what IP you are pushing. Diablo got lucky here in my mind. Fingers crossed that the MBAs have been ejected from gaming and that more games start coming out with player friendly releases and content.
I don't even think it's so much that players are done being milked (if this were true, Call of Duty would have died or else changed their business model by now) but more the other thing you mentioned. People are tired of games being rushed to meet a certain release date and then being a complete mess that needs months worth of patches to reach even a semi-polished state. If a game doesn't have a massive following (established franchises like CoD, Diablo, Battlefield, etc) the odds that enough people stick around long enough to reach the point where a game is in a decent state of quality and make it profitable for the developers/publisher are EXTREMELY low. Multiplayer games, cooperative or competitive, usually have somewhat more leeway in this regard (Call of Duty hasn't released a polished title, at launch, in MANY years and D4 is completely different from what it was a year ago) but if it's not an established franchise, sometimes that window closes very fast... A la Concord. And single-player games, like the Assassin's Creed franchise... If you don't release something at least semi-polished at launch, the game will be dead with zero players before the devs can get it properly fixed. I say all this as an adult gamer in his 40s who has disposable income that I have no problem spending on games/MTX, as long as the game is worth my time. Which for me simply means playable without major issues and enjoyable to play. If it's a buggy mess AND it's not fun, there's no way I'm sticking around for months waiting for a fix.
I don’t believe in being happy when others are in trouble but when it comes to Ubisoft I can’t help it but rejoice and be glad about they/them being in trouble
I remember when Blizzard employees were the passionate nerds. They play the game, they live the fantasy just like us gamers. Then they went crazy greedy and hired some rando peeps. It’s the fall of WoW right there.
I think you don’t understand how buisness and the actual annual reports work (wich is fine). Ubisoft always makes a deficit. Here in Quebec where most of the grun work and development is made Ubisoft need to announce losses in their Pnl to get as much subsidy’s as possible. They depreciate their assets as quickly as possible and it show’s for a loss in Net income. Don’t be fooled, they make a killing with cash in bank and the company is very stable financially, they make their numbers look bad purposely, but when you really analyze the ratios and the financial report, It’s a genius move. It’s just not pretty for investors that don’t understand financial literacy.
There's this pattern with the big gaming companies. This is just a simplification, but what seems to happen too often is that small/medium companies build up a good reputation by making good games and marketing them fairly. Then they are bought by a big, short-sighted greedy coorporation, or they turn greedy themselves and they start "spending" their good reputation for short-term financial gains by releasing mediocre games with crazy prize tags and microtransactions that only sell well because of their good reputation, but they also slowly erode their reputation.
I want a full life history of Bobby Kotick. There is so much drama there. He is simultaneously a seeming business genius who took activision from bankruptcy to 60b dollars...and an absolute idiot who destroyed entire game companies. This guy is the devil of the gaming business world and his story is so unpleasantly bonkers
Ubisoft connect/uplay has wrecked them. They thought they would get increased revenue through subscriptions... I think gamers are more savvy today. I paid for 1 month of connect, played Star wars and the newer titles I hadn't played.... Then cancelled.
There is nothing valuable about Ubisoft being around. Bland games and bad monetization. I think they will just disappear within the next year without any bigger company like Sony/Tencent/Microsoft interested in acquiring them.
Ubisoft has more troubles on the horizon as a possible strike over employees returning to the offices, which Ubisoft wants to happen. This is in France.
In all likelihood, Ubisoft's return-to-office policy is just a backdoor layoff. Given their performance, it is not surprising that they would be trying to reduce headcount.
No joke, I just found and hooked my Wii U for the first time in like 7 years, ejected the disk in the drive and turns out it's Assassin's Creed Black Flag. I'd gotten so used to not owning a Ubisoft game that I'd completely forgotten I actually do own one.
UBISoft: Gamers are going to have to deal with the fact that they dont own our games, we can pull the plug at any time.. How's that going for you UBISoft? You're going to have to deal with the fact that we dont put up with bullsht..
Gamers: Ubisoft are going to have to deal with the fact that they don't own the industry, even or us, gamers. We can choose to stop buying your games at any time.
Ubisoft's going to sell at a really low price and EA Games is going to buy them, or more likely Warner Bros I'm not sure yet, I know Warner Bros has been eating up franchises as well.
Rhykker i'm really hoping at some point you can cover the contents of this book in more details creating your own video where you're going over the history of Blizzard based on your best knowledge + the new tidbits that this book uncovered. Hoping you see this and rooting for this kind of content to be produced by you some day!
Bad corpo decisions and woke politics ruined Ubisoft. I don’t care what anyone says, release after release I would hear friends just say “that’s it, I’m done with ubislop” and now here we are
Ubisoft made a 20th Anniversary Edition of a beloved game from my childhood called Beyond Good and Evil. In this remake, they included DRM, a kernel level anti-cheat, and forced their shitty Ubisoft Launcher and you can't even rebind your controls. I really hope they go bankrupt.
Ubisoft can start by dropping their terrible launcher, switching to Steam and giving us the option to launch owned games directly from Steam, without Uplay. I would buy more of their games if it weren't for Uplay, seriously.
It's the Super Genius line for me. lol Peak chef kiss quote for the whole Ubisoft drama. Don't go changin Rhykker. As for the delay to Feb. Ubisoft knows what they are doing they are using the Loaded game release month as an excuse why Shadows is gonna tank to their investors but I bet a $5 Milkshake that the investors are 100x smarter than those at Ubisoft. They also know why Ubisoft delayed it at that month. I want to feel bad for most of the Ubisoft Emloyees but I can't they could have banded together and either left to better studios or call out the dumblords over everyone at UBISOFT publicly but I haven't seen much of them doing that. They seem to just go with it or agree with the dumbness over the last 10 years of UBISOFT.
AC "Piss off Japan Edition" is already DEAD. How can you think you will ever come back from that marketing deblacle? "Players need to get used to not own Games" they said. Well, Ubisoft needs to get used to that Players will not buy their shit anymore.
Why does the Ubisoft situation have a ring to it that's very similar to software development? Managers who have absolutely no idea of how the communities and gaming works, what USERS WANT, make decisions over those who know how it works. In tech this is similar to management/executives making tech decisions with absolutely no idea what the impact will be or why they're doing it (besides reading an article that said "Oh this is great for security" but have no idea that everything needs to be put into a specific context)
DEI hiring instead of best person for the job. Incompetent managers who don't hold employees accountable for timeframes and quality. A delusional "to big to fail" attitude. Substandard product and anti-customer attitude. A great case study on how to devalue a company.
I dont buy ubi games because they started their own sub sevice. Now i pay 20 bucks, finish the game in a few weeks and cancel the sub. Sweet deal. If outlaws has three big dlcs i might buy it for 50 bucks CAD..... On sale on steam..... Maybe..... If i feel like it when it pops up on deals of the week.....
Outlaws is the same old crap being re-made YET AGAIN. If they want to re-make stuff and be successful because people are dying for something.... Think SWTOR. In it's time, it was outstanding, but it's in desperate need of a major remake. Now that was a game to replay over and over.
I don't mind Ubisoft games, enjoy playing them from time to time... it's like comfort food. But I'm not going to drive for an hour and wait to be seated in a crowded restaurant for comfort food. I just choose something more easily accessible. Same for Ubisoft, they try to force me to use Epic or their own terrible store? Nah, I'll skip. I felt in the mood for a new AC a couple months ago, but found that it wasn't on steam. Well, too bad, no money from me then. I am happy to hear that they're changing that now. I suspect AC Mirage will be coming to Steam in the coming months then as well, so might be a good pickup in one of the holiday sales maybe.
So, it took a few folks who felt like they had the power to get to the point of completely losing said "power" to *learn* that they actually should listen and prioritize what the people who pay their salaries want? Huh. Strange. (And yes, I was just marveling recently at how many games I have in my Steam library that I'd completely forgotten about and have never even played lol.)
Hasn't Ubisoft+ contributed to this? Look at when that got released compared with the stock peak. (Skull & Boness and Star Wars Outlaws probably didn't help matters.)
Legendary drops spoke to Ubisoft employees old and current and their graves are dug out man. Im from near mlt I grew with a huge pride in Ubisoft when it released AC Ezio saga, but its now nothing but a skeleton of its former self, and that skeleton isn't adamantium😂
I haven't bought a single Ubisoft title on the PC for over a decade. Uplay was the last straw for me, and they have since also introduced Denuvo. They've ruined so many franchises, and now seem to only release reskinned versions of the same exploration game. Good riddance, won't be missed!
Sorry not sorry Ubisoft. With your corporate jargon and pulse-blind decisions I personally haven’t been excited for or purchased anything with your company name in over a decade. Not boycotting, just not interested
I swore off ubisoft back when they ripped me off with the 2nd south park game. When I purchased it was pre-order and came with a steam key. The key was invalid and support said it was a valid copy on u-play which is absolute cancer. I was heated they were selling steam keys that were invalid so never again will they ever get another cent from me hope they go down as the dumpster fire they truly are
The biggest issue in gaming development is business people taking over as CEOs and high level management. When video games needs the nerds that love video games to be the CEO and lead management. Because these CEOs businessmen that just don't give a shit about video games that are in the video game world just went profit where the video game nerds in high level positions one both and those are the people that made all these phenomenal games and now we're just pumping out shit left and right and companies are going under because they're not making money because they're pumping out hot garbage or they're pumping out a good concept of a game but it's not finished and being pushed out too early
They could just anyone who isn't outright insane and/or suffering from currentyear brainrot and they would've told them exactly what's wrong with their games or their pricing schemes or their marketing...
Ubisoft is wrought with bad leader ship, and co worker who are weirdos. Easier said then done but for the past few years, any A game are non polish I got fed up with anthem when preordered I played only 30 hours, last time I will play that game
Quality over quantity. Not sure why something so obvious is not so obvious. Having one steady long term flow of income with good supported product is better for future than one short big burst of income with crap product.
they essentially killed one of their best/highest grossing games the division 1 and 2 for what? a crappy star wars game? they are so out of touch its disgusting
@@GrumpyCaper Not really. If Ubisoft wants to stay diversified, then they need a different buyer. Tencent is known for grabbing up companies and changing their corporate intent and mission. Don't misunderstand me here though: there are several IP properties and companies under Tencent that are still innovative, unique, and special, but they are all captured under the issue of deep monetization and corporate bullshit.
I'd say Steam is in the same level of jeopardy as Ubisoft. Steams got legal heat on them that rivals Starbucks recent "unregulated bank" legal issues. If you're invested in Steam, I recommend pulling funding before the hammer drops
You know what the definition of insanity is. The problem with these big game studios is that they just redo the old thing over, and over, and over again because it seems like a safe bet to make money. But they aren't coming up with new games that people want to play, they're terrified of failing and so never succeed in anything and never will again. Even one of their best games Black Flag was an awesome pirate game that had to be slapped with Asscreed branding to get it made. The gaming industry needs this wake up call. Seriously you release a Marvel-movie worthy trailer for a star wars game with cheesy quips and NO GAMEPLAY and then act surprised people are playing deadlock instead????? Asscreed shadows isn't going to save them.
Isn't part of the problem Ubisoft changing too much? I'm talking about the whole DEI, being afraid to provide feedback on (bad) character designs and such? There's videos on RU-vid explaining all the corporate BS that goes on behind the screens at Ubisoft. I agree that in other respects they might want to grow a pair.
Me too! It has been a delight burying all of Hyrule in rickety old beds while I poke my head into every single possible place treasure could be hiding.
they dont want to avoid these titles lolll they chose February for this EXACT reason . "hey our game didnt sell well because other big games came out at the same time, its realy not because our game suck ass"
when you make a game base on view of your activist employee or consultant that literally does not represent vast majority of the market, you are bound to go out of business. at the end of the day, you are in the business of gaming. you dont sell games to activist and consultant, you need the general mass to buy your game. when the general mass tell you this is not what they want. either you produce game/stuff they want to consume or some one else will make produce that and kick you out. people who live in their own lala land over on twitter or these big corporation executive should take note.
@@mylifeistrash9591 these days its hard to justify not to, with all the bullshit they pulling. I feel bad for people legit spending 70 bucks of their hard earned money for ac shadow or that star war game.
Good. Maybe some of the IPs they own will end up in better hands if they go bankrupt. Oh who am I kidding, it'll end up like the Embracer Group situation where a bunch of greedy businessmen try to buy up all the IPs and fail to make anything out of it.
*if I'm Ubisoft, I cut the fat and only focus on Far Cry and Rainbow Six 👌 anyone who's not working on these 2 games, find a new job. Assassins Creed is DONE, we can put an animus in Far Cry 😂 Watch Dogs, Splinter Cell, Ghost Recon, The Division are DONE, we can put Sarah Fisher and Aiden Pierce in Rainbow Six 🕵 its time to scale down, huddle up, get creative minds around and focus on innovation that WORKS* 🙌