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Ubisoft's New Tech Could Be BIG For The Division 3 

RogueGold
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21 окт 2024

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Комментарии : 220   
@maxxxam77
@maxxxam77 2 месяца назад
Yeah, I want to have high hopes. I don't want a game that looks real, I want a game that works.
@AhnoldRunningMan
@AhnoldRunningMan 2 месяца назад
facts
@rogueagent2477
@rogueagent2477 2 месяца назад
I want both. Game that is realistic and works. It might be a lot but I dont care about that
@PourriGamer
@PourriGamer 2 месяца назад
Gun customization like Ghost recon Future soldier. Legendary Long barrels that gives range and buffs. Triggers that gives you High Rpm.
@a.drewwalker9662
@a.drewwalker9662 2 месяца назад
​@PourriGamer TY for bringing this up, I've been yelling this idea forEVER. Why not have seperate rooms where you can go to completely customize the look of your gear and clothing, ie: change my plating on my chestpiece/backpack to look like red carbon fiber etc. Go over to the weapon room to change out that 18" barrel to a gold carbon fiber wrapped 14" barrel (thats not easy to get) that gives better target acquisition but diminished range etc. Ubi already has beautiful mods/customizations, I just hope they go 1 step wayyy beyond current. 1 thing that ALWAYS bugs me is barrel lengths, shotgun with longest barrel SHOULD have increased range and accuracy etc. Make weapons even more functionally realistic to real world... PLEASE UBI PLEASE!
@a.drewwalker9662
@a.drewwalker9662 2 месяца назад
In addition cloud computing relies on a functioning cloud and connection, THAT alone just makes me think of frozen characters mid battle because of a "solar flare" storm.... cough BS cough... (not that SFS's aren't real, just seems to be another gray area for CYA excuses when chit doesn't work....)
@ProjectGameVerse
@ProjectGameVerse 2 месяца назад
They can have all the new tech they need. The main concern for me is the talent of the devs to be competent in balancing the game and writing a good story much better than we have now. And the executives. You already know they about money first, passion and quality is last on the list
@joganroe
@joganroe 2 месяца назад
i agree 100%
@a1racer441
@a1racer441 2 месяца назад
not to mention all the woke bs they are spreading into the games. just give me a game without all the bs.
@davidhines7592
@davidhines7592 2 месяца назад
passion or quality isnt on the list. its all about trying to force video games from something they dont understand (that players get invested in a good game) into something like what they DO understand, a regular product with regular income. games old style are not regular. execs hate the idea of years in development then a few years starting with massive sales fading over time until a dlc. they want yearly and monthly income. they want it to be like car parts, or bread, or some other physical product that gets sold more often than every few years. they dont get gaming because business exec training is about get in your supply chain to get the components, then build something cheap and quick that people or target market will buy (if supplying say car parts or power supplies). they want live service, and want to drive down costs, and income every month. subscriptions in other words, because that looks good to shareholders and gets execs their bonus shares or salary bonus.
@ye_nope
@ye_nope 2 месяца назад
Man hating is real in the games story to that point watching a single a story clip or listening to any of the in game character voice line makes me wanna uninstall the game
@graphosencrenoir4006
@graphosencrenoir4006 2 месяца назад
@@davidhines7592 that is why we have GOG, i can buy old full games, install them how many time i want and in how many computers i want...friendly service for players...so yeah i lost hopes with Boobisoft my last game from them was Division 2, and i do not intend to buy something else from them.
@xbujie_9453
@xbujie_9453 2 месяца назад
... software and hardware as a service, God help us all ...
@DefensorMilitas
@DefensorMilitas 2 месяца назад
Eh, not really HaaS.
@Aerex12
@Aerex12 2 месяца назад
More like IaaS or infrastructure as a service which is a real thing in the cloud industry
@lookiecookie5150
@lookiecookie5150 2 месяца назад
I hope you aren't giving these clowns money as a rebuff to this poor behavior and bad ideas.
@xScopeLess
@xScopeLess 2 месяца назад
this does make sense. here's the thing, there's a lot of background tasks your game doesn't need to be perform in an instant every single frame. right now games have systems in place to schedule these tasks when the game isn't as demanding on your pc. but by sending all those "soon to be needed" calculations over to cloud computing, you'll have more resources available to not rely on those lulls in graphics processing, and instead keep the game at a higher potential. but this idea will only work if implemented right. if devs rely too much on the technology, latency will take over.
@RogueGold
@RogueGold 2 месяца назад
Agreed, it has to be handled smartly/responsibly 👍 But has big upside potential if done right
@davidhines7592
@davidhines7592 2 месяца назад
@@RogueGold it has no potential or did you not take cloudstrike as a warning of the dangers? yes that happened in windows running falcon BUT tv news channel sky was off air here over it. tv broadcast interrupted by a broken antivirus update causing some computer (or cloud) they relied on to boot loop and be useless. there are still around 250k systems down, mainly because they were bitlockered and the keys are on systems bootlooping and so need their own keys just to enter the os and delete the broken file to stop the boot loop. thats basically computers and cloud server that will need to be reinstalled with an OS. and as soon as the hackers find the backdoors and exploits that most state actors are sitting on right now... no more cloud. no more cloud gaming. i prefer to have games installed and not need servers except for mp. at least i can play hogwarts legacy when my internet is down. cant play any ubi game when hackers or a rogue state decides to punish the west by breaking the cloud.
@pedroferrr1412
@pedroferrr1412 2 месяца назад
That, just means that the game will never be ours. When they want, they just close the servers, and the game stops! Also, without internet, no game!
@graphosencrenoir4006
@graphosencrenoir4006 2 месяца назад
@@pedroferrr1412 most of he games are not truly ours anymore...even if is disk for consoles will ask you for a code or something to log on their systems, but if that game was erase from their system...that disk will be only useful as cup coaster I like more the GOG way of selling games, no annoying DMR and no second or third party page you need to access.... With them you could say that your games are yours, you buy them and install them and play them, and you do not need codes or logon to their page....but even so if one day they close the store you can't downloaded anymore.
@hufinnpuff3068
@hufinnpuff3068 2 месяца назад
Its funny how they can distinguish the difference between streaming games with internet connection and then cloud computing games but don't mention the internet connection needed to make all this work. This would work on cities with robust internet connections. The people outside of that are given mediocre product and the further you go the worst it gets.
@CakeDayZ
@CakeDayZ 2 месяца назад
The simplest analogy i have for it is - instead of one big division server that handles everything in game. There are now multiple servers that all do a different dedicated function. You connect to the AI server to get enemy behavior and movement. You connect to the graphics server to offload some of that processing. You have the world server that handles the enviornment and missions. You are technically getting stuff from 3+ separate servers, that can all independently make changes.
@Shademastermcc
@Shademastermcc 2 месяца назад
I would imagine this could get extremely bad given Ubisoft's track record with bugs. It's one thing if the game bugs now, you might have 1 component out of whack. For example, the enemy A.I. glitches and 2 of the enemies just stand there facing walls. That's fine because everything else is loaded in perfectly fine, walls still count as walls and the bullets/dmg is still being calculated so you can still kill those enemies and progress the level. What happens when the graphics portion glitches in SCALAR? Do we all just fall through the map? Do the enemies not register that there's terrain or walls and they just shoot through everything? Or perhaps it isn't the entire framework of the environment but just the visible graphics glitching. Sorry, that crate didn't load in properly, you thought you were shooting an enemy but you were mag dumping a crate. I'm skeptical of them getting everything to integrate properly and have that experience delivered to your screen properly without major bugs. It's a great idea but it's something a better development studio should be handling, one that isn't worried about the features of people they hire, aside from their skill level.
@Shademastermcc
@Shademastermcc 2 месяца назад
FINALLY I see someone else using the firefly. Stunning half the enemy team and dealing with the dogs all in one fell swoop should not be underestimated. That precious 4 seconds of downtime can be a real tide turner especially at the higher difficulties. AND you use the pistol instead of waiting for reloads!? I wish more people followed after you.
@RogueGold
@RogueGold 2 месяца назад
😄 Haha thanks for the appreciation!
@Libertarian1776
@Libertarian1776 2 месяца назад
if, IF we were able to get this for Div 3 I'd love to see, 1. A massive open world with NO invisible fences or water barriers except for the actual world edges If I can see it I want the ability to go to it, if there is a door, fence or wall I'll shoot or grenade it to get access, If I can reach it I should be able to climb on it and so on. 2. A massive interior world, if the building isn't destroyed I want the ability to explore it from basement to rooftop and every room in between, no boxes blocking stairs, no dressers blocking a door NO barriers. 3. Rotating Control points, hostel territories and so on, lets see more of the factions fighting among each other and taking/retaking control points, even our own, how cool would it be to interrupt the Outcasts taking over a True Sons Control point? 4. Real world damage, as we fight in areas and cause destruction have glass break and stay broken, have wall fall and stay fallen, have bushes burn and stay burnt and so on. 5. Part 2 of real world damage/growth, leave bodies where they died, have the Vultures, rats and whatever take care of them. Let grass grow, let vines creep, let bushes get bushier and so on. 6. Part 3 of real world damage/growth, as new factions take over a control point have the last factions graffiti painted over, have their barriers rebuilt, have their tech rebuilt, moved around and improved upon so every time you go to retake a base it's always different with new destruction/repairs, new/old graffiti, new grown grass or new rusty cars. 7. Rotating loot. The loot in the world should move around a bit as the factions move around, kind of sick of specific loot always being in the same place, as you loot it it should be gone unless replenished by someone. 8. I want a build-able world, as I take over certain areas I want to build up it's defenses BUT it needs to be done in a way that I can also still lose it, if I'm off on a mission I can't very well defend a control point if it's attacked so there is a chance I could lose it, even if I am there to defend it, it still can be overrun so If I die during an area defense then I should be re-spawned to the nearest safe-house and I lose that control point. Biggest thing is it needs to be done in such a way I'm not constantly defending control points and such, do it in moderation Devs. 9. Real weather events If the game is set in say Chicago, then after you finish the story in which ever time-frame it takes place, Winter, Spring, Summer or fall then the world should start reflecting that real world, if it's summer time then it should be summer time in our game, it doesn't have to be as detailed as each rainstorm each day, just seasons AND it would be nice to have the option to change it to whatever we wish. 10. Everything needs to be an XP gaining event, attacking force, an event, chunga in the middle of the street, an event and not just some random chunga in the middle of the street. 11. No open world to other players, if so make it an option, when I play solo I like to play solo, I don't want someone else running around in front of me stealing my kills or taking my loot. I have more but I'm tired of typing LOL
@Fatties09
@Fatties09 2 месяца назад
Chicago would be very interesting + the weather events. Winter or fall atmosphere firefights would be so much fun just for the atmosphere.
@Libertarian1776
@Libertarian1776 2 месяца назад
@@Fatties09 Rumors are, that's where it's going to be.
@devinthierault
@devinthierault 2 месяца назад
​@@Fatties09lots of verticality and waterways
@Lordbirdz_thesamuraibird
@Lordbirdz_thesamuraibird 2 месяца назад
About the world destruction: It should reset everytime you logout of your account
@Libertarian1776
@Libertarian1776 2 месяца назад
@Lordbirdz_thesamuraibird I'd rather it didn't, I'd rather the NPC baddies rebuild it how they see fit, that way it's never (or hardly ever) the same when you attack it again.
@googias5715
@googias5715 2 месяца назад
Been a subscriber for years and you keep my hope alive with any aspect of The Division universe. Thank you for your dedication
@RogueGold
@RogueGold 2 месяца назад
🙏 That's high praise, I appreciate it greatly!
@d3knot
@d3knot 2 месяца назад
That whole trailer felt like it was meant for the Assassin's Creed Abstergo intro.
@Nothinggaming_.
@Nothinggaming_. 2 месяца назад
do you know if Scalar is even still being used or developed? with how Ubisoft is they may just shut it down for more executive pay
@RogueGold
@RogueGold 2 месяца назад
I don't believe it's been integrated into any available games as of yet, still being developed. Stockholm is reportedly making a new IP that uses Scalar at its core. They're not hiring positions for it right now, but pages like RedLynx highlight their resources going to the project 👉 www.redlynx.com/
@Nothinggaming_.
@Nothinggaming_. 2 месяца назад
@@RogueGold thanks for the info! has "STAYING ON THE TOP OF THE GAME" part changed since this video released? I don't think that was there before or if it was i the subtext wasn't the same iirc
@fattmurda-ent8031
@fattmurda-ent8031 2 месяца назад
Everyone who loves the division like this: the division is not a cover shooter, stop giving us momentum debuffs, the game is fast an always has been, any skills that make a character stand still only for pve content, unbreakable should be an exotic chest piece, give us back dmg pulses, give us back the boxes instead of hives, give us back all heals from division 1, give us seasons for the weather, make lmg an shotguns make you run slower, an for pump action shotgun max the crit chance to 30, we need better clothings, why do we feel like either look homeless or spend money for cool outfit, if you want rifles to be good, get 8 stacks of busy bee an the dmg numbers you get it how hard you should hit at base dmg, they are to slow, you have a rpm cap, stability is trash, we need incision back to back, the raids are not that fun, because you gotta rely on to many people to make progress, lmgs should add suppressive fire animations in PvP almost like when you get shot at in battlefield, create better code for skills that follow you around because they really only work if you play it like a cover shooter, please actually give good exotics, out of all the exotics only a few are good, go back an look at the gear sets from division one an take inspiration, it’s sad the strikers from division 1 is better than any set that came out in the new game, take away the ability to inspect in the dark so an conflict, we don’t need a bunch of dz, give us a big dz with brackets, an the ability to do solo, duo, or full team, if recalibration is gonna cost us an arm and a leg then make the hardest content drop em buy the ton, bring back survival at launch an make it really worth it in terms of gear an xp, fine tune shields so they actually stand a change in PvP, d3fnc was great, add the ability to roll incoming repairs on your gear, an make it so if you want to jam or emp skills you gotta have equal skill tiers, our hives at tier 6 should be tanky like legends npc boxes, bring back talents on all gear, stop tryna dumb the game down so new players can feel good about them selves, this game is hardcore time an dedication, you put the time in the you get rewarded, stop babying the pve players who go into the dz an get farmed an the cry about it, nothing about this game is casual, stop treating it as such, if your not ready gear wise or just can get the movement down then either practice or stick to pve, go back to div 1 med kits, the plates make it so hard for a solo player to fight the lobby without playing peek a boo, every day we sign in it should be a way to get an exotic, an for Christ sakes nerf shotguns, nobody with 2.2 million armor with max regen should be about to 2 pump somebody
@Heron654
@Heron654 2 месяца назад
What worries me though is that if the division 3 is the first or an early game to use this new tech that could lead to a metric fuckton of teething issues at launch.
@jamiewilliams1410
@jamiewilliams1410 2 месяца назад
Fingers crossed that it doesn't.
@youtubeuser856
@youtubeuser856 2 месяца назад
The biggest problem for players will be connectivity. People with 1gb internet often have poor connectivity with TD2. That being from your machine or devices, the game itself, your service provider or gaming platforms like Nvidia Now. So quality will vary from user to user and so will the experience. That being said, that would be pretty cool if it were available for TD3. Have access to more buildings and points of elevation. And I would love to play the game like the 2013 vid.
@Raptorman80
@Raptorman80 2 месяца назад
In theory Scalar sounds great, but at the end of the day Div 3 is still being developed by Ubisoft. Since Div 2's launch, what has Ubisoft done to make me feel the least bit optimistic about making Div3? Absolutely nothing.
@DefensorMilitas
@DefensorMilitas 2 месяца назад
So Ubi taking Div 2 out of maintenance mode and reallocating money and personnel to begin active development of the game again and including a DLC, is meaningless?
@Raptorman80
@Raptorman80 2 месяца назад
@@DefensorMilitas It's out of maintenance mode? Could've fooled me. Let's see how much "new" content we get from now till Div 3 launches.
@l05t50ul95
@l05t50ul95 2 месяца назад
@@Raptorman80 yes, when we got season 1 ran again as a season 5 kind of thing that was their indication it was out of maintenance mode, otherwise from the ending of whatever season they got to, would've been us going season 1-x over and over again with no new content. No incursion or Descent game mode.
@LurnWell
@LurnWell 2 месяца назад
​@Raptorman80 After all of these years, just be happy you're getting anything. I don't know what convinced gamers that content should last forever, or no future games should be supported from a dev or publisher. It's an insane expectation that goes beyond a dollar.
@Raptorman80
@Raptorman80 2 месяца назад
@@LurnWell So basically, the whole Div 2 community is expecting too much from the devs? That whole concept is why the game is in the state that it's in. You can keep on being satisfied with mediocrity if that's your prerogative, but I think you'll find that you and the majority of the community are going to disagree.
@zen3578
@zen3578 2 месяца назад
I think to keep people interested and playing, why not implement a grinding mechanic in which you will grind for pieces of an exotic item for you to build it and the parts are spreadout and can only be obtain by certain missions or modes, with corresponding droprates just like some of lootershooters are doing, it can also be applied to other cosmetic items like apparels. They already have it in the game just like the ravenous but instead of raids, involve game modes that are not so popular or even the dz
@maverick_cw
@maverick_cw 2 месяца назад
So. Sounds like Scalar is more like a global table that existing and future game engines can be spread over so that more hands can touch various pieces of a game at the same time, at any given time, without major disruptions to other hands and interactions rather than a whole new and separate engine of it's own that would eventually replace existing engines like Snowdrop. If the advancements to world building and engine stability with Scalar end up as or better than they appear so far, perhaps Resurgence (with its emphasis on more and greater social areas and player numbers) is working as a small scale experiment in utilizing Scalar in some capacity; If a mobile game can effectively utilize a program like Scalar to significantly increase the fidelity of world detailing, player counts to more non-pvp areas (ie. player populated open-world PvE locations like we've seen in previous Resurgence gameplays), NPC intelligence and server stability than a full sized, heavy weight and vastly more complicated iteration that's only going to get bigger and heavier with time after launch like The Division 3. If Scalar pans out as well as a real world strategy as it seems to on paper, it could have huge, and positive, implications for The Division IP and other Ubi titles...heck, it could even allow for the re-introduction of previously dropped features like the forever hoped for Android/iOS Companion app and abandoned integration of mobile to base game interaction like the player using an Android(?) tablet to operate a drone in tandem with their buddies on consoles. Lot of possibilities with Scalar that I think a large portion of us are eagerly watching the progression of.
@RogueGold
@RogueGold 2 месяца назад
Well said- lots of possibilities!
@ElloWabbit
@ElloWabbit Месяц назад
Though I am mainly a Destiny 2 player, I enjoyed the Division franchise for what it was and sunk hundreds of hours into it. With the hopeful "Launch" of Division 3 next year and the 10 year saga of Destiny ending earlier this summer, this is an opportunity for the Division franchise to capitalize on bringing in those players looking for another looter shooter experience. My only problem with the Division 2 is I compared it to Destiny and there were a lot of QoL features Destiny had that Division didn't. Things like cross-play, cross-platform, and third party inventory/loot manager are QoL features that made things so much smoother in Destiny. Unfortunately I can't say the same for the Division. Hopefully this would be something on the developers' radar for the division 3.
@Yehoshua2414
@Yehoshua2414 2 месяца назад
this is the first month of me owning a pc and i can say its better then PS and Xbox. I use to own an Xbox.
@PaulJohnson-zv3hl
@PaulJohnson-zv3hl 2 месяца назад
Ubisoft need a big W as a company in general. I remember The division 2 itself had a rocky launch, a cancelled film and a cancelled spin off game. If Ubisoft could revitalise the division with a sequel and completely innovate the open world with a compelling story, that would do it.
@aaronfilipowich3877
@aaronfilipowich3877 2 месяца назад
This new tech already sounds like it could have been used for Star Wars Outlaws. It would have worked perfectly for different layer per planet. Maybe they can make a different layer per city in the division 3 and we can work out of the SHD core and travel the U.S.
@HONDA-274
@HONDA-274 2 месяца назад
for the division 3 to survive it has to be almost nothing like the division 2 it needs to be closer to the division 1 while offering something new and refreshing which is obviously easier said then done. but having the new tech that you mentioned in the video that could potentially allow for a drastic increase in the amount of players in the dark zone is a good step in the right direction.
@imonyourside8376
@imonyourside8376 2 месяца назад
I dream of AI making random changes to the game world that will make it a different experience and well done every time you play it. Love the video, thank you for covering this RG! :)
@RogueGold
@RogueGold 2 месяца назад
More randomness and variety in what we can experience in the game world will always be awesome! And thanks so much, glad you enjoyed!
@mikepederson3155
@mikepederson3155 2 месяца назад
So it could possibly help alleviate the huge file sizes of games and run smoother im all about it. Ubisoft has always been my top franchise for games so hope it works for both the division and farcry
@bazza426
@bazza426 2 месяца назад
Done the descent twice opened 4 caches got no blueprints, have you come across this yet as after the update they broke the caches?????
@randommercy9567
@randommercy9567 Месяц назад
I’m deep into the division 2 atm, but I miss the snow so much I’ve thought about downloading division 1
@j.a.eaglestarsmart1005
@j.a.eaglestarsmart1005 2 месяца назад
That's some good news. Should be beneficial to the future of the Division Franchise
@Oelim
@Oelim 2 месяца назад
Best video i saw since a long time…very interesting, appreciate all your work
@RogueGold
@RogueGold 2 месяца назад
🙏🙏 Thanks very much!
@KevBacon6
@KevBacon6 2 месяца назад
If this is actually used I would be interested in the potential of it. Mostly because The Division 2 is easily one of the best looking games I've played so I think the focus of The Division 3 should be on improving all other aspects of the experience including having a lot more content overall. To expand on that, I play in 1440p with settings mostly maxed and consistently get 180 to 280 fps with my 13700k/4090. If The Division 2 was released today I would still be inpressed with the large, detailed and great looking environment. The game looks fantastic. In my opinion they should make The Division 3 without spending much time on improving visuals. If the game runs without a ton of bugs and has a lot of different things to do players won't be worried about improved visuals. Using technology like this would allow for the game world to feel even more alive and interactive. It certainly has potential but we'll see what happens.
@martinsmith4050
@martinsmith4050 2 месяца назад
Making something distributed doesn't make it less complex or necessarily easier to maintain. Supporting large number of players in the same world is also not easy. I'd like more details but I don't think Ubisoft will be the people to crack these problems.
@Dingoman013
@Dingoman013 2 месяца назад
Imo it sounds like they're doing this to prevent piracy/enforce always online. IIRC correctly the next cod is going to to try something like this with texture streaming. You'd have to re-download assets constantly, which might be fine if you have super fancy internet, and if you don't lag is going to be exponentially worse. if they used it specifically to have larger more active worlds that's fine, but companies like these always find a way to turn the blessings into curses.
@RogueGold
@RogueGold 2 месяца назад
The current implementation into The Division games (like with enemy AI mentioned in this video) seems to strike a good balance between allowing hardware to take a bulk of work, while offloading certain elements to enhance them, but not put too much reliance on high-end internet speeds. Hopefully any future expansion to this keeps that same balance 👍
@andredreckett9799
@andredreckett9799 2 месяца назад
In my point of view this means the end of games on disc and we'll go entirely to digital format.
@brendanfogel4573
@brendanfogel4573 2 месяца назад
I wish ubisoft would take their time with the division 3, just do it right! It can easily be a top-tier game that is very popular for years to come, judt execute right
@LetterB2
@LetterB2 2 месяца назад
So, this was announced in the past, but after the development of D2. My question being, was this technology used in Star Wars Outlaws. It makes sense to use it there, since it's a game made right before the development of D3. If this tech is in Outlaws, I am fully expecting an amazing experience.
@RogueGold
@RogueGold 2 месяца назад
Since Scalar went into development after Outlaws started work- I'd be a bit surprised if it were in there. It also seems like a tech heavily catered towards improving online/multiplayer titles and features, as opposed to Outlaws single player narrative focus. We'll see when it launches though!
@DtownJK
@DtownJK 2 месяца назад
Interesting tech and looks very possible in concept but the issue I see is broad band limitations to the general consumer. What do you do put a super high min bandwidth speed on a game? That's going to limit revenue and player base for sure. It's not a streaming game but the base elements are streamed in to the console from cloud based world generators in live time. Would love to see it happen but I don't know the percent of people with ultra high speed internet globally that could run it at least right now.
@RememberingInnocence
@RememberingInnocence 2 месяца назад
I think I Kinda saw the tweet about the division 3 getting a team together a while ago. My main thing with The Division 2 was that I needed a break, I'm coming back bit by bit but I've been solo since the start, I've done pubs and...that's it, I had a clan but I didn't see much action at all before I took a long break and became inactive but now that I'm back I have nobody to play with, no new players or vets of the series. I'm honestly scared to even communicate with anyone if I'm not shd level 1000 at least (progress on that is going well this season ngl) for advice or anything 😂 If The Division 3 is having a team assemble for its concept, I just want a good game (The Division 2 did some of the gunplay for PvE Well from the division 1 personally) with a successful follow-up to the story where I can have a chance to be more social 😭
@WaveEchos
@WaveEchos 2 месяца назад
Okay... this honestly sounds like "single shard" servers where everyone plays on a single instance. Imagine everyone playing on a single server but no lag
@OperatorWolfy
@OperatorWolfy 2 месяца назад
In theory this seems like a good idea. It takes out the need to process a lot of data from the PC of the player, and simply loads the assets based on commands or parameters from the server. But in practice, given Ubisoft's track record of pretty shady net coding and various networking issues that happen for no apparent reason sometimes (especially in games such as Ghost Recon: Breakpoint, The Division 2 in some cases, etc.), I have doubts that it can be applied well. I have hopes, but very cautious, and doubting hopes in such a technology implemented by studios under publishers such as Ubisoft. Their latest releases and announcements of other franchises under their supervision recently have been under intense scrutiny for loads of various reasons such as lackluster gameplay, poor game design choices, technical issues, and so on.
@badreedinebedro
@badreedinebedro 2 месяца назад
this remind me a lot of that project Phenoix intro in assassin creed unity
@andredreckett9799
@andredreckett9799 2 месяца назад
And I don't think that we need a third title, it might be possible with this new software and networking we could have cloud-based DLCs and this new infrastructure could be compatible with old Generation consoles.
@danielmazzola9374
@danielmazzola9374 2 месяца назад
The engine is showing its age. It's due for an upgrade.
@wasabi3463
@wasabi3463 2 месяца назад
This looks really cool. Looking forward to seeing it for myself.
@ShadowDreamer100
@ShadowDreamer100 2 месяца назад
The tech in that Ubi video is pretty much a poor man's Azure cloud tech. Microsoft Flight Sim is the best example of cloud gaming right now. It's been a thing since Crackdown 3's multiplayer.
@DarkTooReal
@DarkTooReal 2 месяца назад
I want vehicles instead of the not so fast traveling, and vehicles can allow for enemies ambushing you, you still enemy convoy supply trucks, run ins with tanks, we either get dirtybikes, even chances where you can be riding to a cetian marked point and out of nowhere a group of mercs etc in vehicles are trying to steel your belongings, four wheelers or jeeps or army hummers or whatever their called
@happy5642642
@happy5642642 2 месяца назад
TBF, Ubisoft has been playing around with AI tech back in Division 1 day. They mostly use the tech on level testing with cheats and debugging, and the result, we seen how terrible and overtuned Div 1 and 2 were at launch. A few years back, they also mention about having the AI writing plot for games. Hopefully for Division, third time's the charm.
@spaghettibruh5176
@spaghettibruh5176 2 месяца назад
I hope that the price would be reasonable instead of being £60+, it would be a very heavy burden
@a1racer441
@a1racer441 2 месяца назад
all I want is this 1. give us the tech like they showed in the div1 trailer that was crazy hacking all of it 2. give us a changing world seasons, areas that get destroyed or rebuilt depending on who is handling them. 3. open the building and events so they are not loaded into or behind doors this is tech for supporting that make it, so the buildings are explorable, and events are not behind loading screens. 4. no more expertise or level grind I'm not saying levels are bad but what about we ditch the rpg aspect and just have a simpler system that I don't have to spend 1k hours grinding to then have more grind added on it. guess that's to anti live service though.
@natev580
@natev580 2 месяца назад
Maybe I just don't understand the concept here, but I'm not a fan of anything cloud based. I have a beefy chunk of hardware sitting next to me for a reason. I don't particularly need Ubisoft's pity solution for poor people.
@razorwing21
@razorwing21 2 месяца назад
It not new, and it has been tried, tested, and proven by a lot of other applications out there. I'm happy they're finally making that shift.
@gestoandlane
@gestoandlane 2 месяца назад
Literally before I watched this I knew the next forward step in gaming was going to be scale not so much graphical quality.
@alexmolina6114
@alexmolina6114 2 месяца назад
I just want the DZ from division 1 in the division 3 that’s not much to ask for the chaotic unforgiving dark zone
@painterman7860
@painterman7860 2 месяца назад
Scaler,Division 3,they cant fix armour breaks, every time there is an apparel event the game breaks and we wait a month to have it fixed.If the last 2 months of division 2 is anything to go by then we have no chance for the future of the franchise, Long term players dont need hype, we need a playable game,
@Eng2BCapt
@Eng2BCapt 2 месяца назад
And Ubisoft's quote by thier CFO is becoming fact. . "Gamer's need to get used to not owning their games" They cant handle one machine they screw this up on a new massive scale. I have zero faith in them. Yet I am still here.
@Useakatana
@Useakatana 2 месяца назад
At the start of div3 if the content is low, fine, but if after 5 years the game still lacks content like the division 2 is right now then I’m scared for the game, but for how the game looks, I don’t really care, if it looks like TD2 but has new content and mechanics then I am fine with it
@captainsumtingwong889
@captainsumtingwong889 2 месяца назад
But how beneficial will it be, in reality, to add so many more players to games like The Division? We live in an era of unprecedented censorship and DIVISION on every level. Would you want to play with so many more people when there’s virtually no point? The questions devs should be asking is what will these larger groups of players in an area actually look like? How will moderation be implemented? How do we promote socializing amongst the least social group of people (gamers)?
@tuskegeeace2840
@tuskegeeace2840 2 месяца назад
Just let me be able to kneel and use Melee items. Let Stealth matter. make Urban warfare scary. Enemies in elevate windows, rooftops, so forth. Make it properly gruesome, challenging, immersive.
@opticloki4750
@opticloki4750 2 месяца назад
Just go play a horror game then
@RogueGold
@RogueGold 2 месяца назад
@tuskegeeace2840 RIP Heartland that was adding many of those elements
@MrSweating
@MrSweating 2 месяца назад
Just want a div 1 remake from the ground up 😢 Div 2 just wasn’t it for me
@LostToPixels
@LostToPixels 2 месяца назад
I'm more concerned with modern Ubisoft agenda and pushing it down our throats in modern titles...
@Libertarian1776
@Libertarian1776 2 месяца назад
@LostToPixels Gotta say I agree here. Between between God awful price points ( Talking to you SW) or their woke nonsense ( AC:S) or their ugly character models, I fear for Div3 and for God's sake keep the woke/Trans/Gay garbage out of the Dividion I.P., ain't nobody got time for that silliness in a full blown Apocalyptic pandemic battleground.
@ethan8583
@ethan8583 2 месяца назад
without sounding like a noob, can anyone provide a link or info towards the Division's official chat forum, where devs potentially and actually read the players feedback...? THANK YOU
@jackmcdonnell2269
@jackmcdonnell2269 2 месяца назад
@@Libertarian1776 do you have any functioning brain capabilities left or is it just full retard?
@michaelwilson9873
@michaelwilson9873 2 месяца назад
Oh you poor thing. Why not worry about them, idk, making an actual good game?
@fkn16v
@fkn16v 2 месяца назад
Sounds like a move to AI based gaming. Not a totally bad idea as we move to cloud/AI based coding for anything and everything but ill be dammed if the devs are up to speed on it to make it work properly.
@wellsolution7951
@wellsolution7951 2 месяца назад
I like it if it makes the experience for the game better then I am all in and hopefully it will be better for the division 3 and it could also help putting the division 1 on their or revamp the division 1 game and be able to add new things to the division game and hopefully makes it less bugs in the game. Love the content 👍
@RogueGold
@RogueGold 2 месяца назад
Thank you!
@ghost2934t
@ghost2934t 2 месяца назад
and if the Division 3, takes place in Anchorage, Alaska, where New Jersey
@MatthiasPowerbomb
@MatthiasPowerbomb 2 месяца назад
So it's just distributed computing via the cloud? Didn't Microsoft already try that no so successfully?
@RogueGold
@RogueGold 2 месяца назад
Not sure, any specific program/feature name you could refer me to? Unless you mean xCloud, which is cloud streaming- a different concept differentiated at 7:43
@MatthiasPowerbomb
@MatthiasPowerbomb 2 месяца назад
@@RogueGold I'm not sure specifically, but I do know I'm not talking about simply cloud storage or anything like that. It was definitely cloud processing. They made a big deal about how they were offloading certain processing/calculations to the cloud. They made a real big splash at the time and even had a fancy name for the service, but I can't remember it offhand. But then the game(s) that utilized it came and went without much fanfare and now you never hear about it anymore, even though I think they might still be using it?
@InevitableMayo
@InevitableMayo 2 месяца назад
Mmmm it sounds like nice tech. But if I had to pick just one company to not trust to develop tech like this, it's Ubisoft. I want to be excited for it. But I just can't.
@anthempt3edits
@anthempt3edits 2 месяца назад
It sounds like something that’s too good to be true.
@chicagorocks350
@chicagorocks350 2 месяца назад
Please post asap when the location is revealed. Thanks RG
@randommercy9567
@randommercy9567 Месяц назад
I miss the snow
@mayor4166
@mayor4166 2 месяца назад
I'm hear to watch your dz or conflict matches happening in the background 😂.... What build is that please?
@RogueGold
@RogueGold 2 месяца назад
Haha, here's the breakdown 👉 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tbj_VqfZbTU.htmlsi=un3R2LlP16P2RBxC
@ophiuchus992
@ophiuchus992 2 месяца назад
Can't ever satisfy the gaming community, they'll always complain and critique anything and everything, the story is amazing. The story is horrifying and vast, the aspects are beautiful, I stop and look at certain places in the map during the ambient weather and time of day and it's really good looking. The artistic graffiti around the city is awesome, the amount of interaction within the cities is amazing as well, this game is great and anyone complaining is just that, a complainer. Be grateful for what you have
@S4BRETOOTH
@S4BRETOOTH 2 месяца назад
"Ubisoft Exec Says Gamers Need to Get 'Comfortable' Not Owning Their Games" Scalar sounds like a multi server streaming rebranded. Studios worldwide take care of 1 part of the game, and they package everything through Scalar which streams it to you at the end. I don't trust Ubisoft, and The Div3 isn't even a certainty IMO. Star Wars Outlaws has some very bad earlier comments, and Assasins Creed Shadows is involved with a huge controversy (without even mention the potential legal issue about The crew) if these games don't do well, it won't surprise me if Ubisoft cancels TD3.
@RogueBlvck
@RogueBlvck 2 месяца назад
The major issue with that will have to be the servers needed for it😂but overall it’s a nice concept
@r0botnix499
@r0botnix499 2 месяца назад
I really do hope they do make and release division 3 but with the way things are going with the franchise now i dont have very high hopes. Div 2 is bug central, heartland got cancelled though seemed pretty much near completion, resurgence has been delayed to mid next year so far even though the last beta it seemed pretty much polished (I can see it getting cancelled too) If they do actually complete division 3 we'll be lucky if we see it in less than 5 years going on ubisofts track record
@Skyhawk60001
@Skyhawk60001 2 месяца назад
I hope they allow cross play in D3
@twizlestick8120
@twizlestick8120 2 месяца назад
ubisoft has a great record...
@burnsie750
@burnsie750 2 месяца назад
Cloud computing is going to re-enforce the subscription model. At Ubisofts current price model that’s £17.99 a month to play? Ive been playing div 2 since launch. That time frame would have cost me over a £1000 in subscriptions.
@TagardMC
@TagardMC 2 месяца назад
Hey Ubi can this technology give me an update on a Splinter Cell remake? Amirite or Amirite?
@ZomBSnatcher4671
@ZomBSnatcher4671 2 месяца назад
Why is everyone talking about Division 3? There's no real proof that they're working on it. Not to mention, there are things in Division 2 that have been broken since the launch. I'd rather have a continuous stream of new content, map expansions, and missions like Elder Scrolls Online than smoke about Division 3.
@moonfuzz8444
@moonfuzz8444 2 месяца назад
I still to this day think The Division 2 and Gears 5 both pre gen games !! Are still the best looking games graphically.. This current gen still hasnt taken off properly and i think at this stage we gonna have to wait till the next gen comes. This gen has failed massively 4k 60 was supposed to be a breeze yet we still are stuck at 4k 30fps in most cases! And playstation 5 putting 8k 120fps on the box!!! What on earth was sony thinking 😂. That machine struggles to do 4k 30fps its a 1880p 30/60 at best lol..
@mikeroberts3230
@mikeroberts3230 2 месяца назад
The Division BR!!!!
@youtubeshadower4039
@youtubeshadower4039 2 месяца назад
That’s all good and all But what about those of us that have McDonald’s Internet? Over exaggeration, yes, I know for some of us that the Internet is not always that good in the houses or apartments whether if it’s because of friends, roommate or family member or even because of the Internet speed in the general area in other words in the neighbourhood isn’t exactly good at that point in time basically I don’t fully trust it and you’re telling me you want to add more information to that I mean yeah we can get the news consult the best computer whatever but not all of us are our house or apartment or has the money after buying a new consult or computer
@danielzanin8467
@danielzanin8467 2 месяца назад
Can't have high hopes for Ubi games anymore...
@RogueRonin-356
@RogueRonin-356 2 месяца назад
We are looking to the future, so where is The Division movie
@RogueGold
@RogueGold 2 месяца назад
Latest update was from the Director 2 months ago saying that news is still coming 👉 x.com/RawsonThurber/status/1792644065118282000
@QuannetSingLeaf
@QuannetSingLeaf 2 месяца назад
div 3 is so unnessessary they should focus on improving and create new content for div 2
@arkadiuszmazur5386
@arkadiuszmazur5386 2 месяца назад
They should focus on improving and create new content for div 1.Or at least bring Global Events back.The second one destroyed everything that was wonderful in the first one. The atmosphere, the mechanics...
@gfabasic
@gfabasic 2 месяца назад
They spent a few years on heatland and cancelled it. Maybe this tech has already been disposed of. Is this tech used in any current games? At this point I have very low expectations of anything connected with this franchise. My pre-order days are over and I would hope ever player has come to realize that's simply a cash grab. This trend of releasing a game in beta form and then spending 5 years trying to fix it needs to stop. Sound familiar? If div 3 materializes I won't buy it until it's been reviewed by multiple sources.
@utopianghost7789
@utopianghost7789 2 месяца назад
Nah, we're atleast a decade away from anything cloud
@soyELkuko
@soyELkuko 2 месяца назад
I like the idea of scaler. For all the pros that you mentioned, more players, bigger worlds, and who knows what else. The issue isn't when or how this could or would it work for The Division but that being decisive. And what I mean by that is Ubisoft and Massive both quietly and boldly putting the Division on the back burner. From pulling the team to work on other games or just canceling games like Hearland. I don't mind if they want to use cloud technology or whatever to be a pioneer in the industry. This is all talk when they don't actually put manpower, money or dedication behind their IP. I've recently seen how other studios for the Asian market have vastly different maps, weapons, gear. And our market is dull. I would ask Massive and the Bucharest studio, I know that The Divsion was "big" with NYC. And going to DC was new. But going back to NY???? I want to see Bucharest, Paris, Rome. Who better to deliver a game of their backyard than those.
@SimpTote
@SimpTote 2 месяца назад
If it doesn't bring back the Crew, I don't care.
@JonMiller1004
@JonMiller1004 2 месяца назад
interesting.
@Philsings
@Philsings 2 месяца назад
The Division 2 has dashed my hopes of The Division 3. All I hear you saying is with a updated engine, massive is going give us all new bugs we’ve never seen before then take forever to fix them.
@hoxyheart5479
@hoxyheart5479 2 месяца назад
Pretty sure most of the people just want the game to be fun and have it work not this BS
@jey1Gaming
@jey1Gaming 2 месяца назад
You forget that The Division is published by Ubisoft. Company known for downgrading their games.
@travismayne8830
@travismayne8830 2 месяца назад
I just need division 2 to be done, just a roller coaster of bugs and let downs. Div 3 is their last chance with this franchise for me
@tineye5100
@tineye5100 2 месяца назад
So many of your videos are just speculation based on some little nebulous snippet of something. I don’t feel like you ever have anything to say other than guesses.
@Matthew-d2w
@Matthew-d2w 2 месяца назад
Well its your opinion isn't it. Funny how Rogue Gold is very close to the Devs and gives us those things he can without telling us exactly what is going to happen, thanks to his connection to the Devs.
@tineye5100
@tineye5100 2 месяца назад
It’s always “could be” “maybe” “does this mean…”? It’s tiresome. Vague as Nostradamus.
@rmorse2791
@rmorse2791 2 месяца назад
we need to new locations whether it be new city or countries game for me is getting to old running the same missions.
@MethosReborn5930
@MethosReborn5930 2 месяца назад
So what starcitizen are doing and already using / testing? ok nice
@thaddeousmitchell2726
@thaddeousmitchell2726 2 месяца назад
❤❤❤❤that most definitely would be nice
@retropwned
@retropwned 2 месяца назад
best news and info on Division bar none 10/10
@RogueGold
@RogueGold 2 месяца назад
🫶 Appreciate that greatly!
@Telvin-k8l
@Telvin-k8l 2 месяца назад
4k at 120hz
@CaptConfusion71
@CaptConfusion71 2 месяца назад
To me, doesn't matter what they do, I'll likely not play. I'm done with Ubisoft.
@Masterlitchuk
@Masterlitchuk 2 месяца назад
Let's see a true separation of PVP players and PVE players to different servers and PVE players are not there for just the amusement of PVP players. We never meet no sneaky trying to use us as unwilling targets in the dark zone. Because the devs force you to enter dark zones etc because of the needed resources/ weapons only found there. Let's be honest the team at Massive has only ever cared about one set of players at the expense of the others and endlessly altered the game to appease them at our expense turning it into a bullet sponge mess... I don't mind realistic just not one hit kills to the head Golden BB shots suck when it happens to you! I am very nervous about using multiple servers, especially as the bugs! Can you imagine trying to track down bugs across multiple servers all feeding data concurrently I really don't see how you can do that and keep up the numbers of players on each server as well. Please another Survival mode the one thing that has come out in every pool about the Division going back is the one thing endlessly asked for can you imagine how good you can make that now with real randomness in the locations of loot and where NPC's spawn it should turn a fantastic mode to a must play IMHO. Especially if you have environmental finding water, food and clothes to survive and the arms and equipment to take the fight to the enemies. Now imagine that you don't have a timer just a mission you have to complete it does not matter how long it takes you. Where I like Survival mode the pressure of the timer and trying to find the meds you need especially when you have stupid glitches like only finding pills in every med kit that are annoying and go back to the bugs this time they need to quash the darn bugs before it's released... I hope for a fantastic game but seeing what a disappointment The Division 2 was they cancelled Heartlands with no good reason just because they thought they should not make mega bucks with the free-to-play mode and microtransactions. So why not charge us for the game most of the fans if it was a fun game would pay for it. Cancelling it and how they have messed us around on Division 2 shows UBI soft in a very poor light in how much they value us, doesn't it? Lastly, the big bugbear in the room is microtransactions. if they need to see it done correctly and with respect look how the Devs at Almost Human have acted! then compare to how Ubi soft / Massive has treated us? If we have spent over £100 on the game and DLC and then being nickel and dimed every time we enter the game it's tedious if we want to purchase stuff we will but respect us to choose! Don't Cut parts of the main game out and call it DLC that is contemptuous...
@saxon217
@saxon217 2 месяца назад
I want to have high hopes as well... but have you seen the gameplay from Outlaws? THAT concerns me.
@possessedpotato620
@possessedpotato620 2 месяца назад
Really hope they implement Ghost reacon Breakpoint mechanics in the division 3
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