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UE 5.1 - Render Custom Multi-channels. 

 CG-SCHOOL
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26 сен 2024

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Комментарии : 30   
@cg-school
@cg-school Год назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-P5g23pNMOg0.html - Unreal Engine 5.1 How to render Alpha channel.
@antonisfyl
@antonisfyl 4 месяца назад
Hi! Does anyone know how to render distortion on utility passes? It seems only the beauty render takes into account the distortion fx and not the additional passes, such as cryptomatte, zdepth, etc.
@cg-school
@cg-school 4 месяца назад
its imposible. just make distortion on post
@gemini6937
@gemini6937 7 месяцев назад
Do you know how to find emissive and shadow passes? Thanks a lot
@cg-school
@cg-school 7 месяцев назад
Nope, I think it's impossible for now
@gemini6937
@gemini6937 7 месяцев назад
@@cg-school Thanks a lot
@wewantmoreparty
@wewantmoreparty Год назад
would be great to see a full tutorial on how to push an unreal render using the passes in nuke
@cg-school
@cg-school Год назад
cg-school.org/unreal-engine-training/ enroll %)
@老铁没毛病-f3y
@老铁没毛病-f3y Год назад
Hi,I Haven't found the ''split exr'' node,that's plugin?
@cg-school
@cg-school Год назад
Hello, yes.
@DenisSinchenko
@DenisSinchenko Год назад
Hi, I have this problem, I want to get a cryptomat for the scene, but it has a forest and a fog card, when I output with object ids, the fog cards overlap the forest that is behind, how can I protect them from object ids?
@cg-school
@cg-school Год назад
Никак. Плоскость на переднем плане - всегда будет перекрывать то что за ней. Даже если плоскость с альфой
@LiveUPMedia
@LiveUPMedia Год назад
So how exactly in the simplest steps can I get the custom grading on the car working after rendering from Unreal? That is exactly what I what do I need to render all of those?
@cg-school
@cg-school Год назад
Yes. 1. You need cryptomatte pass. 2. Open your EXR render in Nuke and use Cryptomatte node to get alpha chennel for custom local grading of any object.
@masamiakita993
@masamiakita993 10 месяцев назад
very helpful
@cg-school
@cg-school 10 месяцев назад
Glad to hear that
@hotsauce7124
@hotsauce7124 Год назад
Is there a way to use DaVinci Resolve for compositing renders from UE? Thank you for this video.
@cg-school
@cg-school Год назад
Yep, many artists use DaVinci for grading
@johnheavenly3552
@johnheavenly3552 Год назад
Thank you!
@cg-school
@cg-school Год назад
You bet!
@ДмитрийБатюк-м4ф
Вітаю, не потемі питання, але допоможіть, будь ласка, якщо знаєте вирішення. Малюю озеленення в анріалі мегаскановськими деревами за допомогою "foliage", а одному рівні все працює чітко, без лагів, а на іншому додаю таку ж кількість дерев і все починаю дико тормозити. В чому може бути проблема?
@cg-school
@cg-school Год назад
'дико тормозити' - падає ФПС? можливо нехватка ГПУ памяті. яка у вас відеокарта?
@OMG3Dmax
@OMG3Dmax 9 месяцев назад
and where can I download the script SplitEXR and how to install it?
@cg-school
@cg-school 9 месяцев назад
Google?
@OMG3Dmax
@OMG3Dmax 9 месяцев назад
@@cg-school It's not as simple as you think, especially with installing it in Nuke)), i found cryptomatte in Reactor, Davinchi and Fusion,So you can relax
@Deepakkumar_73577
@Deepakkumar_73577 Год назад
Dear can you make, tutorial on unreal Engine, how to compositing real world photos in unreal Engine, for filmmakers
@cg-school
@cg-school Год назад
You should use comp software for compositing tasks
@Deepakkumar_73577
@Deepakkumar_73577 Год назад
@@cg-schoolDear, can you makea tutorial on how to important Megascan tree in real world footage in unreal engine, please i really need this🙏
@cg-school
@cg-school Год назад
@@Deepakkumar_73577 ok, I'll try to do this.
@Puppet_Mastery
@Puppet_Mastery Год назад
There is a plugin inside unreal called composure, with that you can do compositing inside unreal, with all the operation, over, multiple etc..
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