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[UE4] Ancient Temple Ruins - Walkthrough - UPDATE 1 Lighting Scenario 

Scans Factory
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A new Update 1 for the package on UE Marketplace:
www.unrealengine.com/marketpl...
Mountains Ancient Temple based on photogrammetry content could give you a realistic, believable world. Now with Night Scenario possibilities increase :)
Flythrough: • [UE4] Ancient Temple R...
Walkthrough: • [UE4] Ancient Temple R...
Few examples of how a scene works on different PC with default settings and Full HD resolution(measure before updates):
GTX 1070 - 70-90 FPS
GTX 770 - 40-50 FPS
GTX 3070 - 130-200 FPS
More our packages:
www.unrealengine.com/marketpl...
Facebook: / scansfactory
Twitter: / scansfactory
Artstation: www.artstation.com/scansfactory

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14 сен 2022

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Комментарии : 14   
@yghjjhgj
@yghjjhgj Год назад
Important question please. Is there some way to make the birds move and the lights turn off in edit mode as in play mode
@chronosschiron
@chronosschiron Год назад
got a sale today shortly im modifying this as entrance to a warhammer 40k fan fiction base....will leave yeas credit if you want as well as others i grabbed the bits too
@RomanSherin-lm9cs
@RomanSherin-lm9cs Год назад
any updates for 5.1 lumen nanite?
@scansfactory
@scansfactory Год назад
We just finished Update 2 for that package. Should be available soon with 4.25-4.27 and 5.0. Lumen and nanite will be next.
@RomanSherin-lm9cs
@RomanSherin-lm9cs Год назад
@@scansfactory waiting waiting want to buy)
@mx-gamesdev8287
@mx-gamesdev8287 Год назад
I bought t this on the markelace when it first came out but when are you updating this asset to be using nanite and Lumen i check your information weekly and it is getting rediculous now that you have not updated this asset or have you updated the pack but have not updated the informatiion on the marketplace...
@scansfactory
@scansfactory Год назад
Oh, sorry but for us, Nanite and Lumen are still soo not ready for standard productions. Of course, we could turn this on in 30 min and it will work.. but not with everything and with much worse performance. And the visual will be pretty same. We know that because we did a demo with this package with Nanite and Lumen(if you need please write to us at support@scansfactory.com and we will send you it). We know it's possible but we believe for our customers the most important is a stable and useful version of the demo. We hope it will change with UE 5.1 which is quite promising. But like we writing everywhere - we will do THAT update when the features will be ready to use in normal production :) We keep an eye on it! For now, I hope the new lighting scenario will be useful too :) If You have any additional questions please let us know. Best, Adam
@mx-gamesdev8287
@mx-gamesdev8287 Год назад
@@scansfactory That is ok i prefer performance as my Project is a large open world tomb raider style game . Here is my project so far there will be a big update coming soon as i now have made major improvements to the climbimg system and the push pull blocks you dont have to run and jump onto the block you are now able to climb directly onto the block like the original tomb Raider Games... ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-o3JS2ETqZUw.html
@scansfactory
@scansfactory Год назад
@@mx-gamesdev8287 Oh it looks really cool! Truly our package should fit
@mx-gamesdev8287
@mx-gamesdev8287 Год назад
@@scansfactory Hi Guys I will hopefully be adding a Update to my project By the end of next month As I am Still busy with scripting As it is really hard work Working Solo
@yghjjhgj
@yghjjhgj Год назад
@@scansfactory Important question please. Is there some way to make the birds move and the lights turn off in edit mode as in play mode
@buster5661
@buster5661 Год назад
watch out, if anyone sees nathan drake, the whole place will be collapsing down
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