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UE5.1: Motion Matching 

Mike Samsonov
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A new version of a plugin called Pose Search allows to do more advanced animations.
#ue5 #unrealengine #motionmatching

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11 окт 2022

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Комментарии : 60   
@firzen486
@firzen486 Год назад
I absolutely love when developers put weight on the character movement
@April480p
@April480p Год назад
I personally like 'em snappy. I always test how responsive a character is, by rotating the analog stick a couple of times, or pressing WASD over and over. If they rotate perfectly, then it's a good character, if they get confused sometime after the 270-degree mark, it's acceptable, etc. By far the worst example was Sam from Death Stranding. I absolutely adore this game, but the floatiness and weight of the player character (by design, of course) took some getting used to for me.
@ViceZone
@ViceZone Год назад
@@April480p I can appreciate both styles, realistic and responsive movement. The realism helps with immersion by making you forget for a moment that you're just playing a video game, RDR2 and TLOU being good examples of that.
@comebackguy8892
@comebackguy8892 7 месяцев назад
​@@April480p The future's now, old man.
@zentoa
@zentoa 4 месяца назад
​@@April480psame being able to go where u are pointing is really nice, feels more fun to play, which is my priority
@TheZenytram
@TheZenytram Год назад
that tilt at so low speed really shot me in the uncanny valley.
@mikesamsonov
@mikesamsonov Год назад
Yes, I have tried to fix it but this is animation set feature I used, it's MovementAnimsetPro from the marketplace, otherwise turns look very sharp. I believe with better animations and some tuning it can be fixed.
@BlueprintBro
@BlueprintBro Год назад
Very interesting. Looking forward to more of your content
@dukeofwelfare
@dukeofwelfare 7 месяцев назад
Love this motion matching technique
@briceouvaroff5534
@briceouvaroff5534 Год назад
This is impressive :) Can we have some tutorial/insights about how to get starting with this please? I would be amazing!!
@AdamTheChips
@AdamTheChips Год назад
Very cool sir!
@lokergames7058
@lokergames7058 Год назад
new fish XD. JUst kidding x3
@parthchotaliya3468
@parthchotaliya3468 Год назад
Whoa, that's a game changer for game makers & indie film makers!!!
@HauntedBlox
@HauntedBlox Год назад
nice
@WhiteNorthStar1
@WhiteNorthStar1 Год назад
on the human, it looks about perfect
@OtavioBrito
@OtavioBrito 5 месяцев назад
Very Good, your work is incredible! Do you have tutorials or files to share knowledge?
@OutcastDevSchool
@OutcastDevSchool Год назад
Awesome work! In the release version of 5.1, I'm having issues getting Motion Matching to work at all. The motion database asset's build index button doesn't seem to be doing anything. Have you run into this issue? Is the process vert different from what worked in 5.0?
@ylly8187
@ylly8187 Год назад
I have same issues on 5.1 and 5.2. I tried different combinations of setups and its doesn't work at all. May be Im missing something
@mikesamsonov
@mikesamsonov Год назад
I just downloaded official version of UE5.1, haven't tried it there yet, but I am planning to check this week
@ylly8187
@ylly8187 Год назад
@@mikesamsonov it will be great!
@YouWillDoAsYouAreTold
@YouWillDoAsYouAreTold Год назад
did you figure this out? im just getting engine crashes every time i try to use the motion matching animation blueprint node. maybe im doing something wrong. do you know if there's a tutorial somewhere on how to set this up correctly? im also having the same problem as you with the index button
@YouWillDoAsYouAreTold
@YouWillDoAsYouAreTold Год назад
@@mikesamsonov man thats awesome :D
@wesleywinchester1890
@wesleywinchester1890 Год назад
what tutorial did you learn this from?
@piotrek7633
@piotrek7633 2 месяца назад
Is this what AAA are using to make their animation so crisp and fluid?
@YouWillDoAsYouAreTold
@YouWillDoAsYouAreTold Год назад
very nice! did you also manage to get this woring on the official release of 5.1? :)
@mikesamsonov
@mikesamsonov Год назад
I just tried and I see it's heavily broken in official release, even UI is broken. I managed to setup simple thing but I would not recommend to use official version of 5.1, it's better to use GitHub version.
@MaxStudioCG2023
@MaxStudioCG2023 Год назад
@@mikesamsonov hey can we get a tutorial on how to do that locomotion system ? +
@mikesamsonov
@mikesamsonov 11 месяцев назад
@@MaxStudioCG2023 sorry, I think it would be easier to make it for UE5.3 when it's released, right now it's a bit broken
@MaxStudioCG2023
@MaxStudioCG2023 11 месяцев назад
@@mikesamsonov is more than broken ,...i never managed to make it work tryed with more anim packs and every time is broked badly :)))))
@chani738
@chani738 3 месяца назад
@EmkyuNQ
@EmkyuNQ 7 месяцев назад
Where did you get your animations ? Are they available on the marketplace ?
@KrestonMinecraft
@KrestonMinecraft 6 месяцев назад
Movement Animset Pro by Kubold
@GamingDanDev
@GamingDanDev Год назад
any possibility you could share how you got this setup?
@mikesamsonov
@mikesamsonov Год назад
I am waiting for 5.1 Release, so I can use final implementation, because it changes quickly
@yasaipicles6295
@yasaipicles6295 Год назад
@@mikesamsonov any update?
@mikesamsonov
@mikesamsonov Год назад
@@yasaipicles6295 I am trying to find a time, a bit busy time. I promised and I will share soon
@hope-fr3ko
@hope-fr3ko Год назад
@@mikesamsonov We are waiting for you to do that. Thank you very much
@briceouvaroff5534
@briceouvaroff5534 Год назад
@@mikesamsonov Looking forward to it, thanks for you work :)
@ZhenzeYahoo
@ZhenzeYahoo 6 месяцев назад
This is the game Changger
@user-vb3cq5jz5l
@user-vb3cq5jz5l Год назад
how to animal's mothion matching? pls
@halfhuman6807
@halfhuman6807 2 месяца назад
Still waiting for a tutorial. Any updates mate?
@not_who_you_think
@not_who_you_think Год назад
tutorial?
@mikesamsonov
@mikesamsonov Год назад
it's in progress, I am trying to resolve the issue in the engine, and Unreal Engine 5.1 has a bug
@not_who_you_think
@not_who_you_think Год назад
@@mikesamsonov ty! I'm subbed and will check when it comes out
@LANGIMATION
@LANGIMATION 6 месяцев назад
I little too much leaning for the speed he's running at
@brandonsharp1495
@brandonsharp1495 10 месяцев назад
Its okay, bottom half needs more work.
@Mdelacruzmelo
@Mdelacruzmelo Год назад
Nice! Well done man, take my wallet!
@andrinSky
@andrinSky 3 месяца назад
Hello, are you perhaps interested in working together on a joint Indy game?
@whitecrow20XX
@whitecrow20XX 5 месяцев назад
I know it's beautiful. But it kinda ruined my gameplay experience sometimes.
@user-ct1vb2ko5i
@user-ct1vb2ko5i Год назад
Come out with a tutorial, everyone can't do it with 5.1, there are bugs
@mikesamsonov
@mikesamsonov Год назад
Yes, many of them, but I mostly solved them already, just need to push the last step and record it
@user-ct1vb2ko5i
@user-ct1vb2ko5i Год назад
@@mikesamsonov I found that the PoseSearch module has been updated recently. I downloaded the ue5-main branch on January 29, 2023 and found that the PoseSearchDatabase UI had changed again. There is no before or after setting of the animation sequence.
@user-ct1vb2ko5i
@user-ct1vb2ko5i Год назад
@@mikesamsonov Do you still need a state machine?
@mikesamsonov
@mikesamsonov Год назад
@@user-ct1vb2ko5i Yes, I found a new way to do IN/OUT animations, you can create Animation Composite, and drag and drop multiple animations into it, then you can add it to the database as longer sequence
@m24.editss
@m24.editss Год назад
Please make for unity
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