Literally came back to use your line trace method for my bow mechanic to direct the bows location when fired. The other typical methods don't give as much accuracy as this one. Thank you again
cool video. I like that there's no crazy music or hyperfast paced script. Really handy cause i AFK intermittently so hearing a casual walkthrough is a nice mood and the confidence that i can come back to rewatch what i hear and not be 3 videos too late.
watching again. i really really like the points where you go in to give a clear explanation of the practical uses/features/limitations of elements youre using. but its not often. i would like to hear more of that. maybe keep some prompt cards so when you're uhm-ing and ahh-ing you can say a neat little tip or trick or just even why you decided to do what you did. equally for teh less advanced features you know and for the advanced systems.
I have problems with imagining these things but once I get them I can use abstract thinking to put the components and functions into place. Thank you for doing this series..
Thank you. I wasn't sure if it was a good idea to explain everything as much as I did due to the length of the tutorial, so I'm glad to hear it was appreciated. :)
@@mpattym I am new to UE5 and I want to learn and not just copy. Tutorials are many, but learning is easier when you understand why you do something so. Even if RU-vid sometimes tells crap with the automatic subtitle translation.