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UE5 Niagara in 300 Seconds 

My GameDev Pal
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4 окт 2024

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Комментарии : 82   
@MyGameDevPal
@MyGameDevPal 2 года назад
👉🏼 All our Niagara Tutorials are on this channel: bit.ly/3apm84C 👉🏼 Join the discord (200+ Gamedevs): discord.gg/ujBKV6T7Gk
@brainypixel
@brainypixel Год назад
What was the slime/goo effect you displayed at 0:04?
@kickheavy8982
@kickheavy8982 6 месяцев назад
The certificate at the end got me a job at a AAA game studio. He rejected me initially but as I was walking out of the interview, he stopped me and said "hey...how fast did you learn Niagara?" I said "it only took me 300 seconds" then I showed him this certificate. When he saw it, he was blown away and hired me on the spot. Now I'm literally swimming in money because I'm so rich from my role as a Niagara VFX artist. i'm never going back to the ghetto again thanks to this video. I'm about to buy solid gold salt and pepper shakers for my kitchen.
@Visualcodex1
@Visualcodex1 2 года назад
I sincerely hope (and probably everyone else who's here) that you can keep making these condenses, clear and amazingly informative tutorials. They are absolutely fantastic!
@unlocktornado
@unlocktornado Год назад
Whoah, that's insane. The only content of this type that I found for Unreal Engine so far, really easy to get it into the head. Thank you, keep it up
@MyGameDevPal
@MyGameDevPal Год назад
Glad you like it!
@Mnerd7368
@Mnerd7368 11 месяцев назад
I automatically subbed you and anyone who produces Unreal Engine content in youtube or elsewhere online. Great Niagara fluid and particle simulation overview is what i needed to be. Im always searching great UE content online 24/7 and like every single UE tutorial that im aware of.
@brynertoma
@brynertoma 2 года назад
Informative, simple and straight to the point. I love it. Well done my man 😊
@kuunami
@kuunami 2 года назад
This video is a game changers for me. You made it easy for me to understand in a way that previous tutorials I've seen didn't. Thanks so much!!
@MyGameDevPal
@MyGameDevPal 2 года назад
Glad it helped!
@ChaosElement
@ChaosElement Год назад
I 2cd that. Teaching is a skill in itself. Thanks man.
@greengamerguy623
@greengamerguy623 2 года назад
Nia Gara again another great breakdown I like the visual examples along the way
@lukasobermaier3202
@lukasobermaier3202 2 года назад
If this channel is going to be about Niagara and UE5 I'm totally hyped for upcoming Tutorials
@MyGameDevPal
@MyGameDevPal 2 года назад
We'll be covering a range of game development aspects, mostly targeting UE5, as that's what we specialize in. p.s. we'll be covering lots of niagara :)
@MichaelMilord
@MichaelMilord 2 года назад
I'm predicting that you will be a top Unreal Engine RU-vidr very soon. With this level of quality of video and information, Its just a matter of time before you see serious success!!
@UnrealUniversity
@UnrealUniversity 2 года назад
Am loving this series
@zikitamon
@zikitamon 2 года назад
very good video, informative and well made, hope this channel keeps growing :)
@macgrimrune6052
@macgrimrune6052 2 года назад
Awesome video, looking forward to the next one!
@dinodev7956
@dinodev7956 2 года назад
W channel, W vid, well done man!
@warcraft3456
@warcraft3456 2 года назад
Clear explanation, amazing illustration, no redundant information, no awkward pauses, live examples given. You've nailed every single aspect of it, half the video i was just in awe with how well you pulled them all off :') Looking forward to more of your Niagara content.
@MyGameDevPal
@MyGameDevPal 2 года назад
Thank you so much for your kind words 🙏🏼 These are exactly the sort of comments that motivate me to continue working on content 🎉
@rojo8399
@rojo8399 2 года назад
Formatting this information in the Fireship io style has worked really well. Nice vid!
@MyGameDevPal
@MyGameDevPal 2 года назад
Thank you for your kind words Rojo 🙏🏼
@TBDJeremy
@TBDJeremy Год назад
If I could get all tutorials this way.. i would. Kudos to you sir.
@ORTyOW
@ORTyOW 2 года назад
Thanks for your input into UE education for developers
@watchandproduce
@watchandproduce Год назад
Very well explained. Even more amazing that you did that in 300 seconds.
@HandsOnKnowledge
@HandsOnKnowledge 2 года назад
This was amazing certainly got me interested in learning more about Niagara and also I did like and subscribed :)
@MyGameDevPal
@MyGameDevPal 2 года назад
Welcome aboard!
@mitu_pinju
@mitu_pinju 2 года назад
that were 330 seconds, but worth every junk I searched so far for Niagara, please share your patreon !
@MyGameDevPal
@MyGameDevPal 2 года назад
I’m glad you found it useful! Here’s my Patreon: www.patreon.com/MyGameDevPal Thank you!
@clee7408
@clee7408 2 года назад
Love the video and your style, thanks! Animation montages would be cool since you’re taking suggestions 😀
@MyGameDevPal
@MyGameDevPal 2 года назад
Thank you for your kind words! I'll be posting a poll in not too long to help make some of those decisions, keep an eye out!
@JeffPuglisi
@JeffPuglisi 9 месяцев назад
Quick and concise! My man!
@skippyzk
@skippyzk 2 года назад
How the hell can the engine affect multiple particles every frame without the computer lighting on fire? Epic games programmers are wizards
@GameMasterGuruX
@GameMasterGuruX Год назад
Thanks for this detailed breakdown. It is very explanatory 💯
@MyGameDevPal
@MyGameDevPal 11 месяцев назад
Glad it was helpful!
@Geminiwoods42
@Geminiwoods42 Год назад
Very good thank you! subscribed and liked
@MyGameDevPal
@MyGameDevPal 11 месяцев назад
Thanks for the sub!
@nonenone2748
@nonenone2748 Год назад
Cool! - Can i use niagara emmiter as a light? - As if every niagara particle can lightens room? In order to get dynamic illumination - for example animated-torch-flame illumination
@nejic7809
@nejic7809 2 года назад
300 seconds definitely wasn't enough time to absorb the info like a sponge, but you earned my sub :)
@eztutor823
@eztutor823 Год назад
Wow..Did I just learnt how to Niagara in UE5!?
@nzgberg
@nzgberg 2 года назад
Could you make an intermediate guide to Niagara tutorial? So like going more in depth on creating custom modules and stuff?
@MyGameDevPal
@MyGameDevPal 2 года назад
Hello, That is the plan! However there will first be a beginner friendly video, which will include a a comprehensive walkthrough of creating an effect, as well as how to analyze the performance and then optimize the effect using different culling methods and gpu integration :)
@nzgberg
@nzgberg 2 года назад
@@MyGameDevPal that sounds awesome. Also, I’m just wondering something, if I had a particle beam, how would I make it follow the surface of something (so like an arc of electricity, how could I make it roughly follow a skeletal mesh, without clipping through it)?
@MyGameDevPal
@MyGameDevPal 2 года назад
@@nzgberg You're in luck, there's a step-by-step example of this in the new UE5 documentation! docs.unrealengine.com/5.0/en-US/how-to-create-a-beam-effect-in-niagara-for-unreal-engine/ Also check out the new ue5 content examples, there's a few use cases in there :)
@AlexanderEndless
@AlexanderEndless Год назад
current version of UE5 doesn't include a location based ribbon with the directional burst system. This makes it hard to continue following your tutorial.
@chumcool
@chumcool Год назад
Did you ever resolve this?
@nonenone2748
@nonenone2748 Год назад
Hello About possibility of Niagara We can change particle inside Niagara for: - plane, sphere and so on. Why there is no possibility to set a simple light sourse as a niagara particle? I don't kno how or it will be in future? 1. May be to make some lifehack and to attach simple light sourse to niagara's particle using blueprint? 2. May be somebody can easily realize it in C++? 3. May be attach light sourse to nia' particle for lifespan and detatch later? What do you seriuosly think? Realizing this idea will help to create real flame illumination -wow!!!!
@mahirchowdhury4448
@mahirchowdhury4448 2 года назад
Please do more videos like fire ship
@sonofzues8414
@sonofzues8414 Год назад
My game Dev pal :D
@craydev
@craydev 2 года назад
W Video
@florians.6402
@florians.6402 Год назад
please do a 1200 second video
@hotsauce7124
@hotsauce7124 Год назад
Can we learn how to use Fluids and collisions of fluids. Thank you for this tutorial.
@philliptamez
@philliptamez Год назад
Do they sell any “presets” or “templates” for let’s say water, fire, or those type of force field from the beginning to be a drag and drop style effect?
@chumcool
@chumcool Год назад
Wait... I don't have the "location based ribbon" , I followed perfectly, WTH?
@chazerlearn7420
@chazerlearn7420 2 года назад
QUESTION! with niagra can i make sweat particles on the skin & have it realistically roll down?
@MyGameDevPal
@MyGameDevPal 2 года назад
Yes :) Check out the content samples, there's a demo on there showcasing pretty much what you're asking for.
@LamaDramaBSC
@LamaDramaBSC Год назад
Do you have a full course? Your way of explaining is very helpful!
@MyGameDevPal
@MyGameDevPal 11 месяцев назад
Not yet, I’m thinking about making one though :)
@glitch0001
@glitch0001 2 года назад
Nice video! What is the slime at 0:04 from? Is that done in Niagara too?
@MyGameDevPal
@MyGameDevPal 2 года назад
Thank you for the kind words! That's from asher.gg , it's made in Niagara :)
@bbossin
@bbossin Год назад
❤❤❤
@ChaosElement
@ChaosElement Год назад
subbed
@irontildeath
@irontildeath 2 года назад
What video is the clip at 0:09 from. I love that voxel style.
@MyGameDevPal
@MyGameDevPal 2 года назад
That was created by asher: asher.gg/ His epic presentations are definetely ones to watch as well, albeit they're in chinese, but there's english subtitles :)
@samohickey
@samohickey Год назад
subscribed. ;)
@HomAxz
@HomAxz 2 года назад
first
@exiteternium
@exiteternium Год назад
I hope maybe following you i can get some of the answers i need. i made a fire aura using the experimental fluid Gas fire emitter template, however the fire doesn't trail the character when moving, it leads the character instead, maybe you know how to fix this? is it a parent parameter? do i need to reverse a value somewhere ? i also made a vortex nova off the same asset, and if i drag and drop onto a mesh, it works, if i try to call in in the 3rd person blueprint, it fails to render. HELP.
@omaromor3250
@omaromor3250 2 года назад
Can Niagara be optimized for mobile platforms(Android,Iphone etc) ?
@MyGameDevPal
@MyGameDevPal 2 года назад
Yes it can :) I'll be demonstrating how to optimize the Niagara effects I create in my upcoming series.
@grahamsmallwood
@grahamsmallwood Год назад
Great summary, but that is absolutely not what stack means. That's just a list. Stack is you can only add new features to the top, and they execute first.
@kirill2525
@kirill2525 Год назад
ya me screan looks totally different, I cant even follow this
@AeonSaturnal
@AeonSaturnal 2 года назад
What is the 4th example at the beginning? 0:06
@MyGameDevPal
@MyGameDevPal 2 года назад
Are you referring to the AOE or the wings? The wings are from asher.gg, he's an incredible tech artist. The AOE is mine :)
@alexismaquaire6201
@alexismaquaire6201 Год назад
Omg do not activate lyrics at 3:30, RU-vid please ?
@kirill2525
@kirill2525 Год назад
a bit dated so i had to figure out that instead of clicking the main node i had to shift click the 2 other ones
@tonyshoulders_
@tonyshoulders_ 10 месяцев назад
Sure let me talk at 1000mph smh
@trollgangz9322
@trollgangz9322 5 месяцев назад
bro never made the niagara learning series ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7ncHu9EvQik.html
@zzzozzozzzzozzzz
@zzzozzozzzzozzzz Год назад
I feel like all of the devs who make tutorials are all competing by seeing who can talk fastest and make us hit the pause button the most. It's getting ridiculous really.
@ahmetselcuk1400
@ahmetselcuk1400 8 месяцев назад
Herkese bilme ogrenme tutkusu dilerim
@AfonuOfficial
@AfonuOfficial 9 месяцев назад
defo not roblox
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