I am sure she will be great in the future all she needs is an artefact set that reduce her energy requirement, her damage, decrease her skill downtime, increase her burst duration , convert hp into EM for burgeon, heal her teammate and make yelan and xinqiu burst works with her. I will be farming that domain as if my life depends on it.
thoma wins for burgeon 1000%, hu tao/yoimiya wins direct damage, xiangling wins for support. Xinyan, klee and diluc are already irrelevant. (technically if you want to clear 36 stars in 5min instead of 10, just play the char design you like, numbers are irrelevant)
Testing has revealed that Dehya's skill has a weird hitbox on tall enemies meaning she can't even Burgeon if the enemies are too tall. Thoma wins by default since he can at least Burgeon every seed despite enemy height.
@@morrowthewizard3945 we've seen somewhat useless characters get used in newer teams. but dehya? it's a no-no. mainly because there are a bunch of characters who can do the same things as her, while being more reliable and doing more damage without needing an ungodly amount of investment. i think the true only way to buff her is giving her a direct buff just like the one zhongli got, but looking at how hoyoverse has been doing things lately, it's very unlikely.
If you're looking for the character only she's worth it. But for damage, yeah nah... she hit like my Yoimiya physical damage and she's not even built physical damage.
Dehya clam set build with hydro resonance = unkillable and afk mob killing. No other characters could do that other than Dehya thanks to her unique passive 😉
Dehya is one of those characters that you really want to get from the bottom of your heart because you like her and not because strong... Mihoyo did her disgustingly dirty, its painful to watch, there are non meta characters like yoimiya, Yae Miko or Childe who can do great with some love and dedication withouth even having to spend money on their constellations... but Dehya on the other hand is simply bad, I really can't come up with any excuses to pull for her like I did back then, getting yoimiya and skipping ayaka
Kuki was definitely better on release than Dehya. Kuki actually did her healing well and the healing followed you. AND, applied electro in an AOE periodically. Kuki's main role was healing and she did it on her E, not her Q. Dehya on the other hand... her super armour doesn't even last the whole duration! Plus a whole bunch of other factors makes her DOA-ya.
Her passive did save me twice during this abyss, resulted in a first try clear instead of several retry like before. That built-in regen is like a barbara c6 but only 20s cd and only work on her
If you starts her burst and try to dash away from the enemies (Ruin guard starts spinning for example), she will immediately dash back to the enemies so jump cancel is there for those situations. I don't think it's a good implementation but it's not without its purpose.
That cursed thing? Ah my god...i tried it like weekly 2-3 times since 3-5 months didn't even get a proper set, i wish I had did the emblems set instead... Anyway yes, it would be way good if they add that to Scambox
She can snapshot the attack bonus from it onto her skill, making it off-field. Otherwise it works with her but your first rotation is kinda scuffed which is never ideal.
I'm confused because raiden's burst damage is not normal attack damage but works with xq and yelan, but not beido, since it's not "normal attack damage". So why I think there should be a different explanation as to why it does not work with dehya. *Edit*: Got my answer. See below.
In the execution, raiden burst count as normal atacks but the damage its burst damage. That's enough for triggering xq and yelan bursts but not for beidou *she needs a normal attack to take contact with enemies). Dehya it's all burst
I think it's bc of the wording. Beidou requires NA dmg. "Damage" is the keyword. While Xingqiu and Yelan only require normal attacks (not normal attack dmg). Raiden procs Xingqiu and Yelan bursts bc she does NAs during burst even though the dmg itself isn't considered NA dmg. Edit: As to why Dehya doesn't work with Xingqiu/Yelan/Beidou, I'm assuming it's bc her burst is automated and not considered NA.
Because you are not pressing normal atk button when using Dehya Q (tested on controller and phone, not sure about PC). For Xingqiu swords to proc you have to click and do the normal atk animation which Dehya can't during her burst.
It has to deal with the wording and code, but basically Raiden uses normal attacks to proc her burst damage. Beidou needs normals attacks to damage to then proc her burst. Dehya has a unique burst animation that you use the normal attack button to attack with her burst more.
They could've made this character's kit so much smoother and more cohesive (make the skill and burst work together, treating the NAs during burst mode as actual NAs, etc etc) but they literally went out of the way to make a bad design for whatever fucking reason, there's just no way all of these contradictory things in her kit are coincidental. It's so frustrating since she has a good design otherwise and her actions in-game feel very impactful but the damage/cohesion is just not there. I'm not even a Dehya fan but it's still soooo frustrating, cant imagine what her mains feel rn...
really love watching your guides. i usually listen while working in the office - your voice is pretty understandable and not just 'noise' when i go do my job lol.
IMO: Tighnari's is the undisputed best, Jean and Mona are pretty good since they add more utility and damage respectively, Diluc and Dehya's are meh, Keqing and Qiqi have the worst.
@@davidecimino7112 We're talking cons. Keqing's constellations don't really do much to improve her output in a Dendro comp, she's already really really good at it at C0.
Don't know if a new artifact set will save her. It seems like for Kuki and Thoma, the "solution" was to implement new reactions. For Dehya, it seems like her whole kit is flawed from the get go, which doesn't seem to have any savings, because the new artifact could most likely also be attached to other characters which provide better utility
Tbh, I think hoyo was scared of overtuning her since she would end up in the standard banner, if her skill had a similar uptime/dmg/proc time as albedo, she would be really op.
@@OSauceda15 i still don't understand the need of putting her in standard banner though tighnari was understandable since he's the first 5* dendro unit in the game and they need to make him available to new players but a pyro claymore character? seriously? WHY?
@@Saihamaru for a simple reason, it keeps the 50/50 pool bigger. Genshin is in its 3rd year and only 1 5 star character has been added to the standard pool
@@imo098765 if that is so, then we can expect to keep getting underperforming characters in the future to add the standard banner population this is kinda sad
I pulled her and i'm kinda regretting it, she does almost no damage. funny thing is, I pulled Jean in the same multi, so I guess I have a guarantee now.
I pulled her thinking she worked with Yelan and Xingqiu and that they'd make up for her terrible damage. Slowly regretting it. I should've looked at all the leaks.
@@darkdragonx650 You’re right. And you know what’s weird I usually do wait for those kind of videos before I pull on a character. Idk what got over me this time around
(inhales) Hoping the upcoming hydro archon will work great with Dehya, which should be better than Yelan/Xingqiu in some new & different way. In the meantime i won both my gambles and picked up c0r1 dehya within 100 pulls~!
@@darkdragonx650 who knows, but I've already invested in potentially the next meta/gimmick (and i have enough strong teams already to clear each wave of abyss in the meantime)
I think she’s unique which I appreciate but she needs something more to be practical. I propose team healing through her burst as well as hp-em conversion.
Don't forget to use her E before her Q, or only use her Q while her E is active because that's the only way to get 100% active time of her E other than using Sac Claymore. Basically exact same tech as Kokomi, just Dehya's field is Way more mobile (2* opportunity to move the E)
No regrets pulling her, as I've wanted her for a while. I don't plan to use her all that much though, bar when my friend complains about being interrupted during their burst maybe.
C1, 2, and 4 should honestly have been part of her base kit... She'd be usable with those. I really F'ing hate when the botch a characters kit just to make room for constellations, rather than using them to make fun gameplay mechanics
WOW! AMAZING! I'VE TRIED DEHYA MANY TIMES IN THE TRIAL AND I CAN DEFINITELY SAY WITH UTMOST CERTAINTY, WITHOUT A SHADOW OF A DOUBT THAT DEHYA IS... A CHARACTER YOU CAN PLAY
Completely unrelated, but a 5* instructor set would be great. Instructor and Exile were some of my favourites before getting to 5* artifact sets. Also R5 bell seems like it would actually be a great option for support/subdps dehya.
Correction: You don't have to do Nilou's elemental skill 3x to get that effect. Just the third hit matters. This matters, because 2n,e is faster than 3e. As far as Dehya's energy requirements go, another thing to consider is that her elemental skill doesn't proc on shielded enemies. So if you are facing lots of those, well, she contributes less energy to the team. Yet another way Hoyoverse screwed her over. Also, not "once". "If". We don't know if she'll become decent. Plenty of characters have been luckluster, and still are. Some have even been given those type of indirect improvements, and it hasn't really helped.
I agree with your last point. "Once" is inaccurate and misleading. We do not know Hoyoverse's plan for future content and suggesting that she will get better with future characters is just copium with no hard evidence to support it. Kuki and Thoma had an entire element added to make them viable. There is no way to accurately predict IF she will ever get characters who benefit her.
Everybody forgot about Katsuragikiri Nagamasa? It's better than favonius and sacrificial, due to atk base between them, and also provides ER with understat, as much as passive gives energy.
I just got Dehya today from a standard banner pity. Crazy its been seven months since she was released. She was my favorite Sumeru character but I didn't pull her because I didn't put my money in future impact and after seven months there was no change to Dehya. Hopefully my next two 50/50 lose will be to Dehya so that she'll be usable.
I got her because I fell in love with her design from the first leak. But she’s SO SHIT OMG it’s unbelievable. Idk how they end up with this in their heads, a lot of ppl wanted to pull her just like me just because of her looks, but they didn’t because of how bad she is. I honestly couldn’t understand hoyo logic
They should've just made her into Charon from fire force. She takes a bunch of damage and then multiples that damage back to her enemies. So she's a damage dealer and a damage mitigator
@@zane1154 beidou is more of a perfect counter character, where she has to give the damage right when she gets hit. Charon wants to take damage over time so that he can give out even more than what he took. He doesn't have to release it immediately
A set is coming out that will do the following: 2-Piece: HP +20% 4-Piece: Gain 10% Elemental Skill and Elemental Burst DMG Bonus. When the equipping character takes DMG, this basic effect is increased by 80% for 8s. Max 5 stacks. The duration of each stack is counted independently. These stacks will continue to take effect even when the equipping character is not on the field. So, yeah Most likely will be quite good on her.
If I loose 50/50 to her in the future I'd probably try to run her in Ganyu burning melt. It would potentially free up Zhongli for someone like Haitham or Hu Tao. Also I wouldn't have to deal with XL er issues in this type of teams:) All of this being said tho, she will probably run sac sword and millith in this team💅
Those who think Dehya will do good in future just like Kuki are running high on Copium. Sumeru brought in Dendro a new element with amazing elemental reactions with Electro and Hydro, that is the reason why Kuki and most electro and hydro units in general got better than when they first came out. Next regions has Hydro, Pyro and Cryo which exists in game since 1.0, Dehya is a gone case and putting her in Standard was the last nail in the coffin. Anyone thinking about pulling her as an f2p or low spender, think twice before you do and regret it.
Since she is standard banner, I question if she is being applied correctly. I don't have her, I'm saving for who knows what, but I think she is designed more for application and not damage, with major down sides due to her being on the standard banner. It's important to not that she can still vape on her burst, especially with xingqui, WHATS IMPORTANT IS THAT SHE DOESN'T TRIGGER XINQUI'S RAINSWORDS(caps so people don't reply with her inability to trigger his swords), but xingqui still has passive hydro application on his skill swords. I don't know how, but I think Dehya would preform quite decent for a standard banner character with her skill passively on the ground and utilizing her burst as a quickswap to benefit off of Xinqui's skill swords, while Xingqui's burst can be saved to be used with the other 2 party members. Dehya is definately 1 of the characters ever, thats for sure, and my own personal theory doesn't excuse her flaws that shouldn't exist(the pisspoor hp skalling on her attacks despite gaining hp on accension, and the awful uptime of her skill, I think those are more inexcusable than not being able to proc rainswords/exquisite throws)
I have found Dehya to be a nice comfort include on Kokomi driver Hyperbloom, in place of Kazuha. Both EM Raiden and Nahida proc on any kind of damage, so along with Dehya's huge pyro application radius, basically everything gets a lot of miscellaneous damage and reactions. Dehya's slow rate of burgeon trigger prevents her from stealing too many of the hyperbloom triggers, and her super armor makes it easier to stand in place and fire away with Kokomi. I wouldn't say overall that she is stronger than kazuha in the role, but he's got big shoes to fill and I had no trouble easily clearing abyss 12 with either of them. I know that this is more a testament to the strength of hyperbloom, but I think Dehya makes the team a lot more resilient and easier to play. I also like playing the team because everyone said Kokomi was going to be terrible before her release as well, and now she can drive the team with Dehya in it so that two sets of haters can suck it at the same time.
guys, don't forget to voice her problems in the surveys and feedbacks for them to fix Dehya!! I heard they're already responding to the backlash, but who knows? hear me out in my best Bane voice when I say THE FIRE RISES🔥 #fixDehya
Zhongli got buffs because China was mad that their god is weak. Right now China don't care about Dehya... also she's a standart character so Hoyoverse won't change her
Damn , I really hope they make change on burst make it dependent on basic attacks skills , like Xiao ,that would probably make more people to pull for her
My physical build dehya feels more powerful that regular burst dehya, definitely the best 5 star female claymore physical dps from sumeru, definitely not coping since mihoyo didnt add eula in the mika banner
This will be dehya's artifact set coming in patch 3.6. Dewflower's Glow 2-Piece: HP +20% 4-Piece: Gain 10% Elemental Skill and Elemental Burst DMG Bonus. When the equipping character takes DMG, this basic effect is increased by 80% for 8s. Max 5 stacks. The duration of each stack is counted independently. These stacks will continue to take effect even when the equipping character is not on the field.
If it is, that's just worse than Emblem. Emblem is usually around 40% unconditional damage increase + 'free' ER. With Dewflower, it's a very conditional 50% damage increase that will require you to build ER so the extra 10% is just wasted.
It only increases 8%/stack, so maxed out at 50% increase in E and Q DMG, which is not bad, but not that good over the emblem set. Now if it counts attack on shield as taking dmg then maybe Zhongli could enjoy some nuke
6:20 I don't understand, I did this: E-Q punches-E: Gold state 9/12s still for me. I'm not wasting any super armor state. Also the effect when you put E before Q makes the field practically have the exact same uptime as the CD, because the Q FREEZES the uptime of the E, while the E's CD keep ticking down. Why does no one mention this still?
They really did her dirty... I was actually so excited to play her and i did pull her but after playing her for not even 5min i already got bored of her... I hope hoyo give her some kind of buff like zhongli had or something cuz imo she's basically a 4star char rn
From your research, do you think for a Dehya C0 is more beneficial trying to get her C1 or her signature weapon? At the moment I'm trying for the weapon, because her C1 can still be obtainable from standard and 50/50, however those bonus HP scaling are quite good so I'm still in a difficult situation to decide T_T
Im just gonna say this, she doesnt have kuki syndrome, her kit is all over the place but just decent if you focus on one thing, the only solution is if hoyoverse focus things on her specially, and at that point just buff her so it will be easier than making one character or a artifact set(that fowsnt break anyone else) to fix her. That isnt kuki syndrome, kuki had the problem that her personal dmg was shit her healing decent and em scaling and electro icd good enough, just electro reaction were bs, she became good the second one electro reaction was good, for anything to happen like this again there need to be a change in reactions and i believe it wont happen. Unless they make an artifact set that does something like "when the character recieves dmg out of the field, apply a x3 on her attack and hp" or something stupid like that, she wont be good, mind anyone i already got her as f2p and losing pity(i had 180 pulls) so liking the character doesn't mean she is ok, she is bad
Lmao whenever I see big youtubers say that Dehya will get better like Kuki I laugh so hard, do they forgot that they got better cuz of Dendro and not because Hoyo changed their kit? Or do this youtubers have a deal with hoyo where they can't criticize a unit openly and have to sugarcoat them in one way or another?
her artifact coming next patch. 2 set : 20%HP 4 set : +10% skill and burst dmg. increase to 50% when taking dmg. work off feild. take it with what you will. but i think Dehya still pretty bad even with these set. her scaling need to be double or just scale of only HP like Nilou
1) it's a rumor/leaks/datamining 2) Some theory crafters ran calcs and this set will be maybe a few % better, than emblem set. 3) You are right, that the core of the problem is her numbers, no set will help with that.
Sorry, gotta correct you on something. Childe's and Ayato's on-field hydro app is too fast for them to vape Dehya's skill. Instead, Dehya will be the one vaping. Even if they got one vape in, it'd be a forward vape. So it'd remove the pyro aura and replace it with a hydro aura because of the speed of their application, meaning Deyha's skill still ends up being the attack that vapes.
I still haven't heard of the Hu Tao pack. Typical Hu Tao Xing Qiu Dehya Sucrose. Thanks to her E, it is very easy to interrupt Xing Qiu's status. Procast Xing Qiu. Then two EvDehya remove the hydro status. Swap for Sucrose and make a donut (thanks to the work of the donut field, the pyro status is inflated), auto attack ult. It turns out bloated and hydro and pyro status. And you can re-pyro status with an ult (here the fact that her ult does not work with Xing Qiu comes in handy). And then sucrose. Here's the pack where she realizes herself. + Division of damage and balance. And by the way, the pyro status of the Dehya is simply not enough, unlike the status of Toma.
I love how it feels like since Dendro has been added, every single team, character, and team comp has to be centered around either Dendro or Elemental Reactions. Nobody ever thinks about Physical Builds, Hybrid Builds, and non reaction based teams for team comps. It seems like the community dismisses or hates any character that does not cater to that and to an established meta rather than some unique fun and creative teams. You brought up Monopyro which is a cool idea. It seems to me the entire community discounts and hates on pure phys based teams or teams that revolve around non reaction based playstyles. Dehya could be an amazing 2pc Pale Flame, 2pc Gladiator holder while using a pyro dmg goblet. You can focus in on a Crit Rate weapon. Meaning you can use Atk% and HP% in the substats.
See the 999th problem with Dehya they found?? Her Sig Weapon, Bacon, Does NOT apply its Damage bonus to her full ult if you have C6. The Final kick at least will not get the bonus dmg from the weapon passive. I cant believe this is a real character lol
A new artifact set will not save her guys… as long as she cant work with the other character like yelan, xinqiu… as long as her elemental skill dont make the dendro core to explode she will not be good. Even tho she get a buff on her burst or skill, the way they work are so bad ( the icd, cooldown …. ). She has a problem with her kit shes not fonctional at all
the issue with support dehya imo is that if you need someone to hold tenacity and mitigate damage/provide interrupt resistance, there’s already a character who was basically designed to perfectly do just that, with none of dehya’s uptime issues. the only thing she has is being pyro, but her application rate is slow… it’s sad, hopefully they buff her directly or indirectly
She reminds me a lot of Bennett. When he came out, lots of people called him trash because he didn’t do much damage. Eventually, his strengths became universally known. I don’t think Dehya is meant to do lots of damage at c0 because her skill is the most important part of her skill at c0. All of her other constellations boost her damage, which makes me think that her support capabilities are good at c0, and that at higher constellations, she can add lots of damage, too. I think Fontaine’s “mechanic” is going to be status effects. I think she will be useable and valuable in those situations. Especially if healing is nerfed. I intend to build her as a burning enabler with burning load, just like I had a separate build for high em Raiden to trigger overloads, because of the unique properties of her skill.
dehya is no where near bennetts kit, benett basically trivializes any content in the game with the buffs and utility he provides, being one of the few 4 stars that still dominates the meta for 2 years now, even dehya needs him for her teams. He was just ignored back then as everyone was new and hardly had any idea on the games combat. As for dehya we now have theory crafters and the general community knows the games combat system by now so her being called bad is a statement itself. I absoloutely love dehyas character and its better to call out her flaws so hoyoverse can actually listen to feedback and might actually buff her in the future, even r/dehyamains are acknowledging just how much of a mess her kit really is.
Dehya is unfortunately no where near Bennet, Bennet has a kit that has an insane atk buff while Dehya at most is going to be triggering Burgeon and Burning and tanking some damage which means that she'll still need a healer anyway, so why not just slap a healer like Kokomi or even a shield character on the team and call it a day? No matter how you look at it her role as a tank is just better filled by healers or shielders and her support capabilities are limited to Melt Ganyu with Nahida and Burgeon, although she might be somewhat better at triggering Burgeon since she only needs her skill while Thoma needs his burst. As for Fontaine potentially making her better, it can happen but I don't have hope for that characters like Kuki and Thoma only improved due to the release of a new Element and New Reactions. Status effects that nerfs healing might force people to stop using healers, but then again shielders who can completely mitigate damage with their shield(specifically Diona, Layla, and Zhongli, Noelle too) also exist.