I bag Fission Photons in the 165-170g range as my workhouse backhand distance drivers because they push so far while still maintaining an overstable flight. Like you showed, a more understable distance driver can edge out a bit more distance, but at the cost of accuracy and consistency. I love being able to put my Photons on max distance angles and know they will still flex back at the end, where something like the Hades has to be hit at very specific angles to achieve the flight you want from it. Photons are very forgiving when you want to let it rip. I also bag a Cosmic Neutron and Proton Photon for power forehands because they can handle some serious torque and are a great substitute for the Fissions for backhands in strong winds. It's quickly become one of my favorite molds, and the versatility in its range of plastics is awesome.
all of the discs you picked could have won with the proper height and angle. The most important difference in distance driver is confidence in the hand. I bag destroyers in different plastics to cover all of my distance drivers. great video :).
I love my Wild Honey. It's effortless distance. Flips up easily and glides. I've done similar comparisons myself to Waves, Hades, Terns, D4s, and Gryms and found the Wild Honey to be the easiest to get good distance out of.
My max distance driver is either a 160g Orbital or a 166g shryke depending on wind conditions. I am at 5000ft and my max release velocity is 47mph. I would appreciate any suggestions on how to increase my release velocity.
You should try a MVP wave! A bit more neutral than the photon, I like it for my max distance, also the streamline jet for something a little more flippy than the wave. I throw a proton wave and neutron jet. Nice video!
The Wave tends to be way too flippy usually when you've got upwards of 400ft power, but if you're stuck at around 300ft or so, a Wave is definitely a good choice. Haven't thrown the Jet yet though.
@@pauldefaire I would disagree, although I’m mostly familiar with the proton wave, I max out right over 400 ft and my wave usually just flips up to flat maybe gets a little turn, I can even forehand it. I have been wanting to get my hands on a flipper wave though so I might try a fission
I put a 6x Hades in my bag recently. Absolutely love the feel in the hand (minus the rim tooling...) and can really get some good distance out of it. Would be cool to see this kind of driver comparison where you take a look at how they feel in hand for you with rim width, depth, plastic (grippy/slick, stiff/gummy). I feel like these are all important along with distance in getting confident with the driver you have in your bag.
Found a wild honey at a local course with no name so I started to throw it and bag it, love it. Still carry destroyers and dd3's but they only come out when there's wind, can't say enough good things about the wild honey.
You were missing prodiscus discs at the comparision. There is fasti (probaply as understable as hades), razeri (which is like destroyer) and empire (which is kinda like cloudbreaker)
After I learned to throw more nose down my Honeys just crash and burn very easily. Also they both are somewhat beat up so I might just have to get a new one in but the first ever throw with a Honey went 125m so about 410 feet. Now I get much more reliable flights out of something more stable like Westside Discs World. Still can smash them up to 400 but with way more accuracy. If I have to go standstill I can get the Honey to go almost as far as my full power throws so there is definitely places for that more understable distance driver in the bag.
Tattar Grace is my biggest bomber right now. I've been consistently hitting 400ft on golf lines, and I can't do that with any of my other distance drivers
@@discgolfjusticenormally I throw 360-380ft with either my Supreme Trespass, or my Paradigm, but for whatever reason the Grace has been $ for me. It looks like you throw with a lot of hyzer. I prefer anhyzer, so maybe that's the difference 🤷
Ya I used to throw with a slight anhyzer release and I was getting annoyed of it so I’ve been really focusing on throwing more of a hyzer release lately because I find it more consistent for me personally 😅
I have 2 Graves. The Tattar Grace is much more stable than the stock version. The stock version is a bomber! My Tattar 'halo' is not beat in either. My Thrasher might get close to the Grace is distance. Or supass it with tail wind.
I’ve got a max weight Champion Destroyer I can push to 400 feet, but it’s starting to get flippy - especially in the wind. I used a Cloudbreaker in a windy round today and I was impressed by it. 360 - 380 in the wind with a little finish. A disc like a Heat or Wild Honey would turn into oblivion on the windy days here.
@@OkieTradez I'll have to pick one up and try it out. I have a Philo tour series Star Destroyer that's really stable too. It has a much higher parting line than my other destroyers. On a calm day it's too stable for much distance (for me) - like throwing a firebird - but it's probably the right call in the wind.
Sick video man, definitely going to have to pick up a wild honey some time soon. BTW a tip to pronounce guld: the u-sound in guld is similar to push, cushions etc. Give it a whirl 😂
Disc Golf, like many sports, has a huge mental aspect to the game. Watching the first 2 rounds I knew which disc would win. In the first 2 rounds when you didn't like the flight of the Honey, you redid them stating they were nose up. You did this subconsciously because you are comfortable with the Honey and know what you CAN get out of the disc. You currently bag it for a reason, you wanted it to win. Disc Golf is about confidence and what you are comfortable with. Doing this kind of "test" is not needed when you have that connection with a driver already other than for fun and content. It would take a massive gain in distance to make a player switch from what they are already confident in. Keep up the content! Ps. the Honey is a great disc tho!
The photon bombs man, I've got two in my bag with a lightweight being incredible in a tailwind. They are my main driver together with Octane's, both Fission cause its the best plastic ever. :D
For me my beat in star destroyers, g star destroyer, or pro destroyers all outfly my fission photon. Got me thinking about the wild honey though. I need an understable bomber
Dang wish you got one of the new DM DD1. Stock S line came out more overstable than the Horizon. Watch a AM and Pro player on RU-vid compare them and the stock S line DD1 is more stable than the stock S line DD3.
Hades can go as far as my vanish but no where near as consistent. Hades is so hard to hyzerflip on the same line every throw. Vanish and mamba always get to flat and turn. Hades is consistent thrown high hard and flat for that long turnover
Let me start by say I like the content but I thought you said your bag was set for the foreseeable future? Haven’t watched the video but rooting on grace
Ya it’s pretty much set, I’ve just been going back and forth about which driver I want to use. I haven’t been a fan of how slippery the s line dd3 plastic has been and the horizon CB isn’t quite as stable as I’d like. This battle was to help me decide if I wanted to go back to the Photon or not
I hope viewers understand that most of the discs you eliminated are the overstable, max weight ones, which are by design trading overstability (accuracy, consistency, wind resistance) over raw flippy distance. In an actual game, accuracy matters a lot more than that extra 10 feet.