@@gecko477 These are great. The modder got rid of the silly body bounce that was in the original. It didn't make sense and it just further slowed the game down. I love Super Double Dragon and (the return) as a teen, but as I got older I saw just how much slower the frame rate was compared to TMNT turtles in time and such. It's good to see it sped up. I'd pay to have someone do a couple more tweaks to it for sure.
Thank you! Which combos do you mean? The ones seen for example at 1:47 (leg sweep into body ram into a DD III combo) or the Killer Instinct Subsystem combos (like at 41:47)?
@@axtonzero4854 For a very detailed guide, check out this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-v1r4eEx3pLg.html (1:18 onwards) Basically, to start an Killer Instinct combo, you need to do the combo starter: ⬅️ ➡️ Kick (if you're facing right) or ➡️⬅️ Kick (if you're facing left). To continue the combo, you'll need to press either Punch or Kick, followed by a Combo Linker, which can be a simple combo linker like ⬅️➡️ (Punch OR Kick) or a Super Combo Killer like ⬅️⬇️➡️ Punch. Then, continue the combo with either Punch or Kick, add another Combo Linker, press Punch or Kick again, and finish the combo with a Combo Finisher, like ⬅️➡️ Block or ⬅️⬇️➡️ Block for the ultimate combo finisher. As you can see, the general structure for a KI combo is this: Combo Opener, Punch or Kick, Combo Linker, Punch or Kick, Combo Linker, Punch or Kick, Combo Finisher. Then, you can try to practice with this simple combo I'm going to give you (your character should be facing right): ⬅️➡️ Kick, Kick, ⬅️➡️ Punch, Punch, ⬅️➡️ Kick, Kick, ⬅️➡️ Kick. If you want to do this combo facing left, you're going to have to invert the arrows. I hope this comment helps you. If it doesn't, check out the video I linked. And if it's still too complicated, I'll gladly make a video to help you out. Practice is key!