I did make a lot of them to be played with 3 hands, in order to capture their ultrakill counterparts on the piano as best as possible. But this is also designed to where you can cut out whatever octave you want in the 3 handed ones and still make it sound good
id say the minotaur is at its easiest in the cybergrind, that open ass space just means you can fly wherever you want and just chip it down. shit, id find it to be helpful even as it farts and blows everyone else for us
All of these songs slap except for War Without Reason I think the main reason why is because the others still have a majestic feel with piano in them already, but WWR uses mechanical sounds as well as distorting the audio
@MEGACHEB, there is a little bit if piano in the song, and it sounds really good here, but it's only for a small section The other songs absolutely slapped though
while you're amazingly talented for being able to translate ultrakill's hardcore em tracks into something more organic, hearing ultrakill music in this format just makes me appreciate hakita's skill as a composer even more.
heres some interesting info for u, it all looks pixelated and low poly so v1 can process stuff faster. heres the sentry's log description to back this up "Most machines will only render a simplified approximation of their visual surroundings for faster processing speed.". so the world wont look pixelated. ultrakill lore is very interesting and i love it and the new layer. def intrigued by whats coming next :D
@@balabosofficial its not "bad optimization" its "ambiance". jokes aside ultrakill runs ultrasmooth, if it doesnt there is a buttload of graphics options to make it so.
8:45 DRDoES sounds like a real classical piece tbh like if u showed this to young me and said "this is a classical song" id go "woah. wow." and i wouldnt question it. but i would question why a strange man is showing me classical pieces
like the leitmotifs and cool melodys of stuff idk lol 3:11 - the one bit from the world looks red 4:36 - ORDER Leitmotif and or Similar Sounding Melody 10:47 - HTSSCOD/Assumed P-3 leitmotif 14:37 - really cool danse macabre melody 15:12 - really cool danse macabre melody 2 21:54 - war without reason ending part where hakita cooks dies epically i edited my wordings of stuff please calm dow-
@@MEGACHEB The ORDER leitmotif in The World Looks Red is an actual thing. It is NOT the Requiem leitmotif. If you want to hear it for yourself, it's right after the drop in ORDER, or around 47 seconds into the ost video hakita posted. Don't know about the rest though.
@@MEGACHEB Thank you for understanding that not every piece of thematic material in music is a leitmotif lol, it's been annoying me seeing people call literally everything a leitmotif.
@@OfficialBongbong It's not a leitmotif, it just has similar chord progression. There's not an inginite amount of melodies in the world so some pieces of music are bound to sound similar
Yeah, same with the new yellow hookpoints. Also the blue hookpoints boost you only if you go through them, so you can cancel the whiplash before that to use them like the green hookpoints
I was thinking that meh, the motifs don't give the feel on piano. And that's when I realised that a damn masterpiece might be playing on a piano and I wouldn't recognise it because I only understand music at surface level
1 hour literally? After beating the level it shows Time, Kills & Style, right? If it did show you 1 hour I'm impressed. It showed me 40 mins :D.. (And then I p-ranked it-)
War without reason's primary carry is the drums. If its not synthesia you're using. Maybe switch to it for a while because you can play drums on it. When piano keys
Now, im no expert, but those covers are good aside from the fact that in a bunch of places it feels like the music is just MISSING, like there arent enough notes placed there to properly convey the melody. It feels especially lacking at the beginning of War Without Reason - like, come on, theres nothing there! I know in the original its mostly percussion in that part, but you probably could have came up with something better than just throwing it all into the garbage bin. My favorite part was how you did the beginning of siren song though, that was amazing.
The world looks white: sounds a tad bit fast compared to my memory of it (00:00 to 00:33) The world looks red: sounds normal (03:12 to 03:54) Bull of hell: slightly out of tune (song start to 05:40) Do robots dream of eternal sleep?: sounds normal (09:10 to 09:34) Hear! The siren song call of death: sounds normal, the best part is so underwhelming though (10:47 to 11:25(best song in violence) Suffering leaves suffering leaves: encountered an ad this part sucks, sounds a bit too slammy, try pressing the notes lighter (12:44 to 13:06) Danse macabre: left hands sound a bit off at the start, but other than that it's good (song start to song end(even though this song is not my favourite) War without reason: redo this, it's terrible (can't judge if HALF OF THE MUSIC IS MISSING)
no if you remove the drums from the beginning part it is literally just one C not played over and over again on some horn instrument for a solid 32 seconds
I loved the intro so much, was it the do robots dream of eternal sleep? That was straight fire, and siren of the dead or somthin really made you feel as if you aren't the center of the universe and that there is utter destruction happening everywhere
Really neat arrangements! I've been writing some of my own, though more for the purposes of playing so there's a lot of problems to solve with texture and effect.
These are so good! Especially hear the siren song call of death Would you be alright with someone transcribing these to sheet music? And if so, do you have/know the key signature of any?
@@MEGACHEB i have a problem with this, the shitty free midi software i have could only speed midis up to like 200% do you think you could maybe fix the bpm on the midis themselves?