ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GOZ3e223hVQ.htmlm43s That one is longer in terms of hits. Ridiculous how he got 680 hits solo with no TACs. Just Dormammu beating down a poor lil' woodland creature. 5 Stalking Flares and 5 Chaotic Flames in the same combo is crazy in itself, but without any assists, TAC or XF is just plain nuts lol
Even though this is the Flashiest combo to date, I feel its a bit impractical simply because of the fact that the person would be dead already by the time the first maybe 150 hit combo resolves.
its very practical. not the entire combo but each piece that links it together keeping it going is its own piece of tech that can be worked into any game. put it all together and you can keep the combo going almost endlessly but this is to show ways of resetting the tac to keep it going. ive used all of these in a real match at one point
I say that in the sense of who you use it against. Thor in this case could hold it long enough to merit getting the chains together, but lesser hp characters is another story entirely.
1:30 the way he built from almost 1 to 3 bars with the aerial tag is really something. Aerial tag is really something just in general,it’s the only reason this is combo is possible at all
I disliked this video at first, but changed it to a like. I appreciate it for what it was. Although there are characters that are able to do solo extended combos/infinites i.e Spencer, C. Viper, Super Skrull without the use of TACs and X-Factor. But this was pretty good in and of itself, and showed a great understanding of the characters as well as the games mechanics such as the hitstun allowance during TACs.
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3YB67EZmxQQ.html i expand on the TAC reset tech to do a combo that uses all the supers on my team. check it out if you want more stuff like this video
How can you make combos like these?I mean, when i go to practice mode and the combo is long enough, the bot simply get up and the combo chain is lost... is this a timing issue from my part? or there is some kind of way to make the bot REALLY still?
You don't understand how hitstun works in this game. Your opponent will fall out of combos that have too many hits. using a Team Arial Combo takes the hitstun away until you or your opponent hits the ground again. I'm using TAC = team arial combos to keep the opponent in a state where they can be combo'd endlessly