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Under our Sun - designer playthrough 

TABLETOPPER GAMES
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We invite you to join us as we play through a whole day cycle in our upcoming game "Under our Sun".
Follow us on Gamefound!
gamefound.com/projects/tablet...
As promised, here is our “how to play” video. Grab some snacks and drinks and watch as we play an entire day’s cycle of "Under our Sun," to give you further insight into the game’s mechanics and the most important rules.
The video is not scripted… just two friends playing an (awesome) board game. ;)
Join us at the table and follow our campaign if you like what you see! Or even better: play with us in person, as we will present the game to the public at Munichs very best Gamestore on the upcoming weekend. We will set up an open table to show you “Under our Sun”.
Where? FUNtainment Game Store, Landwehrstr. 12a, 80336München
When? Saturday, 24th of february 2024, from 11 am till 4pm
We are excited!
_______________
Hier ist, wie versprochen, unser “how to play” video. Schnappt euch Snacks und Getränke und setzt euch mit uns an unseren heißgeliebten Spieltisch. In unserem (nicht gescripteten) Video spielen wir einen ganzen Tageszyklus “Under our Sun”, um Euch einen allgemeinen Einblick in das Spielsystem und die wichtigsten Regeln zu geben.
Wenn Euch gefällt, was ihr seht…klickt den “Folgen” Button! Oder noch besser: spielt mit uns persönlich am kommenden Samstag in Münchens besten Spieleladen. Wir bauen für Euch einen offenen Spieltisch auf und zeigen Euch “Under our Sun”.
Wo? FUNtainment Game Store, Landwehrstr. 12a München
Wann? Samstag, den 24.2.2024 von 11 bis 16 Uhr
Wir freuen uns!
#tabletoppergames #boardgames #underoursun #boardgame

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Опубликовано:

 

18 фев 2024

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Комментарии : 37   
@gozzywozzy485
@gozzywozzy485 4 месяца назад
Trader = someone who will transact with you for goods/services; Traitor = someone who will betray you to your opposition
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 4 месяца назад
;)))) Thanks ! LOL
@bdsteve702
@bdsteve702 4 месяца назад
Good first look! I’d agree that “Jump” might not be the best word for what that action is doing. “Storm” does sound decent but might be confused with weather effect cards. Maybe consider “Sprint”, “Rush”, or “Blitz” as alternatives?
@willfoltz
@willfoltz 3 месяца назад
Blitz sounds the most apt to me, and feels appropriate given the German background. Also feels like a word that won't be accidentally confused with the weather mechanics as well.
@bdsteve702
@bdsteve702 3 месяца назад
@@willfoltz looks like in the current rules posted on Gamefound, it was renamed to “Charge”
@willfoltz
@willfoltz 3 месяца назад
@@bdsteve702 Hmm charge works well enough, definitely gets the idea across. I still think Blitz would've been a more fun word for it, ah well.
@Sismanski
@Sismanski 3 месяца назад
@@willfoltzI think "Rush" would have worked even better, since they basically stumble carelessly into a new zone, but "Charge" definitely also works fine.
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 2 месяца назад
Thank you for a good advice we actually changed the action to "rush" :)
@S-Wanni
@S-Wanni 4 месяца назад
Gefällt mir echt gut! Das mitm "schlechten" Englisch fand ich übrigens nicht so schlimm, so hab ich zumindest auch was verstanden 😉 Release an meinem Geburtstag, hmmm... dann weiß ich wenigstens schon was ich mir wünschen kann 😀
@Sismanski
@Sismanski 3 месяца назад
I think better terms to use are "Charge" or "Rush" instead of "Jump". For the health debate. Use tokens as wounds, not remaining health, because otherwise you potentially need more tokens in reserve. If multiple enemies show up and for some reason you try to outrun them and spawn even more or something like that. It's a worst case scenario, but there is no debate here, on what really is the most optimal one ;)
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 2 месяца назад
Very good point thank you for that we actually changed the action to "rush". :)
@Fionniala
@Fionniala 4 месяца назад
Gefällt mir. Wird unterstützt sobald es los geht. 😁👍
@david_tabletoppergames
@david_tabletoppergames 4 месяца назад
Freut mich, dass es Dir gefällt! Ist auch wirklich ein gutes Spiel meiner Meinung nach!😊
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 2 месяца назад
Das freut mich 👍
@dougcerulli8826
@dougcerulli8826 4 месяца назад
Thanks for the gameplay overview. There seems to be a bit of a dungeon crawl / RPG feel - nice! Do I assume when a character dies the mission ends in failure at that point? Or can a player spawn with another character?
@david_tabletoppergames
@david_tabletoppergames 4 месяца назад
Hey Doug, I am glad you like what you see. When a character dies, the group can build an AED and has a whole daycycle to revive the character...in over more than 100 playing rounds, I don't really remember a character dying without a revive, unless it happened in a last heroic act for the group to reach the missions goal! But i actually don't ever remember someone sitting on the table not playing!
@julietmarais5972
@julietmarais5972 4 месяца назад
Looks nice and fun....thanks for this overview,really want to know more! The only thing that felt a bit strange for me(but maybe it does not break anything in the game) is that the second fight of david (son of liberty I believe) didn't end before the start of the second player and that (if I understand well) you could interact with the elements of the tile while being "in combat"....but this may be not so important,really looks interesting...See you!
@david_tabletoppergames
@david_tabletoppergames 4 месяца назад
Hi Juliet! You understood very well. We tried so many different ways of fighting and enemy interactions. This system we came down to is really smooth and fun when you play it. Some characters are not build for fighting and to be able to still fullfill actions with an enemy on your tile has so much more potential for tactical decisions...imagine the heroe running and taking arrows from the enemies to reach that one important subject or goal!
@julietmarais5972
@julietmarais5972 4 месяца назад
Many thanks for your answer,...yes ok I can imagine very well and understand your choices, sure this game is fun and tense!...just to clarify(it's not very important here but we all just like to know who we are talking to usually!),Juliet is my wife and we have the same RU-vid account for all the family,so...my name is Yves! No matter but just....we are not bots!Good luck,following you!...
@carraway0877
@carraway0877 3 месяца назад
Thanks for the explanation video. What are the possibilities for ingame cooperation mechanisms? Obviously combat, but are there others? Are there damage mitigation mechanisms other than the Thickskin's special ability (like armour items)? Are there difficulty scaling mechanisms for higher player counts? (Our group usually consists of 6 players)
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
Hi, So ingame cooperation can be trading resource and items, healing each other, using items (like stim packs etc.) on each other planing tactically together, sharing a camp, fighting together.
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
Damage mitigation can happen through armor, evading actions, manipulationnof the dice
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
Scaling happens automatically through the game: less ressources and more need of resource consumption in higher counts vs more resources but less fighting power...it's actually easier to plan with less. However the sky is the limit when you have a well cooperating group of 6 (however. Resources will be scarce!)
@uuhittle
@uuhittle 3 месяца назад
First of all, your English is excellent! Second, are the dice in the add on set the same as what are in the base game?
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
Yes, the same
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
And thx for the compliment...even though it's not true
@ChimeratAlpha
@ChimeratAlpha 4 месяца назад
I know there was a comment on the crowdfunding page assuring someone that only 4 characters (for a game with 1-4 players) would still have variation for a 4 player group.. How does a character change between plays? Is it just their equipment?
@willfoltz
@willfoltz 3 месяца назад
Based on the game flow, equipment will play a major part in differing play yes. But moreso its based on the random tile placement, even playing the same character how the game develops will differ wildly. Also there are 2 expansion characters to flesh out the character roster, which would provide an ample amount of variety for party compositions, even assuming a full 4 person game.
@ChimeratAlpha
@ChimeratAlpha 3 месяца назад
@@willfoltzThey did mention on the Gamefound that they planned on posting at least one more video (for solo). I'm hoping they manage to get it out before the project closes. I recently backed a Kickstarter that only released one of the three videos during the project itself. That doesn't really give people on the fence a chance to change their minds.
@kosterix123
@kosterix123 3 месяца назад
you should have waited until the GF page could show a link to the english rulebook. You waited two years, so whats a few more months.
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
Hi, there is a pdf with the rulebook on our gamefound page...all the best
@markaguilar5469
@markaguilar5469 3 месяца назад
Promo>SM
@alessandroluongo3303
@alessandroluongo3303 3 месяца назад
Language italian please
@abandonlife111
@abandonlife111 3 месяца назад
Sorry, can't do it!🤐
@TABLETOPPER-GAMES
@TABLETOPPER-GAMES 3 месяца назад
The Italian PDF will be available
@chabychab
@chabychab 4 месяца назад
You’re promoting your game with IA image… really sad.. Hope you’ll not be fund
@abandonlife111
@abandonlife111 3 месяца назад
All the art is A.I.-created.
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