Tysm for the insane support guys this made me really happy how my talent got recognized I really appreciate it :D And yes there will be phase 6 as a bonus since a lot of you are requesting it. HFTV Animated Soundtrack - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-gKBJu0A2XIo.html Phase 6 (HFTV Bonus Animated Phase - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fysORV0niy8.html Game Trailer: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hRQrrvsvEmQ.html
this is going down in history dude!!! or should is say......your-story? XDDD all jokes aside, this animation is literally can be compared to other undertale animations, like glitchtale or underverse!! YOU'RE JUST AMAZING MAN! THANK FOR THIS ANIMATIONS!!! i'm so excited to see phase 6, take your time on making it, you definitely need a break
If you'll notice, characters with more *intent* to kill you tend to have more animation. Papyrus had no animation at the start of the fight, and then slowly gained more animation as the fight continued, showing papyrus' want to protect his brother. Just a fun fact!
all the little details. being LV18 because papyrus isnt dead, the logo being a combination of comic sans and papyrus, the phase 1 being sans and papyrus's themes combined, just all the details really set in how polished and the quality of this animation.
@@Abyss8564 eh maybe sans had a spare in case he spilled some ketchup while taking shots and papyrus used it because his tomatoes blew up when he was cooking with undyne, so he had to switch to sans' spare jacket.
@@StingRai08 makes sense, also at the ending of phase 1.5 sans says: I’m not sorry for what’s gonna happen next But then a papyrus font says: I am sorry for what is to come, but it’s still sans voice. I’m not trying to be overly critical I’ve just watching this thing so many time bc I love it so much that I’ve just noticed little things here and there 😅
I really love how you can hear some undyne music when papyrus stands up for sans. Really shows how much paps must miss her. Also not to mention that in the gaster phase papyrus is still fighting over giving you the last bit of mercy.
26:40 ok so... I got wingdings alphabet in my hands so I did my best to translate what Gaster said, but the last line was kinda confusing... * Entry number 31 * A very interesting phenomenon is going on right now * After surviving harsh conditions * But unfortunately this is the end for ( you?) The last part I assumed he said "you" because it's almost impossible to see this part. Hope this was useful :)
@@damienhunter-hardy-keepnes8542 dw I got you there :) glad it was useful, I didn't saw anyone in the comments trying to translate it so I did it myself
It's quite depressing to see how much faith papyrus has in the play that they really can change his optimistic outlook is very inspiring and also very justified as the player can just change at the drop of a hat.
Watching this, I have realized that the Undertale community has grown so much. So much au's. Whoever reads this, stay determined. Cuz' someone really cares about you.
@@damondejohnette616 If you feel that way then trust me, nobody does in the first place. I have Hope but I’m not the nice type, either be nice or get back what you dish out From Me.
In my opinion phase 3 is the best, the fact that sans got tired and papyrus just wants to protect his brother is beautiful, honestly it feel like papyrus is finally doing his role as a “royal” guard.
It was never frisk. The player acted through frisk but it’s ultimately not frisk. I think papyrus is trying to motivate frisk to regain control of their body like kris does in deltarune
This is honestly a really unique concept, mixing Disbelief and Last Breath could lead to an amazing game, if someone has the skills to make it, I would love to see this concept come to life!
0:01 game history 1:23 Megalovania 1:47 Papyrus, Go home 2:19 The brothers attack 3:30 Puzzle?! 4:50 FINAL ATTACK 5:09 Killed sans 5:43 Phase 1,5 7:29 the killing continues 8:20 Spinning... 8:48 The back times :) 10:24 UNDYNE !!!!!!!? 11:19 The attack... Final? 11:45 breakbones 11:51 no more Blood's 13:55 the weird man 14:28 act. 16:18 final attack again 18:07 papyrus words 19:26 Killing papy... Sans again?! 19:34 an enigmatic enconter 20:28 UNDYNE'S COME BACK ✨ 20:35 a spine chilling encounter ✨ 21:56 a little game 23:25 destroying boss 24:43 triple trouble 25:48 goodbye, undyne. 26:43 $4π$ 27:10 UNDYNE'S FINAL ATTACK 27:27 all dying 29:10 last Breath for a final chance 29:52 Cool dude ;) 30:05 undyne is happy to die ;| 30:39 Basketball 31:00 WAKE UP SANS !!! 31:41 the real final attack ;( 32:08 ...
Im pretty sure most of you people have already noticed this but if you look at the bones you can tell that Papyrus's Bones are more big and thick while Sans are more slim and small. This is why i love these animations because the people who make them really put thought and effort into it like these small details. It also shows you when Papyrus and Sans are actually trying their best even while they are wounded, and still believe in the player.
I love that papyrus is moving, he’s ACTUALLY trying in this battle, and I always love when animators have the player get hit, makes it organic, so fucking good man awesome job
5:06 Papyrus is at a loss, Sans sacrifices himself 7:26 here we go =) 11:19 "sigh" 16:01 Papyrus does not care about the consequences, he just loves his brother. 20:27 *Remember son, dying is gay.* Yes father... 23:59 "sigh" papyrus??? 26:43 ☜☜☞✌︎ 27:10 Everything we have is against you, are you still alive...? 27:43 this is end, we lost. 30:59 it's my duty 31:41 I... Tired... Paps... 32:08 ...
All of your works for this AU are all masterpieces The timing, the dialogue between the characters, animations, the attacks referencing both Disbelief and Last Breath. Honestly, i'm out of word for this. It's too good y'know, there's no chance that this won't have a fangame based on this [HEAVEN] animation. Good job on this, really enjoying it. Keep it up man!
@@AHP260 so u want me to call it an AT or what? Whatever you want Both AU and AT are telling about universes and timelines, while timelines can be considered as "Universes" Believe me or not, these "universes" are in different scenarios, based on how you understand it. That's all, have a good one.
Dude. This was made by one guy and it’s fucking amazing like it doesn’t miss a single chance to make the song and fight epic while still being fun to watch, it’s literally the best undertale animation ever.
The final phase is truly my favorite because it tells a lot about papyrus as a character, the way, even after murdering everyone and almost his brother, he believes, and that is what matters to him.
This was absolutely PHENONEMAL. From the story, to the character designs, to the intense moments, it was great, and you know what was great? THE SOUNDTRACK. It was very EPIC and describes the intensity of the current animations on the screen. It was great, and probably the best Undertale fight animation in the style of Undertale (In my opinion). Overall, it as very very very very Great! Keep it up!
@@Smirving, sans isn't holding back this time and is possessed by gaster and papyrus never wanted to fight you in the original but now he can't stand your actions and is in disbelief. So, it makes sense
i actually find so interesting at the power the player has in the Undertale universe, it’s like a omniversal level, because they can’t die, they always return, they always survive, they might look mortal, but they are the reaper of every reset, the death of every life, even if you kill the player, they. will. come. back. There’s no ending that result in the monsters winning, it’ll only be suffering
And the worst thing is that sans and flowey have to go through the same thing, the same process, the same killing and kiling and kiling al over again, and they can't even kill themselves because another reset will just happen. Its a fate truly worse than hell.
Both Chara and Player has control over a world meanwhile there was frisk whose purpose is like a doll that always obey(i mean even kris resist) They Chara can control your save if you did genocide and player bassically sadist maniac
Not really, we only get to reset because of a higher amount of dt. An example of this is basically omega flowey killing us on repeat for fun, only losing to his own arrogance
This is like a combination of the most popular fight extension scenarios combned. We got Gaster. We got two skeletons We got disbelief and many parts directly taken or inspired by the animation We got sans taking a hit We got plot armour for all sides. The only thing that is missing is _infinite_ phases until it becomes utterly unrecognizable.
I love the animation and how papyrus looks different than most games and he has detail more of a actual size and GOD THE MUSIC ive been making so many ideas for a last breath and disbelief before this came i was like: COME ON THINK
My brother can't speak highly enough of undertale and I'm getting into the community because of fans like you guys! Papyrus really believing in the human is so sweet and I love the idea of him holding back even until he dies in the genocide run.. he's certainly my favorite character and you did such a good job animating him!!!!
32:29 OH NAHHH THIS IS PURE GENIUS WHY DIDN'T I THINK OF THIS THIS VIDEO HAS THE FULL POTENTIAL OF QUALITY and ngl this is by far my most favorite animation from yours the ideas in this full animation or video caught me off guard hahahahaha. Goodjob bro and your team
Makes me wonder if the best way to get the human to stop is bot to torture them, since they like it, but rather to bore them by either just laying down and dying or leaving. One thing a youtuber said that comes to mind is "Torture me, give me something horrendously tedious, but for the love of God, don't bore me."
I love the subtile tugging on your heart strings the animation does during a lot of the scenes and how it progressively tugs harder and harder as it continues until it gets to the end at which point it's YANKING THE STRINGS OUT OF YO CHEST!!
Asgore in the next room: “ *h m m y e s t h i s t e a t a s t e s l i k e t e a* ” Edit: thanks for the likes I didn’t expect this comment to be this funny lol
Asgore : why the hall is glitching? Gaster: hello fluffybun Asgore: ah shit here we go again LB: *casually spamming the human* Disbelief: *casually making spaghetti for his majesty fluffybun*
Themes for each phase were: Phase 1: attack of the brothers Phase 1.5: but they refused to back down Phase 2: the Interstellar retribution continues Phase 2.5: no more beliefs Phase 3: also no more beliefs Phase 4: a spine-chilling encounter Phase 5: last breath for a final chance
The fact that both of them are protecting each other and gaster is not there but he's trying his best and the way that papyrus can finally see how much power sans can have with gaster helping him Makes me happy Edit:1. I forgot to mention this but the fact that they couldn't stop the human makes me sad Edit:2. Uhhhh 5 likes is somehow my most on a comment Edit 3: now 8 is my most in a comment Edit 4:now 19 is my. Most
I like how the ending doesn't pick one definitive choice and makes it seem like there is an option here, it feels really in line with what undertale actually did
this is the single greatest undertale au i have ever seen. also the music is an absolute banger the innocence of phase 1 really makes me feel every sin in the world crawling on my back
Most accurate parts of the animation: - Papyrus simply crying when he finally has enough evidence - the giant bone tank. yeah. if papyrus can build a whole big gauntlet of stuff he can probably do that - Gaster claiming Chara made him disappear. I don't think we have any serious proof of it, but that may be a crazy-accurate wild guess considering A) sans describes all the kills as possibilities disappearing B) the Goners only appear in a fraction of save files or not at all, and are heavily associated with the words "could have been" C) Gaster's fate seems tied to the story of the Goners, like he maybe is one that just ended up in all Goner timelines So did Chara delete Gaster from the multiverse? I don't know, maybe!
Dusttale Last Genocide might have been the best Undertale fangame of this year. But Undertale Help From The Void might be the best pixel animation of this year.
8:20 The best part, honestly, as much as Sans goes crazy and starts shooting bones is super incredible, along with the strength of the music it makes it 5 times more epic
If you look at 5:08, yu will notice Gasters hand thingy. Gaster wants to protect Papyrus, but He can't since he physically doesn't exist. THe hand moves infront of even sans, but Chara's attack goes straight through the non-existant hand.
Mate, youve SINGLEHANDEDLY redeemed this fangame, it was practically canceled and keft on its own, and you stood up and made an animation the level of disbelief, you are AMAZING, i dont even like the themes, they dont work, but you made them, youre so good at what you do.
@@bingbong8464 but it isnt done very well, its not mixed, its just a pretty bad combination of motifs, look at "a spine chilling encounter", and tell me, is there more of an engmatic encounter or backbone or the same of each? obviously theres way more from last breath and its the same with EVERY theme except for phase 1 and maybe 5.
can we just take a second to realize how freakishly beautiful this animation is? bc it looks exactly like an undertale fan game, this guy deserves more recognition
I'm sure many have already sung the praises of this animation and I don't want to be a broken record so instead I would praise other aspects of the animation that not many would mention 1) I like how every animation with Disbelief Papyrus just needs to add a random minigame in phase 3 for no reason and it's the same here with phase 4. It implies either he's having way too much fun with Gaster's powers or Sans was exhausted and Papyrus and/or Gaster was like I got you homie and used it as a distraction 2) The movement of the soul is very hard to replicate due to how it requires human input but you nailed its movement with only few robotic movements and it also included a few mistakes as well to make it so that it feels like the player encountered it for the first time. It's something not many fan animations can do and your one of the few ones to be able to replicate it. 3) I love the implication of phase 5. Now I know there's probably many fanmade phase 4's for Last Breath and phase 5's for both Last Breath and Disbelief Papyrus but to me, It's always been 3 phases for Last Breath and 4 Phases for Disbelief Papyrus and there were never anymore. Now its pretty clear why they lasted this long. Sans wanted to kill the human even if it costed his life. Papyrus on the other hand wants the human to see the error of their ways and to stop the killing right till the end which someone explains why He lasted so long as if he wanted the human dead the whole time he would've lasted 2 phases at best. Now that they were together, they lasted so long due to papyrus not going all out from the start, Papyrus letting Sans rest at phase 3 and Papyrus still believing in the human at the end with Sans pushing his limits and protecting his brother along the way. Their own motives were strong, but because they had each other, they lasted so much more longer than if they encountered the human by themselves. I can't believe I overanalyzed a phase but its better than shipping Sans with his alternate universe self. Also before I go, something annoys me is how everyone keeps forgetting that in the canon ending of Last Breath (I think idk) Flowey and Asgore teams up to kill the human implying that Sans was the distraction and nobody seems to be bring this up beside *ah yes tea* . Hope to see this channel progress with many more fan animations to come
This is insane and I love it. At first, I thought it was some cheap knockoff of Undertale call of the void, and now I realize it uses a very creative idea by combining 3 types of Undertale fan games to create an emotional story. Rock on man, this is awesome!