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UNI2 Beta: Linne's New Tools 

Lid
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Lots of great changes for Linne in UNI2! If you want to see some matches, go to the "Live" section of my channel to watch my stream vods.
Something I forgot to mention:
Successful FF dodges no longer refund GRD
/ omegalid
/ omegalid
0:00 Intro
0:12 New Moves
4:41 Buffed Normals
8:10 A Hien (22A)
8:44 Linne Pressure vs Shield
10:59 More 66BC Stuff
11:50 C Hien Changes (22C)
13:31 C Kuuga Nerf (236C)
14:32 Linne Overall
16:59 It's Peak...
#UN2 #UNDERNIGHT #inbirth #undernightinbirth #uni2

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5 июл 2024

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Комментарии : 34   
@Lidomega
@Lidomega 5 месяцев назад
As of the game’s launch, the kuuga force function follow up is now -1 on block instead of 0, but 236A is now much more plus on block!
@_Jay_Maker_
@_Jay_Maker_ 7 месяцев назад
Really hope the rest of the cast get similar "funny" stuff in the next game. This series is so hype.
@Lidomega
@Lidomega 7 месяцев назад
Gord 66FF has to be one of my favorites
@spooky2466
@spooky2466 7 месяцев назад
Linne mains eating good
@Lidomega
@Lidomega 7 месяцев назад
💯
@byejimmy8645
@byejimmy8645 7 месяцев назад
linne is gonna be a menace wtf
@Lidomega
@Lidomega 7 месяцев назад
smiling imp emoji
@myleslh7636
@myleslh7636 7 месяцев назад
Shes hilariously good 😂
@Stroimex
@Stroimex 7 месяцев назад
Yeah, not holding my breath giving her track record but hopefully you're right
@Abigdummy4life
@Abigdummy4life 7 месяцев назад
So from hearing the voice clips and thanks to DeepestDankest's comment on a prior video of yours Can confirm the actual name of Linne's new moves without access yet to the Japanese moveset: 66BC: 飛龍; Hiryuu (Flying Dragon) 236X>BC: 鬼哭; Kikoku (Ogre Wail)
@Lidomega
@Lidomega 7 месяцев назад
I think the in-game translation for kuuga follow up is actually Ghastly Wail, but either or works. right now most of the linne players are calling it “2ga” as it’s a move after kuuga. 2nd kuuga = 2-ga. Kikoku isn’t a bad name but maybe a tad too long
@Abigdummy4life
@Abigdummy4life 7 месяцев назад
@@Lidomega the localization of Ghastly Wail is mainly tbf, due to the oni/ki character in Chinese (as gui/g-way) having more of a "ghost" context than an ogre/demon context in Japanese. I mainly just prefer to translate most things literally while still making note of what the expression is used for. P.S. Kikoku is of course with the same exact kanji, the name of Trafalgar Law's cursed nodachi.
@Lidomega
@Lidomega 7 месяцев назад
@@Abigdummy4life Interesting! Thanks for the info
@amikawi
@amikawi 5 месяцев назад
I bought this game after seeing how cool the pools and top 8 were to watch at Frosty Faustings. Thank you for the Linne hopium. I'm going to learn the game through her!
@Lidomega
@Lidomega 5 месяцев назад
Hope you have fun!! (Linne is looking pretty strong!)
@amikawi
@amikawi 5 месяцев назад
@@Lidomega Is it okay to be using the combo trial combos? I noticed from your Linne Twitch VOD that you use quite a few variations of routes, but as a brand new player it's hard to know what works when.
@Lidomega
@Lidomega 5 месяцев назад
@@amikawi Linne's combo trials are pretty good. If you're looking to learn some good stable combos that deal decent damage, her 4-1 and 4-4 mission modes are great to learn. If those are too hard for you, you can try dialing it back to the 3-X combos
@amikawi
@amikawi 5 месяцев назад
@@Lidomega Nah, I can definitely learn them. Thanks! I just can't tell why sometimes people do delay j.B, j.C, j.2B and somtimes they do j.B, j.6B, j.C, j.2B for the air part (if I'm remembering correctly)
@Lidomega
@Lidomega 5 месяцев назад
@@amikawi Yeah you're right. Some combos are too prorated, and if you go for all four air buttons, the combo will drop. If you want to play it safe, dl jB jC j2B will basically never drop.
@itsyaboi1245
@itsyaboi1245 7 месяцев назад
Hey, nice vid I love UNI super hyped for UNI2
@Lidomega
@Lidomega 7 месяцев назад
thanks! me too
@misosoup2421
@misosoup2421 7 месяцев назад
kooga!
@Lidomega
@Lidomega 7 месяцев назад
mujin!
@KleptoFG
@KleptoFG 5 месяцев назад
Finally a uni content creator
@Lidomega
@Lidomega 5 месяцев назад
🫡
@chuudan
@chuudan 7 месяцев назад
A hien is 3f less recovery, dash 5A 6B IC B hien will no longer be a thing I hope, sometimes it sideswaps on some character. The new kuuga>BC would be a good blockstring reset ig? Also dash FF the god lol
@reifenrir
@reifenrir 6 месяцев назад
Can you do a video like this explaining hydes new move;~;? Nice video i loved linnes new stuff ❤
@scarnovak5298
@scarnovak5298 7 месяцев назад
I love how gordeau got the short end of the stick... AGAIN... 5C being faster is nice and all but his new move both in UNI2 and UNICLR are useless 💀
@Killakob3s
@Killakob3s 7 месяцев назад
His 66ff is insane... Character is one of the biggest winners of this version lol
@Lidomega
@Lidomega 7 месяцев назад
nah Gordeau is cooking. new 236XX4 ender, 66FF is very good, 5C recovery, buttons in general have less pushback, j236X keeps them close for better combo starter. System changes help him as he can use VO and guard thrust to reset neutral, and also strike/throw is stronger, making his offense even scarier.
@kenamada5451
@kenamada5451 7 месяцев назад
I am really not vibing with her voice direction. Voice acting is fine, but the direction.... Wheres the power in the Kuuga! Mujin! Miss it already lol.
@Lidomega
@Lidomega 7 месяцев назад
I don’t really mind it. I liked her old voice, but the new one is good to me and makes the game feel more fresh!
@kenamada5451
@kenamada5451 7 месяцев назад
@@Lidomega Yea, I don't mind the new voice at all. She is stuck in a little girls body, so the pitch makes sense! I just wished she kept the power of her old lines in her new voice. Then again, this is a trend I noticed with a lot of characters in this version. Relatively better voices, but not as heavy on tone or inflection as previous.
@xRevolverServbot
@xRevolverServbot 7 месяцев назад
was saying this as the video was rolling. one of my favorite things was the gap between how reserved she otherwise acts and the thunder in her move callouts, especially MUJIN. the direction imo should be in reverse: establish the callouts as necessary for the first game, save the more aggressive barks for the sequel as applicable.
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