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Unity 2D Platformer Tutorial 16 - Coding the player animations 

Daniel Wood
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This video demonstrates how to write code to control the transitions to and from different player animations (idle, walking, and jumping animations ) in a 2D platformer game in Unity.
Code for this tutorial - github.com/danielkwood/Unity2...
Unity website - unity.com
GitHub - github.com/danielkwood/Unity2...
Free Pixel Space Platform Pack - assetstore.unity.com/packages...

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8 июн 2024

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Комментарии : 8   
@aomi5012
@aomi5012 2 года назад
You are amazing dude
@kingkringe5090
@kingkringe5090 2 года назад
awesome man, thank you
@isacic140
@isacic140 2 года назад
TY for the video
@meteorarcade165
@meteorarcade165 2 года назад
It’s telling me I gotta add value into the script on the last line
@squiiid
@squiiid Год назад
YOU ARE THE BEST
@karlgratz1629
@karlgratz1629 8 месяцев назад
Hey man, thank you for these videos they are very easy to follow and explain the process very well. I don't know if you'll see this but I have one problem. When my player switches to the walking animation his body disappears behind the scene view, any idea why that is? In the jumping and idle animation he sits perfectly in the screen but as soon as i move around his body disappears behind everything.
@vladimirmladek4095
@vladimirmladek4095 Год назад
After i did this my player stopped moving at all
@mikesande2409
@mikesande2409 10 месяцев назад
first off let me say your awesome for doing these tuts, however i am in a pickle now!, i need left and right movement because i have left and right animations for walk run and jump, not sure what went wrong followed to a t. my jump works perfect however walk plays the first frame and quits and he just slides. and i have no idea how to make the animator play the left animations. so i am dead in the water.
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