One question: 1. I can't uncheck the two options you showhed us in the video: "Show Splash Screen" and "Show Unity Logo" (why is that the case?). Any help/information will be greatly appriciated! Thanks!
2 questions 1. Will I not have violations if I show real ads in an internal test like the one you show in this video? 2. Will they not be able to see my reverse engineered code if I don't obfuscate?
1. Ads. I'm not aware of any "violation" for showing ads in an internal test. You can show real ads on an internal test build. 2. If somebody wants to reverse engineer your code, obfuscation would make that harder. Personally, I make games, so I'm really not worried about hackers. If somebody wants to hack the game, I don't mind. I openly share all the code in these videos after all. If you're making an app with something that has more reasons to consider security, you may want to consider obfuscation.
@11:37, you can see on my screen that it says "Not reviewed". Is that what you're talking about? That simply means the app has never been publicly released, so it has not been reviewed by Google Play yet. Google only reviews your app when you publish it. Internal testing does not count.
i have follow every step but i got You uploaded an APK or Android App Bundle signed with a certificate that is not yet valid. You need to sign your APK or Android App Bundle with a certificate that is currently valid
2 things I'd check: 1) Did you set up the keystore manager thing @2:16? 2) Google offers an option to Choose Signing Key and then Use Google-Generated Key