Тёмный

Unity Shader Graph Basics (Part 1 - Your First Shader) 

Daniel Ilett
Подписаться 20 тыс.
Просмотров 38 тыс.
50% 1

Shader Graph is a powerful tool that lets you create beautiful materials for your games. In this tutorial, I will introduce you to the basics of Shader Graph, from setup, to the interface, to making your first shader.
I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
------------------------------------------------------------------------
👇 Download the project on GitHub: github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: danielilett.com/2023-09-26-tu...
------------------------------------------------------------------------
📚 Get a copy of my shader book here (affiliate): www.dpbolvw.net/click-10074214...
✨ Grab my Hologram Shaders Pro package here (affiliate): assetstore.unity.com/packages...
✨ Grab my Snapshot Shaders Pro package here (affiliate): assetstore.unity.com/packages...
------------------------------------------------------------------------
💬 Join the Discord: / discord
💖 Support me on Patreon: www.patreon.com/danielilett?f...
☕ Or throw me a one-off coffee on Ko-fi: ko-fi.com/danielilett
------------------------------------------------------------------------

Игры

Опубликовано:

 

22 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 34   
@megacarls9894
@megacarls9894 9 месяцев назад
I just found your channel. I’m happy to see you still upload content. I just started making shaders and your videos are gonna help me a lot. Thank you!
@notagamedev5494
@notagamedev5494 9 месяцев назад
Thank you very much. Ilook forward to the continuation of the series.
@christianschneider8516
@christianschneider8516 7 месяцев назад
Realy nice up to date video !
@venkatswaraj3054
@venkatswaraj3054 7 месяцев назад
Thank you Daniel. Waiting for your videos....
@jordanc.8895
@jordanc.8895 6 месяцев назад
Thank you so much for explaining the difference between the Legacy Render Pipeline, URP, and HDRP; as well as showing how to install the Shader Graph package! I've spent way too long trying to figure out why I don't have the options for Shader Graphs that others did
@bramblewoodhall4757
@bramblewoodhall4757 7 месяцев назад
Brilliant! Love the English irony. I came here for Shadergraph tutorials because Unity Shadergraph Tutorials seem to be stuck back in 2019.
@nswell1074
@nswell1074 9 месяцев назад
Awesome tutorial. Thank you!
@r4ych836
@r4ych836 3 месяца назад
fantastic tutorial!
@DB_RR
@DB_RR Месяц назад
Honestly really helpful ty
@SuboptimalEng
@SuboptimalEng 9 месяцев назад
Really awesome tutorial, thanks!
@dharmeshkumar2763
@dharmeshkumar2763 8 месяцев назад
i loved the way you explained things. i really like the tutorial. please continue this series.
@danielilett
@danielilett 8 месяцев назад
A part two is in the works - I'm just super busy with other things at the moment!
@BenCloward
@BenCloward 10 месяцев назад
Nice job, Daniel! Thanks a lot for making these tutorials!
@danielilett
@danielilett 9 месяцев назад
That means a lot coming from you! I've watched a few of your videos before and they're brilliant.
@harrysanders818
@harrysanders818 8 месяцев назад
@@danielilett You both are brilliant!
@user-jv3le7ud1l
@user-jv3le7ud1l 8 месяцев назад
your tutorial is very nice,thank you very much!
@felitastic
@felitastic 4 месяца назад
Not even a minute in you make me laugh and learn about the circles of hell at the same time. Take my subscription.
@cgimadesimple
@cgimadesimple 5 месяцев назад
really useful!!! :)
@kiPROBRos
@kiPROBRos 5 месяцев назад
Thak you for tutorial.
@TREXYT
@TREXYT 9 месяцев назад
Hey, can you make a video on bullet made only with shader graph please ? I mean bullet material and trail using shader graph instead of of particle system or visual effect system
@AndrewYakymetsLS
@AndrewYakymetsLS 2 месяца назад
Thanks!
@HansPeter-gx9ew
@HansPeter-gx9ew 8 месяцев назад
hey daniel! I wanted to ask you if you know a way to manipulate the shadow value in some color in HDRP (in URP it works with some custom functions but not HDRP!)
@theHerami
@theHerami 4 месяца назад
Thank you for the walk through this 7th circle of hell! You're saving my sanity
@dennisvolkerts
@dennisvolkerts 3 месяца назад
oke, ll try to get into unity... but no matter what I do it keeps giving me the pink color.even if the fragment base color is blue.... can you help?
@AshwinSKumar
@AshwinSKumar 22 дня назад
I need help not working!
@davoodjoon
@davoodjoon 8 месяцев назад
contine the series pls
@danielilett
@danielilett 7 месяцев назад
I certainly plan to! Life has gotten in the way a bit but the next part is on its way and future parts have been planned out.
@vtieto
@vtieto 6 месяцев назад
You state in the beginning of the video that you'll be using version 2022.3 but in fact you used 2021.3. I'm on 2022.3 which comes with a default material already attached to the shader graph. This causes some confusion.
@cesarpineda7381
@cesarpineda7381 6 месяцев назад
I try to change the fluorescent pink color but nothing
@danielilett
@danielilett 6 месяцев назад
I did make a mistake by using the wrong version! However, I'm not sure what issue you're having - when I create a graph or materials, they are identical on both Unity versions. Can you be more specific about what you're seeing that's different to the video?
@copicatscorner
@copicatscorner 6 месяцев назад
@@danielilett im having the same issue here (version 2022.3.15f1) that when i create the Unlit shader that its missing a texture so it turns bright pink. When i change the fragment color to blue or anything it also dosent change. Is something maybe missing? or did i do mayb smth wrong?
@copicatscorner
@copicatscorner 6 месяцев назад
@danielilett I just experimented a little and the Problem seems to be with adding the URP to the BRP (this is the Basepipeline you start with) and this causing the Problem at least for me. I created a new Project where I chose 3D (URP) from the start and i didnt get the pink missing texture Problem. This cant be the solution though to fix this problem since this would mean that if you already made a lot in a game or smth that you would have to setup everything once again. I'm gonna check if i can fix this issue with the Project where I added the URP afterwards with the Packagemanager.
@myren671
@myren671 Месяц назад
​@@copicatscorner I upgraded from the default render pipeline to URP in an existing project and experienced the missing textures (bright pink) you mentioned. Create a backup as this next step is irreversible: The fix is (in Unity 2022.3.15) Window -> Rendering -> Rendering Pipeline Converter, select all options, then click "Initialize and Convert". Save and restart your project. Worked perfectly for me.
@user-iz3iv9ez9d
@user-iz3iv9ez9d 6 месяцев назад
seventh circle of hell XD HDRP , URP and built in sub rings XD
Далее
ПОЮ НАРОДНЫЕ ПЕСНИ🪗
3:19:41
Просмотров 1,9 млн
Giving Personality to Procedural Animations using Math
15:30
A new way to generate worlds (stitched WFC)
10:51
Просмотров 517 тыс.
Can AI Code Minecraft? Watch ChatGPT Try
8:06
Просмотров 1,2 млн
An introduction to Shader Art Coding
22:40
Просмотров 943 тыс.
3 Easy steps to make Realistic Materials
12:20
Просмотров 193 тыс.
The Blender to Unreal Engine Workflow
8:07
Просмотров 579 тыс.
Unity Shader Graph Basics (Part 10 - Custom Functions)
12:54
Tutorial: Rendering 2D Icons as 3D Objects in Blender
10:11
Топы по кд  ))))))  #shorts
3:13:29
Просмотров 70 тыс.
Ц #shorts
5:15:22
Просмотров 204 тыс.