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Imagine if they played uno flip. Dumbdog would understand immediately and the rest of them would never understand. It would be worse than how bad the challenge rule was.
Ellum Time by Val Dia 🎵To the melody of Steven Time🎵 Ellum time Time to jump in Time to jump in when someone has one card Ellum time He always throws the game Because for ellum thinking is too hard
Let's say Koji played a green card and the turn order is Ellum, DD, Koji, Steve. So now it's Steve's turn. Steve has reds, yellows, blues, and a wild +4 card. Steve plays the wild +4 card and changes it to green because he's a stinker. Ellum screams "Fuck!" and challenges Steve. Ellum will lose the challenge because Steve doesn't have any green cards. Ellum then would be forced to get 6 cards, +4 from the wild card and an extra +2 for being incorrect about Steve having greens. If Steve had a green in his hand, plays the +4, and Ellum challenges, then Steve is forced to get 4 cards for being caught in a lie.
Now let's say that Koji played a green card and the turn order is Ellum, DD, Koji, Steve. Steve plays a wild +4 card and changes the color to green. Ellum has all red cards and a wild +4, so he stacks his +4 on top of Steve's, and changes the color to blue. Dumbdog calls Ellum a liar and challenges. Since Ellum can't play a green card, the color Steve changed to with his wild card, Dumbdog loses the challenge. So Dumbdog gets the +4 from Steve, a +4 from Ellum, and a +2 for being wrong about Ellum, so he gets 10 cards. If however, Steve played a +4 wild and changed the color to green, and Ellum DID have a green in his hand while playing his own +4, and Dumbdog challenged, Ellum would get +4 from his own wild card for being caught in a lie and Dumbdog would get +4 from the card Steve played since Ellum stacked