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Unreal 20 Years Later: An LGR Retrospective 

LGR
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When Epic MegaGames released Unreal in 1998 it was an absolutely monumental title for PC gaming. Let's take a nostalgic look back at Unreal and its expansion, Return to Na Pali!
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● Music used in order of appearance:
Rhythm Seclusion, In The Hotel Lounge, Nightvision
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27 сен 2024

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Комментарии : 3,8 тыс.   
@Pozer714
@Pozer714 4 года назад
In 1998 I was 40 and enjoyed this as much as any 13 year old. Still play it sometimes even to this day! I still enjoy just watching the opening screen. Truly a classic!
@richiec.7637
@richiec.7637 3 года назад
Hey, I was 40 too. A friend and I use to play flight sim games. Falcon 3 I think it was. One day I came over and he was playing this game Unreal. I couldn't believe the graphics. It was my first introduction to fps. I didn't think much of it as far as wanting to play it. I finally bought it and I was totally addicted playing it for hours. I remember several times staying up all nite, only quitting to get ready for work...lol
@Veldoril
@Veldoril 3 года назад
I was 3 in '98 lol
@ChrisBa303
@ChrisBa303 3 года назад
@@Veldoril i was a sperm
@Charlesmadeit
@Charlesmadeit 3 года назад
@@ChrisBa303 I wasn’t even in my dads balls yet
@MeltedMask
@MeltedMask 3 года назад
@@ChrisBa303 once a gamete, always gamer
@Slamraptor
@Slamraptor 5 лет назад
I remember the first time 14 year old me walked out of that prison ship. I immediately paused the game and called my dad to look at this marvel of modern technology and he was as baffled as I was. Good times
@nbr1rckr
@nbr1rckr 4 года назад
That's a wholesome family moment right there
@tekkenfan01
@tekkenfan01 4 года назад
I remember that day son, love you
@tekkenfan01
@tekkenfan01 4 года назад
Agent J I remember that day, you've been a good son, husband and father, very proud
@tekkenfan01
@tekkenfan01 4 года назад
Agent J in that case a great ex husband
@tekkenfan01
@tekkenfan01 4 года назад
Agent J happy for you son
@vsavoldi
@vsavoldi 4 года назад
In 98 I worked for FPGaming, we developed the Assassin3D and sold the tech to Madcatz for the Panther and PantherXL. When the Unreal demo disc showed up at the offices, we spent at least an hour just marveling at the screen. Walking out of the ship for the 1st time was awe inspiring. ps. we designed the Joystick commands for all the first person games prior to DirectX implementing the code into directx. Sure was a fun time, playing every first person game there was at the time. (I still have all the original boxes and discs)
@Fmasterss73
@Fmasterss73 2 года назад
Dude Id like to see your collection, thats awesome.
@ignaciosavi7739
@ignaciosavi7739 2 года назад
Nice. You still do game dev?
@vsavoldi
@vsavoldi 2 года назад
@@ignaciosavi7739 No sadly, moved on
@ELEKTROSKANSEN
@ELEKTROSKANSEN Год назад
That's a nice piece of history right there, thank you!
@Deadguy2322forreal
@Deadguy2322forreal Год назад
The Panther XL was amazing. I had the Dreamcast version and it is one of the coolest peripherals I have ever used.
@Cruor34
@Cruor34 5 лет назад
Kids will never understand how big of a deal this was. Huge leap in graphics, seeing reflections, huge area, such "real" looking creatures. You have to understand just a few years earlier we were all playing Doom 2.
@TheHopperUK
@TheHopperUK 5 лет назад
Remember the coloured lights? COLOURED LIGHTS!
@humphrex
@humphrex 5 лет назад
yeah the graphics were indeed unreal. if you got a 3dfx card that is
@otakuwon
@otakuwon 5 лет назад
I know I was there! Unreal had amazing color and water but Half-Life had better gameplay. I played a buttload of death match with Half-Life and lived for capture the flag on Unreal. Facing Worlds!!!!
@grahamtaylor8912
@grahamtaylor8912 5 лет назад
It looked nice but Quake was a better game in my opinion. It was a lot better to look at than Quake though.
@luispanaderoguardeno3306
@luispanaderoguardeno3306 5 лет назад
I keep playing DooM!
@Tentin.Quarantino
@Tentin.Quarantino 5 лет назад
"At least you can use a weapon and a flashlight at the same time, so you're not _doomed_ to shuffle between the two." I see what you did there. Nice.
@gameboii11
@gameboii11 2 года назад
Nice
@camf33
@camf33 Год назад
Good call indeed.. DOOM sucked ass when they pulled that.. LMAO.
@PutYourQuarterUpGaming
@PutYourQuarterUpGaming 4 месяца назад
And with the re-released version on all consoles, steam now; being able toggle back to swap flashlights is one biggest requests cos absolutely guts horror element if you don’t. I love humans, never boring, never consistent.
@labwa33
@labwa33 3 года назад
This was truly ground breaking in 98, the dynamic lighting, transparency, music and sound effects etc there was simply no comparison in the sea of FPS at the time. Certainly pushed my 3dfx voodoo 2 and pentium 2 to the limit and loved every minute of it.
@pillepolle3122
@pillepolle3122 Год назад
with a vodoo 2 it should have run pretty good ?
@marcuscook5145
@marcuscook5145 Год назад
​@@pillepolle3122 He's probably CPU bottlenecked. I have our old family PC from back then which now has a couple of Voodoo 2s in SLI and the original 450Mhz P2 and I still get occasional frame drops in that configuration with heavy action happening no matter the resolution, so it's definitely the CPU. That said its way more than playable and I still average at least 60 FPS. Keep in mind 450Mhz is the fastest P2 they made. If he's running a P2 slower than 350Mhz, he's going to be bottlenecking even a single Voodoo 2 in CPU intensive titles, and Unreal was a CPU shredder back in the day. In my configuration, that 450Mhz P2 is really bare minimum for a Voodoo 2 SLI setup. It really needs something like a 700Mhz P3 to make the most of it in every title.
@pillepolle3122
@pillepolle3122 Год назад
@@marcuscook5145 I dreamed of a vodoo SLI setup as a kid. Well I was happy that o could afford a Monster 3D voodoo 1.
@trogglepope9792
@trogglepope9792 Месяц назад
​​​​​​@@marcuscook5145 You're not kidding about Unreal shredding CPU's, especially pre-Athlon AMD chips. My AMD K6-2 300 ran at 400x300 in software rendering and later bottlenecked the heck out of my Voodoo 2. I didn't understand the problem until upgrading to a Voodoo 3 3000 only unlocked 1024x768 at a 27 FPS timedemo with dips to maybe 13 FPS. Overclocking my CPU to 350 MHz with jumper pins helped a bit, but I was so jealous of the Celeron 300A owners who could go to 450 MHz, not to mention the real deal PII owners. The moment I upgraded to an Athlon 600, I suddenly shot to a pretty consistent 60 FPS.
@AcidGlow
@AcidGlow 4 года назад
*They don't make box covers like that anymore* ✅🙂
@bookipzee
@bookipzee 4 года назад
yup, they just don't make boxes period =/
@DoomguyIsGrinningAtYou.
@DoomguyIsGrinningAtYou. 3 года назад
@@bookipzee Oof...
@AndersEngerJensen
@AndersEngerJensen 3 года назад
I know.. that's why we tried to do something worth while with Planet X3. :)
@JurassicGamer2
@JurassicGamer2 3 года назад
kinda like how they dont put art on DVD discs anymore kinda miss that
@classicnosh
@classicnosh 3 года назад
@@AndersEngerJensen - I love the plug there! :)
@vallorahn
@vallorahn 6 лет назад
The music tho... I never get tired of listening it.
@Surplice
@Surplice 6 лет назад
same
@Azariachan
@Azariachan 6 лет назад
Yeah, the soundtrack was fantastic. I used to make separate saves for certain levels just so that I could jump in anytime I wanted to listen to a specific track that played in a specific level. Can't even count how many times I've played The Trench just for the music and that eerie "biosuit inoperable" voice line that you hear when you enter the space ship.
@GeZz.
@GeZz. 6 лет назад
Yeah man, this game has some epic f**** ost, music that kicks in and u feel all the epicness of the game
@amberbaum4079
@amberbaum4079 6 лет назад
Yup, the tracker music was awesome. No wonder they hired one of the composers(Alexander Brandon) to make the music for Deus Ex, which used the Unreal Engine.
@Yadid1
@Yadid1 6 лет назад
The music near UMS Prometheus was to die for.
@Csumbi
@Csumbi 4 года назад
that reflection in the castle flyby still amazes me.
@CakePrincessCelestia
@CakePrincessCelestia 4 года назад
Me too. Even nowadays some devs say "our engine can't do thusly". Me then laughing in Unreal on a P133...
@trogglepope9792
@trogglepope9792 Месяц назад
​​@@CakePrincessCelestia The truly amazing thing was that Unreal's planar reflections worked recursively, and you could place them in front of each other in custom maps for a hall of mirrors effect. I don't know at what point the recursion ended, because you have to draw the scene (at least what's visible through the portal) again each time, but that was extremely impressive. It was unusually efficient compared to Unreal's generally high CPU demands.
@d2factotum
@d2factotum 6 лет назад
I always remember the Sunspire level, where you were walking up a massive ramp to an even more massive tower, and realised that the tiny dots you could see moving around were actually enemies so far away you could barely see them...
@MothershipLoudspeakerz
@MothershipLoudspeakerz 6 лет назад
And the pitch black rooms inside, where all you can hear is the hiss of the Skaarj pupae
@icefrost5355
@icefrost5355 5 лет назад
Got 2 enormous titans there to encounter with...
@Kevin5279
@Kevin5279 3 года назад
That was one long and convoluted level. I got stuck a few times the first time I played. I really enjoyed how Unreal used darkness to mask secrets and enemy ambushes
@janopd5026
@janopd5026 6 лет назад
I have bit of development experience with UE 4 and was a bit surprised that the naming schemes in the crash message or in the editor are still the same! Even some of the classes mentioned in the error message (e.g. UViewport) still exist to this day! This software is older than me and still rocks the industry! My props to Epic Games!
@lcrazy8l
@lcrazy8l 6 лет назад
My only thought on why their game releases suffered as years passed is they went all in on the engine development bet with their development time and it worked. Mad props 20 years later.
@gargar165
@gargar165 6 лет назад
I would hope that they would keep refactoring and adding on new features for their libraries like UViewport so that developers wouldn't have to keep memorizing the names of new classes, functions, etc. That would be an extreme pain for devs if they kept changing the names.
@xan1242
@xan1242 6 лет назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3w6b6VscL1c.html Much of the UE's code is, well, still there since the first day. Albeit rendering code has evolved much over the years (video uses vertex shaders to do vertex animation since UE3 removed it), at its core it's very very similar. Heck even UE3 has the textures from Unreal since 1996!
@thakard
@thakard 6 лет назад
Jan Opd if it ain't broke...
@uniwasamistake6334
@uniwasamistake6334 6 лет назад
thakard ..... you fix it 'till its broke.
@KarlRock
@KarlRock 4 года назад
I really appreciate these videos. I had this and a voodoo 3. I think this game came free with my graphics card - that's the only reason I had. It's probably the only game I had too. It takes me back to my childhood and forgotten memories. 🙏🏻
@Malaymohanmahara
@Malaymohanmahara 3 года назад
Unreal and Unreal tournament were way ahead of their times
@liamiangaming7931
@liamiangaming7931 3 года назад
@@Malaymohanmahara definitely.
@MrSp0iler
@MrSp0iler 3 года назад
I am so glad weapons were original, now almost all games have only assault rifle and shotgun. Theres in-game model for shotgun and it is so good that they didnt make it another doom 3 or half life where all you use is overpowered shotgun. Also from what I understand it took 4 years to make Unreal 1. Most projects are half baked or mediocre is that there is no luxury of time anymore. You are either pushed to overwork for mediocre game or pushed out of business because of mainstream culture eating all the competition and sales. I mean examples likw Troika, Ion Storm are all gone now and Indie games are too simplistic to become Deus Ex or Unreal 1 level games. So at least I can feel nostalgic watching videos that video creators made about my beloved games. And I am glad that Epic Megagames is doing good even after so many years. Even if I hate Fortnite.
@Vespyr_
@Vespyr_ 3 года назад
@@MrSp0iler This. This exactly. I mean sure, the Flak Cannon is a shotgun but... it's also not a shotgun at all lmao it richotets bullets and the chunks are massive. It's like, our human interpretation of the weapon just gets us into the door of the creativity behind it, and then it just opens up. The fucking, goop gun that hurt like balls. The pistol, that you can dual wield because why not? The freaking, Shock Rifle with its instant hit scan laser and instagib. Omg the instagib servers with 32 people in them and low gravity on. lmaooo
@alpzepta
@alpzepta 3 года назад
@@Malaymohanmahara Yes! That's what I said too! The graphic was the next level compare to Need For Speed High Stakes
@TheDarmach
@TheDarmach 6 лет назад
20 years ago this was magic, the castle flyby gave me the goosebumps after 20 years!
@Brian424
@Brian424 5 лет назад
Yep...I remember the first time I saw that flyby, after my brother-in-law (who was my computer guru at the time) helped me build my first home computer. I had just gotten online (the "World-Wide Web!") for the first time a couple days before, and then to see that flyby, I was like, "this is awesome!" I still wish I had followed my instinct to get into computers/software/programming back in 1983 when I had my first high school computer classes. I probably could have retired by now. Instead, I drive through the snow every morning to go drive a truck through other snow. Money is good and I don't hate it too much, but I wish, I wish. :-)
@beeRADify
@beeRADify 5 лет назад
The flyby was a must watch at our LAN parties. We would compare PC rigs speed and the visuals on guys who had a 3DFX or say Riva TNT etc.
@Cr4z3d
@Cr4z3d 2 года назад
@@beeRADify built-in benchmark, haha
@Noobshire
@Noobshire 5 лет назад
Me and a mate just looked at the water for ages when we first played it. lol
@johnmccnj
@johnmccnj 5 лет назад
Same. I had a mate watching as I got to the waterfall area, and we were both like "WOAH". It was absolutely brilliant.
@Yootzkore
@Yootzkore 5 лет назад
That first look up at the sky when you get out of the Vortex Rikers. It's forever burnt into my head. It was less than two years after Duke 3D came out and felt like the future was coming _fast_.
@Shmbler
@Shmbler 5 лет назад
Hell yes, colored lighting looked great even in 320x240. My first 3D accelerated game on a "Riva128" from a strange company called "Nvidia" that noone knew at the time.
@peterdes6792
@peterdes6792 5 лет назад
same me in morrowind. me and my friend were admiring how water there looks better than in real life
@peterdes6792
@peterdes6792 5 лет назад
Marco Warga i had 3dfx
@farsc8p
@farsc8p 4 года назад
Great video! This took me down memory lane... I was 27 back then and remember grabbing this game because it looked sooo good. Us old gamers...had to go through hell to make games run on PCs back in the day. Half the time when you looked at the requirements on the boxes (even though your pc met all of those requirements) - you never knew for sure if it would "really" run - or- how much time it would take to figure it out to get it to run. If you wanted to play a multiplayer game (ex:Doom) getting the correct baud modem and having your land line phone connect to your friends phone was a battle in itself (of course though, once youd finally get everything running and you were finally connected with your friend - someone would pick up the phone to use it and disconnect everyone). Younger gamers don't have a clue as to what we went through back in those early days...now they just plug and play. We actually had to think and troubleshoot for our early pc enjoyment (or frustration). Ha :)
@hkoizumi3134
@hkoizumi3134 6 лет назад
I can't help but to geek out here but younger people cannot possibly fathom what Unreal brought to the PC gamer back then. For my personal experience, Unreal was the reason why I bought my very first Graphics Card ever. It was Voodoo Banshee. First time seeing the castle fly by in the title screen, I literally were shocked. Up until then, most of the PC gamer never seen a reflective mapping along with amazing shading. Like Clint said, THIS WAS LIKE RELIGIOUS EXPERIENCE. The game Unreal was the reason why I was cemented into PC gaming. There were nothing like it on the console and frankly, I forgotten about console gaming after that.
@watchingponies
@watchingponies 6 лет назад
Unreal, how old we are.
@clock3001
@clock3001 6 лет назад
watchingponies Dirt. The answer to your question is always dirt.
@katymiller3109
@katymiller3109 6 лет назад
watchingponies ii
@Leit0
@Leit0 5 лет назад
it seems like yesterday for me heheh im 32
@Sakuxxx1x
@Sakuxxx1x 5 лет назад
I still have Unreal laying around here......im 33. ^^ I remember being in awe about the reflection at the starting screen.
@WilfredZweverink
@WilfredZweverink 5 лет назад
I just turned 50, didn't play that much anymore in my thirties, but this was a stunner at the time.
@indeimaus
@indeimaus 6 лет назад
Damn man, Unreal scared the shit out of me as a kid, certainly that first level
@christopherlangley4053
@christopherlangley4053 3 года назад
Same. I was actually too scared to leave the cell because that damn alarm. I had thought it gave away my position to the monsters.
@Tavorath
@Tavorath 6 лет назад
Dude, you just opened the expansion box for the sake of the show!? very appreciated
@fivesquaredyt2521
@fivesquaredyt2521 5 лет назад
Tavorath 69 likes
@neubtuber
@neubtuber 5 лет назад
@Tom lol
@TraumaER
@TraumaER 5 лет назад
Tom send me $2000 then.
@donthr
@donthr 5 лет назад
damn!!!
@AliShuktu
@AliShuktu 5 лет назад
Maybe he just left plastic on. We did it back then with cassette and later DVD.
@7ktTube
@7ktTube 3 года назад
I Remember playing this together with my dad as a kid. This created some of my fondest childhood memories. This game is why why I became the passionate gamer that I am today and I don't regret a second of it! This video genuinely made me really happy! Thank you for the amazing content ಥ‿ಥ
@crass340
@crass340 6 лет назад
My favourite moment playing Unreal will always be walking up to a group of enemies while invisible... just to find them rolling dice. What an amazing game. So much personality and attention to detail.
@francescoragghianti6068
@francescoragghianti6068 6 лет назад
My dad is the classical accountant, with glasses, serious guy and so on...he only played two games in his life: Unreal Tournament and Age of Empires 2. I remember that he stole my CD many times and brought it to work :D thanks for the memories LGR!
@Face2theScr33n
@Face2theScr33n 4 года назад
4:50 on the card it states, "we intend to... give you a game for the millenium". That's what I call replay value!
@quadmas
@quadmas 6 лет назад
Thank you for the excellent retrospective! I very well remember the first time me and my cousin started up Unreal. With awe, we watched the whole intro loop a couple of times and the started up the first level. There where something really eerie about the prison - he the broken lights, the rumbles and the sound of an alarm. Horrifying screams of someone being killed or tortured echoed through our Juster Active 85-speakers and sounds of broken flourenscent tubes and electrical malfunctions just amplified the atmosphere. When the green fog/steam and explosions hit us in the vents, we knew we would shit bricks sooner or later. The, almost dead, guy in the chair by the control panel got us real good and we called for a pause :P
@DinnerForkTongue
@DinnerForkTongue 5 лет назад
*Errata:* The Amplifier ONLY works with energy weapons, i.e. the Dispersion Pistol and the ASMD. Using it with the sniper rifle did no more than tint the screen red.
@LeFaucheur
@LeFaucheur 4 года назад
lol, I've just beaten the game like a few days ago. killed the queen with sniper + amplifier. was like "damn, it took a lot of shots, even with headshots". checked the wikia... only works with energy weapons. oh...
@asfsdasd
@asfsdasd 4 года назад
@@LeFaucheur It's funny because it makes perfect sense logically -- how do you want to amplify bullets or missiles? But of course, everyone is used to game mechanics in which a damage power-up increases the damage output of all weapons, so it is not surprising one would expect it to work the way it does in different games.
@FroggyMosh
@FroggyMosh 4 года назад
@@asfsdasd Exactly, this was before we all got conditioned to expect 'better'. Hell, Unreal Tournament itself replaced it with double/quad damage (I forget which). Thus adding to that conditioning. I'm a bit of an UT99 veteran, and I'd assume the amplifier would be for all weapons.... Thinking about it, I believed it did back then as well.
@housbinpharteen7445
@housbinpharteen7445 4 года назад
AWESOME VIDEO! Sadly my 20 +yr old gaming buddy passed away @56 we gamed for hrs back in the 90's so video's like these bring back so many memories .. i feel lost when i watch these video's knowing he would have loved to see videos like these just to bring back memories. luckily i was able to record us playing Duke 3d and unreal. GREAT TIMES!
@AndersEngerJensen
@AndersEngerJensen 6 лет назад
Just lovin' it! UNREAL was my first entry back into PC back in 1997 after being "offline" for years (we didn't have much money and couldn't afford having a both an expensive PC AND a professional synth/keyboard at the same time. Being a musician I of course chose the musically direction at the time). But at this point in time my mom's school had an offer of an Zenith Data Systems or Bull computing if you will (Clint, did you do a piece on this PC company already?) desktop PII 266 MHz for a super bargain of NOK 8000,- back then! :D I remember buying Unreal several months before getting the actual PC and drooling over the box and manual. Finally getting the machine and setting it up and running it in Software rendering mode - it still blew my mind with its awesome atmosphere... but I soon sprung for my first Righteous 3D VoodooII 12MB accelerator card and HOLY MOTHER my mind was blown at 800x600 in millions of colours!
@Exnem
@Exnem 6 лет назад
Skål :)
@ZemanTheMighty
@ZemanTheMighty 6 лет назад
Anders Enger Jensen I feel you
@F0nkyNinja
@F0nkyNinja 6 лет назад
You two look similar
@ZemanTheMighty
@ZemanTheMighty 6 лет назад
F0nkyNinja hmmm.
@MrVuckFiacom
@MrVuckFiacom 6 лет назад
My mother _still_ plays Unreal Tournament 99 to this day!
@Nergalsama01
@Nergalsama01 6 лет назад
Oh yeah. Leaving the wreckage of the Vortex Rikers, stepping out into the open and just looking around, marveling at everything around you. To this day, I always do that, no matter how many times I play that level. That, together with the amazing soundtrack, makes Unreal one of my favorite gaming memories. :)
@cheappyv5156
@cheappyv5156 6 лет назад
Nergalsama01 it's best and hasn't been copied to this day!
@matturner6890
@matturner6890 4 года назад
"UNREAL HAT: The coolest hat on the planet..." Now that's advertising.
@m0ther_bra1ned12
@m0ther_bra1ned12 5 лет назад
I always loved how these older games looked.
@Cepp61
@Cepp61 5 лет назад
игры делала "от сердца " с любовью
@someguy8951
@someguy8951 4 года назад
Ikr sometimes when an old game is remastered for some reason I sometimes prefer their old graphics
@Juanknes
@Juanknes 4 года назад
They were very stylish. A lot of emphasis on level design and overall style.
@PeteOliva
@PeteOliva 4 года назад
The texture work really made the game what it was when the polygons were this simple. But Unreal's textures were just so well done.
@DyingCr0w
@DyingCr0w 4 года назад
This one of the things back in the day, games had charisma and charm. They did have a serious advantage tho, they had a lot of potential unexplored territory to cover. This was a leap compared to Quake and Doom, but there were other games exploring other kinds of gameplay with the introduction of newer technology, like C&C, Battlezone, Civilization, and a few years later Morrowind, just to mention a few. All this stuff was revolutionary back then, but all has been beaten to death nowadays. All games have left nowadays is charisma, charm, and the feeling that the team behind the game did pour sweat, blood, tears and joy into it, not just a paycheck, stupid game design decisions and spaghetti code with more bugs then a 200 year old attic. One example of a game so full of that is Witcher 3, that raised the bar so high (for me), that i seek nothing else but a really good story, memorable characters and a feeling of emptiness when it's over. But like everything else in life, some will be good, most will be frustrating or disappointing. Personally, i had my share of frustrating and disappointing. So many games having disastrous launches just because Steam is a thing, we're like guinea pigs dishing out money for something which is potentially a turd from some dudes learning how to do things and trying to make a quick buck. Or the big AAA titles trying to stuff loot boxes down our throats because reasons. Thing is, back in the day, Games were like Music. Studios or bands needed to have some serious talent to have their stuff published. Nowadays, any pile of steaming stinky shit has the potential to get out there and make money. Heck i could make a vomit simulator and publish it for $5 a pop. A lot of ppl would pay that for a good laugh.
@DreamwalkerFilms
@DreamwalkerFilms 3 года назад
Wow. That desktop capture at 4:35 has me in shock. It's like I'm really there in 1999 again.
@EvilSSP
@EvilSSP 5 лет назад
Never played Unreal but I spent a LOT of time playing Unreal Tournament.
@MilitaryHistoryVisualized
@MilitaryHistoryVisualized 6 лет назад
the times before steam, when one would borrow those games from friends to play them...
@jk9554
@jk9554 6 лет назад
"borrow" :p ahhh... good times.
@Xegethra
@Xegethra 6 лет назад
Yeah I'm quite glad that's over now....
@MrPoeGhost
@MrPoeGhost 6 лет назад
Shit, I _still_ borrow games from friends to play them. The wonders of having mostly console gamers for friends, lol.
@JejeSuRojajaja
@JejeSuRojajaja 6 лет назад
"DON'T COPY THAT FLOPPY"
@IronRAVENxvx
@IronRAVENxvx 6 лет назад
And suddenly I find one of my favorite RU-vid documentary makers. Hey, man!
@Peter-MH
@Peter-MH 5 лет назад
It still looks good, 20 years later! I remember being blown away by the graphics and the speed in this game. Online multiple was intense - can't believe that was the late 90's!
@Xelann
@Xelann 4 года назад
The soundtrack is amazing, truly feels like an alien world. I wish you touched more on the lore though.
@ioandragulescu6063
@ioandragulescu6063 5 лет назад
@9:33 THAT moment in 98, when I saw what an exterior can look like+the ambient sound and the music ... that memory still brings tears to my eyes :)
@RobVespa
@RobVespa Год назад
I remember when I first saw Unreal in person. It was almost a religious experience. It was hard to comprehend what you were seeing. It was so amazing. I'll never forget that experience. Thanks for revisiting it. This video brought back such good memories.
@uria3679
@uria3679 Год назад
Sadly it’s currently being treated the same way Jews were treated by the Third Reich
@NickYoung22
@NickYoung22 10 месяцев назад
The first game OST I ever cared about. In 2001 a neighbor had a “CD Burner”. He had multiple shiny discs with sharpie on them. He let me have a few becaus “he could just make more”. One was Godsmack, another was thief, and lastly Unreal. The sound of flightcastle on load still makes me smile. I never beat the game but I have bought it multiple times to replay including anthology. I spent many hours playing with Unreal tournament but most of my unreal time since 2001 has been listening to the soundtrack. Amazing birth of the most impactful engine ever
@con-fu3677
@con-fu3677 6 лет назад
That game’s intro still gives me goosebumps!
@kaiomfanfarraum
@kaiomfanfarraum 3 года назад
This was one of the most iconic games ever made in FPS genre. The soundtrack and the graphics together are both a masterpiece.
@gunship4720
@gunship4720 4 года назад
8:50 hell, even now if I were to play this game that would scare the crap out of me - I cant even think of how terrifying it would have been to witness this when it was new.
@RekzaFS
@RekzaFS Год назад
Dude funny story me and my cousin were playing this game in my parents living room back in 2000 when I was 7 and he was 10. This scene happened, and when all the lights were off my dad, who was also in the living room reading a newspaper, let out a MASSIVE sneeze and we jumped out of our seats. The sneeze aligned perfectly with this scene. Me and my cousin still talk/mention that moment occasionally.
@philscomputerlab
@philscomputerlab 6 лет назад
That was awesome, thank you! It really is a masterpiece. I still haven't beaten this game, started it many times, but never finished it :)
@ebbiesoup1862
@ebbiesoup1862 6 лет назад
#relatable
@espablo220
@espablo220 6 лет назад
Funny, I bought the game quite some time ago in Steam and yet, haven't finished yet. It's cool and all, but there's something in the gameplay that makes me question it in comparison to other games like Quake and Blood
@feiticeirafatale561
@feiticeirafatale561 6 лет назад
Maybe you could do Anniversary benchmark with all those graphics card from that time, up until of course, ultimate Unreal card - VooDoo 5 5500 :D With Glide, OpenGL and DirectX API`s.
@philscomputerlab
@philscomputerlab 6 лет назад
Coloso I believe I got up to the Terraniux levels, and just got lost. Beyond a certain level complexity it stops being fun for me :D But that's just how games were back in the day, a lot more challenging.
@philscomputerlab
@philscomputerlab 6 лет назад
Feiticeira Fatale On a real Retro PC I'd go with Glide hands down. A Voodoo 3 plays the game very nicely. On modern machines there are new engines supporting DX10 and whatnot, so I'd go with that. You can also use nGlide if you wish.
@theemeraldfalcon9184
@theemeraldfalcon9184 5 лет назад
"R.I.P. Quake II" Nvidia: How about no
@erwinsetyo1061
@erwinsetyo1061 5 лет назад
R.I.P Steam Valve : "Nope"
@theemeraldfalcon9184
@theemeraldfalcon9184 5 лет назад
RIP No no: yes
@pearljaime2
@pearljaime2 5 лет назад
Dat ray tracing
@700gsteak
@700gsteak 5 лет назад
90s gamer: Dat ass Todays gaming urinalist: no
@elksalmon84
@elksalmon84 4 года назад
And RIP Unreal. We will never see Unreal 3, just like Half Life 3.
@backslash_iii
@backslash_iii 2 года назад
My entire family enjoyed this game back in the day, and that's saying something as my brother and my mom were never really interested in PC games. It saw so much use that the CD became too scratched to read anymore, and we had to buy another copy of the game to continue playing. The graphics and sound design were mind-blowing at the time, and honestly still hold up today, easily looking better than even modern mobile games.
@backslash_iii
@backslash_iii 2 года назад
Also that waterfall killed me right after I left the ship for the first time. I was so distracted with awe taking in all the sights and sounds that I stumbled right off the cliff and splattered myself.
@Mythricia1988
@Mythricia1988 6 лет назад
Unreal was really the first time PC grabbed me, I was preoccupied with Amiga, C64 and NES up until that point. But a friend of mine had this, and wow, it was so impressive. I remember we found some cheat codes (because yeah, that's how it worked back then) that let you spawn creatures and enemies and stuff... And man, that was just the coolest thing. We would spawn ourselves into random single player maps, since many of them were truly huge and outdoors. Then we would spawn dozens of human Bot AI's as well as enemy creatures, and watch these massive cinematic (well, they looked cinematic to us at the time!) battles play out. Whoever decided that spawned entities like that would come bundled with a basic AI behavior was a genius! And the fact the AI was sophisticated enough to actually enter battle in an unpredictable state, on an unpredictable arena, just like that, and was smart enough to pick sides and do the intuitively "correct" thing was just so mindblowing. It even worked in the multiplayer levels - we would often spawn huge hordes of creatures in the arenas, and then enabled the bots and watch the gladiator-esque arena battle that ensued. The latter of course must have been quite a popular past-time, as Unreal Tournament would eventually add this "horde mode" game mode. I don't remember when it first appeared, but I do remember having a fantastic time playing this "horde survival" mode in Unreal Tournament 2k3/2k4, listening to the frankly excellent music in those games, on those beautiful maps, with modifiers (mutators) such as low-grav... All this, on summer weekend LAN parties with just 2-3 of my friends at our house.... Man that was a good time. Unreal! P.S. Oh and yeah the editor - I 100% blame the original Unreal shipping with the editor for getting me into game design. I didn't understand anything, and it's the least intuitive level editor ever created, but there was no alternative so of course you learned how to use it!
@eziomorte3380
@eziomorte3380 Месяц назад
The first time I loaded the game I was STUNNED. I couldnt believe my eyes. It was the time I realized that the 400$+ for the Voodoo2 12MB (i think that was the top tier, its been 25 years!) was worth it.
@PrimiusLovin
@PrimiusLovin 6 лет назад
I still wasn't a fan of FPS games in 1998, Doom and Quake were interesting but not my thing, but Unreal with its lush alien setting and moody atmosphere changed that. This was my 1st FPS game and it still holds a special place in my gaming memories.
@VoreAxalon
@VoreAxalon 5 лет назад
i still listen to the sound track in my car to this day;-)
@DaveMcAnulty
@DaveMcAnulty 3 года назад
One of my favorite mods was the "Dr Strangelove" one, the alt fire for the nuke allowed you to ride it. Once you got to your destination you were killed as well, but oh so fun!
@fcukugimmeausername
@fcukugimmeausername 6 лет назад
20 years later and I'm only now questioning why the flares blow up...
@Skippy19812
@Skippy19812 6 лет назад
Unreal is one of my favourite games of all time. The story is more complex than people give it credit for. On the surface you're just some faceless schlub marooned on an alien world, but as you explore and read the logs you find out that the native Nali think you're some kind of chosen messiah, sent by their lightning goddess to drive out the sky demons. Then you have the side story of the ISV Kran and the crew's encounters with the Skaarj, which is worth paying attention to on its own. Return to Na Pali was a fantastic expansion. The new Spinner enemies made my skin crawl, and the pack hunting, hit-and-run Rippers were a pain in the backside to deal with (stop running away FFS!)
@-1nterruption-960
@-1nterruption-960 2 года назад
Ah yes, The original Unreal. So many amazing and beautiful memories both in singleplayer and in online coop with that game. And to think now we have Unreal Engine 5
@PiroKUSS
@PiroKUSS 2 года назад
Yet no Unreal games that show off the engine for years. Sad.
@-1nterruption-960
@-1nterruption-960 2 года назад
@@PiroKUSS would be amazing if they brought the series justice with Unreal 3
@PiroKUSS
@PiroKUSS 2 года назад
@@-1nterruption-960 Yeah.
@-1nterruption-960
@-1nterruption-960 2 года назад
@@PiroKUSS Yeah
@acdcdave1387
@acdcdave1387 6 лет назад
I can't wait for you to do a video on the Unreal Tournament series...my all-time favorite deathmatch shooter
@destinationtropical2120
@destinationtropical2120 6 лет назад
Epic games is making a remake of the original.
@mvnkycheez
@mvnkycheez 6 лет назад
You mean Unreal Tournament 4? Or a remake of the ORIGINAL SP Unreal??? Because that would blow my fucking mind!!
@Ritokure
@Ritokure 6 лет назад
*[FACING WORLDS INTENSIFIES]*
@causetheplumstasteyum7848
@causetheplumstasteyum7848 6 лет назад
Yeah its already dead , UT has had its day and long gone sadly
@AKhellbindeR
@AKhellbindeR 5 лет назад
@@robertruge2916 Software like Fraps and Bandicam. You'd probably need the older versions tho
@GroupProjectsHQ
@GroupProjectsHQ 6 лет назад
Cant believe its been 20 years
@davidewhite69
@davidewhite69 4 года назад
I was so impressed with the 3d graphics I went out and bought a second Voodoo2 to run in SLI mode to get that extra couple of fps
@dragons_red
@dragons_red 3 года назад
Lol same
@Drinkabeerandplayagameofficial
I still never played the original Unreal, though Unreal Tournament was my teenage years. I’ll have to fix this
@burnstudios
@burnstudios 6 лет назад
The single player part of Unreal is one of the best games ever made. You need this!
@lcrazy8l
@lcrazy8l 6 лет назад
Never ran across the MonsterHunter Mod? It was basically Unreal content thrown into UT. ;)
@XenonG
@XenonG 6 лет назад
Which then became an official game mode named Invasion.
@RossenX
@RossenX 6 лет назад
You didn’t miss much. I remember as a kid i found the single player pretty dull. Multiplayer and Unreal tournament was where all the fun for me was.
@peterlamont647
@peterlamont647 6 лет назад
Single player campaign is tons of fun! The atmosphere in the game is absolutely great. I think this game has definitely aged well. I still remember that first moment stepping off the ship and seeing the waterfall. Man that was a great PC gaming moment I'll never forget. I was like, "WOOOW!" I had never seen anything like it in a video game before. Not even close. The music was perfect too.
@OlraTube
@OlraTube 5 лет назад
Awesome review - want to replay it again now. Much appreciated and hey, thanks for opening the expansion & reviewing that too!
@radium69
@radium69 4 года назад
I remember the game being 380mb. Blew my mind in the 90’s. I had it running on a Pentium MMX 233MHz with 32mb ram and a voodoo2 8mb. The moment the splash screen went away and it starter loading all those components was so exciting! And then... seeing everything come together with the music on... sends shivers down my spine, still does! It’s still mind boggling what little “power” we had back in the day and what awesome stuff you could run. Truly remarkable. Ohyeah, i still get a hard on from those “old” setup screens. Something about those simple and logical installers that are a joy to look at. Nostalgia goggles FTW. I also installed Hexen II and I LOVE when installers use music during installing. The experience and immersion is just something that can’t be replicated these days. (Also: Fallen Haven 2 and Heavy Gear used music during install) (Random thought: Does anyone remember the bone cracking sound when starting hexen?Such little things makes me a happy man) As a kid starting with dos games, wolf3d, skunny kart, wacky wheels, duke, hexen, heretic. All the way up to unreal was quite a sight to behold. Every year the improvements in hardware and software were amazing... Truly gratefull of those times. Keep up the good work.
@Shivaxi
@Shivaxi 6 лет назад
This is awesome, I'm glad I'm not the only one doing a 20 year anniversary video for my favorite game of all time! (mine comes out tomorrow =P) I love how you used the new 227 community patch but still ran the game in what looks like 640x480 and software rendering for that nostalgia factor haha, plus the oldweapons mutator for old effects and sounds, and I could tell is was 227 by a few things, the detail texture showing on the escape ship when coming out of the white fog/clouds of the planet during the end cutscene (detail textures on meshes never worked, and volumetric fog unfortunately makes it VERY visible by itself), the new font on the Return To Na Pali title from the intro cutscene that we changed, and the scout ship taking off at the beginning of RTNP having a crooked take off that wasn't in the original game and honestly I still don't know what causes this bug haha. (plus the hidden effects we enabled in 227 for the rocket launcher and grenade launcher, red grenade for the alt fire grenades that can be toggled, etc, all that wasn't in original release) oh and I'm sure there are some comments saying this already, but the Amplifier only actually worked on the Dispersion Pistol and ASMD xD. EDIT: The final boss battle for Return To Na Pali was a Warlord actually that burst up out of the floor in that one area of the map, but I remember this being bugged and can unfortunately be skipped entirely EDIT 2: WOO YOU CAN SEE MY RLCOOP SERVER IN THE BROWSER LIST!!! \o/
@Alignn
@Alignn 6 лет назад
Hey, thanks a ton for your work on the patch! I grew up around the right time to play Unreal but never got the chance to, so when I found it in my GoG library recently and gave it a shot I would've missed out on a great experience (not to mention a bit of a return to my childhood) without fan patches like yours fixing a bunch of issues like mouse acceleration.
@Shivaxi
@Shivaxi 6 лет назад
Alignn glad to hear that man!
@Adrien13Sanctioned
@Adrien13Sanctioned 6 лет назад
Hey I remember you and your rlcoop thingy, super neat, :D
@handlesarefeckinstupid
@handlesarefeckinstupid 4 года назад
I thought Unreal Tournament was even better. 30 of us having a Lan night once a month in a companies board room. It went on till 8am from the evening before. Great memories.
@Hellsfoul
@Hellsfoul Год назад
And now you cannot buy the game anymore online on GOG or Steam, because the online services were shut down. Unreal is mostly a single player game. Epic sucks! I saw your video and were exited to play it again....
@M-E-l6q
@M-E-l6q 4 года назад
This game was one of my defining childhood games. Not only was it a masterpiece of technology at the time but the intricate console commands within gave me an introduction into how games worked internally. It's rare to find a game that lets you peak under the hood enough that you begin to learn without even knowing it, and I credit it for my interest in computer technology and programming to this day.
@tithund
@tithund 6 лет назад
The razorgun alt-fire mode makes the launched razors follow your crosshair.
@DJAYPAZ
@DJAYPAZ 4 года назад
Great game. The alien world was so “unreal”! The soundscape was particularly good as was the haunting music.
@universeconsciouscitizensc592
@universeconsciouscitizensc592 4 года назад
I'm 63, but have been gaming since 1995, and I remember about the first third of Unreal vividly, but nothing after that. The Unreal Tournament series that followed was quite amazing to behold at the time. However, Half life changed all expectations, as did Half Life 2. In those early days, the game series that imprinted on me the most were Doom, Duke Nukem, Quack, Unreal, Half Life , Deux Ex, F.E.A.R., then Elder Scrolls Oblivion, which sort of turned me away from shooters (except Borderlands and S.T.A.L.K.E.R.!).
@lorenzozinna4700
@lorenzozinna4700 2 года назад
Quack lol
@alexghall407
@alexghall407 2 года назад
@@lorenzozinna4700 Is that the FPS where you play as a duck?
@macp988
@macp988 3 года назад
that intro music and castle still give me chills :D
@supermario8416
@supermario8416 2 года назад
Unreal = Crysis of the 90s
@Kryojenix
@Kryojenix 5 лет назад
4:26 - Redguard!!!' After a few months of weekend gameplay I finished Unreal. Then I was ready for a change of scene. I picked up swashbuckling piratey looking Redguard for $10 in the bargain bin at the department store ... now I'm an Elder Scrolls addict, alongside casual Unreal Engine dabbler!
@CarbyGuuGuu
@CarbyGuuGuu 6 лет назад
It's kinda sad that Epic has stopped giving updates to the new Unreal Tournament now that Fortnite is churning more money for them. But it's nice to look back at how it all began, paving the way for one of the most widely used game engines in the industry.
@evilzinabyssranger5695
@evilzinabyssranger5695 6 лет назад
I just Play the NEW UT like 2 times a week even against BOTS cause its REALLY GOOD! Even in Alpha. I Wish they get it to the END (to gold) so we can play a full version. You guys should try!
@camf33
@camf33 Год назад
Got a subscriber here, you brought me back to my roots! I officially switched from SNES to PC gaming in 1996, and trust me I believe when you said.. 'My PC can do this!" Seeing that beige plastic box from showing American Online, CD ROM encyclopedias, etc, on a 15inch CRT monitor to actual Gaming, perhaps it's one of the best experiences in gaming I have ever had. Good memories... Btw I love your PC game collection. You should do on Deadly Tide and Titanic AOT.
@hansolo631
@hansolo631 4 года назад
Anyone else feel like this game is kind of like a darker, earlier, more primitive Halo: Combat Evolved?
@despeinadormisterioso5741
@despeinadormisterioso5741 4 года назад
More like halo want to seem to unreal 1..
@darrendavenport3334
@darrendavenport3334 3 года назад
Halo sucks
@Kevin5279
@Kevin5279 3 года назад
If you've noticed the pre-xbox footage of Halo CE, it did indeed look a lot like unreal. Although it was 3rd person and had RPG like elements. Ultimately they went their own direction and the finished product was a lot different
@boiledelephant
@boiledelephant 3 года назад
Halo was a kind of 'Greatest Hits' mashup of all the most popular FPS trends and movie tropes to date when it launched, so once you start looking you see almost everything in its DNA. Its most obvious and indiscreet influence is James Cameron's film Aliens, but once you start digging into the cultural osmosis the list gets too long to handle.
@archiiebarrett
@archiiebarrett 5 лет назад
I'd play bot matches for days as a kid. Wow, the memories.
@nagash303
@nagash303 5 лет назад
me2 then i switched to quake 3 arena.
@Ometecuhtli
@Ometecuhtli 3 года назад
I believe those were programmed by the same guy who coded the ReaperBot.
@GrandDadGaming
@GrandDadGaming 4 года назад
>the skaarj introduction >the terraniux ending you nailed it, man, insta sub
@kuruptzZz
@kuruptzZz 3 года назад
Man, I had forgotten about this game. I just remembered the first time I stepped out of that spaceship. My jaw dropped cartoonishly, and I felt drool on my lap
@Zipzeolocke
@Zipzeolocke 6 лет назад
This whole game wall you have is a huge nostalgia trip for me! I owned Return to Castle Wolfenstein, Unreal Tournament, Turok 1 & 2, and Rainbow Six Rogue Spear
@Zipzeolocke
@Zipzeolocke 6 лет назад
I loved being able to look at the map before every mission and plot the courses for each team. I would try so hard multiple times to get perfect synchronization teamwork! Very addicting
@DinnerForkTongue
@DinnerForkTongue 6 лет назад
Zipzeolocke Then I hope you got to pick up Unreal for free at Steam or GOG 😃
@cominroitover80
@cominroitover80 6 лет назад
Rogue Spear was my shit. Great game.
@meronyach.
@meronyach. 4 года назад
Watching these videos in 144p resolution while downloading Blood makes this video even more nostalgic! Thanks for that video showing Blood off. It finally got ported on steam. So pumped to try it out!
@MrGhoulster
@MrGhoulster 6 лет назад
Ahhh Unreal. This is back when we could actually call ourselves the PC master race.
@kymrobinson7986
@kymrobinson7986 5 лет назад
The challenge of 1998 was whether your system could handle Unreal. In April of 1998 with a new Voodo 3dfx card ram and cpu ...I was ready
@moy_moy85
@moy_moy85 4 года назад
7:24 "I had never played an FPS with such a focus on environmental storytelling like this before. You're just thrust into this lonely but chaotic situation with no idea what went wrong and very little to go on but the written logs of crew members and level design to fill in the gaps." Uhhhh, that's literally System Shock.
@stepalex
@stepalex 9 месяцев назад
'Exiting Vortex Rikers' is still the biggest single leap in graphics compared to what was before in history
@lainwakura
@lainwakura 4 года назад
I absolutely fell in love with this game, as a kid, when I got to first play it, and it is STILL a game I play, today.
@gameshark528
@gameshark528 5 лет назад
I still remember when my pop gave me a copy to use on HIS machine (he would never let anyone touch it normally). It was an amazing experience, he even used to get ps1 cheats for me online when the internet was only dial up and print them out :)
@Xfactor7430
@Xfactor7430 3 года назад
ps1 game cheats.. How the actual fuck could I forget the neverending hunt for gamecheats.... I never cry.. My eyeballs are fucking sweating .. gamecheat hunting NOW there is some fucking awesome memories of father and son having some REAL quality time talking shit mano o mano.. Goddamit I miss my son. OD 2 yrs ago rip
@TewdPlays
@TewdPlays 4 года назад
Man the graphics are actually really impressive. Werid how I never played the original Unreal.
@neonsolace2748
@neonsolace2748 4 года назад
Damn i really want that guy's library
@SoundsofDecay
@SoundsofDecay 5 лет назад
I almost can't believe its been 21 years. I still vividly remember how this blew me away the first time.
@TheFartistic
@TheFartistic 5 лет назад
You're like that cool neighbor that had all the cool shit my parents couldn't afford to buy for me and you'd let me play with all of it whenever I'd come over but without all the other weird stuff happening. Your channel is special. Thank you.
@cianbroderick1900
@cianbroderick1900 Год назад
I just smell the father not present and the exceptionally discomforting mother
@TheFartistic
@TheFartistic Год назад
@@cianbroderick1900 nailed it 🤣🤣
@FlyingSurprise
@FlyingSurprise 6 лет назад
Such a classic! And not to forget: Deus Ex that used the same engine.
@DocDieg0
@DocDieg0 Год назад
Now Unreal is gone
@xansaibot3134
@xansaibot3134 4 месяца назад
And what we have instead? Kids-positive, fun, but nothing serious to talk about, Fortnite battleroyale!!!!!
@RekzaFS
@RekzaFS Год назад
Used to play this game with my dad when I was 5-6 years old with my dad sitting on his lap while he was controlling movement and I was pressing the enter button to shoot. Amazing memories. The OST, graphics and atmosphere are 10/10. The game falls of half way through tho being quite repetitive. This video is perfect in covering all that!
@mmamackela284
@mmamackela284 2 года назад
Y'know, I actually like how the protagonist sounds. He sounds.. Just so normal. I've always thought that no one talks like voice actors do. It's pretty refreshing.
@laletra5755
@laletra5755 5 лет назад
unreal made me into the game addict i am today
@gnardawgyt
@gnardawgyt 2 месяца назад
Just played the first main section of Unreal for the first time last month, absolutely brilliant game and holds up very well today in my opinion. Looking forward to playing Return to No Pali sometime in the future.
@cheappyv5156
@cheappyv5156 6 лет назад
Do you think today's Epic will even remember the 20th anniversary of the franchise that _made_ them? Probably too deep into Battle Royal to remember anything...
@3800S1
@3800S1 6 лет назад
They don't give a rats about the unreal series as evident to what they did to UT4
@CanIHasThisName
@CanIHasThisName 6 лет назад
If you look at Epic's sources of income, it is hardly Unreal that made them, it is the Unreal Engine. To this day, Unreal Engine is the most successful commercial engine in history. And going purely by facts, Gears of War series is much more successful than Unreal Series.
@luckyqualmi
@luckyqualmi 2 года назад
This game came with my new Diamond Monster Voodoo Banshee GPU and I played it with only the keyboard, since I wasn't used to a mouse back then. Great memories like the screams in the chambers underneath the arena.
@KristophM
@KristophM 3 года назад
I still can't believe how unreal this game looks to this day. 😉 It's definitely aged like fine wine.
@Momoka7
@Momoka7 6 лет назад
Haha, _that_ was a nice one. Your Joke @9:15 about being able to use a Flashlight *and* being able to hold a Weapon ... indeed you are not _Doomed_ to shuffle between the two. ;p BTW the Sideway mode for the Ripper was meant to change the way the blades Riccrocet ... not just to look cool. Say, _how_ can you use stuff(also what stuff can be used)from Return to Na Pali in Unreal Tournament? I use the OldSkool Mod for Unreal Tournament which lets you play the whole Campaign of Unreal and Return to Na Pali in Unreal Tournament ... but i never knew what content you get in UT.
@CocoaBeachLiving
@CocoaBeachLiving 8 месяцев назад
One of my all-time favorite games
@rustypadlock5129
@rustypadlock5129 5 лет назад
Pentium III 1000Mz processor, 1,5 GB hard drive, 180 MB RAM, a massive Nokia monitor, an US Robotics modem, Windows 98 and of course Unreal...
@FunkiestChickenlawl
@FunkiestChickenlawl 4 года назад
Very nice touch using a song from Alexander Brandon's "Mod Collection" album, his music has been a MONUMENTAL inspiration to me, and he shaped my childhood. Such a genius musician.
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