Hello MR Z i have some question about AutoCad Could u help me with it if u have some time ? i see that u are pretty good with the program on other vidios
I have some pretty weird behaviour when some headlights are attached to the pawn, i guess it calculates the lights velocity as the movement of the car and shoots it out of space, the same pawn without lights attached works fine. How would you tell it to ignore lights?
thank you so much for this video by any change would you be able to make a video on how to add sound to the blueprint when the player races over it like a speed boost sound and effect like the rush effect! can you please show how to implement this
Thank you for very nice good tutorials , can you make on next part of tutorials : wining end line, with 2 or 3 AI enemy cars racing with player car , and displaying the position on which position the player car in when game are on , for example the enemy cars first or second position and player car on 3rd position , so should we can see our player car position on 3rd position on game
It didnt work probably because i was using a pawn instead of a car or something but a used something else and it worked so im trying to get to work with a pawn
actually typing a negative value would throw your car backward but not slow it instead use "stop movement keep pathing" or "set Brake input" and set the value to something like 0.3 , play with the value till you get the right one