While godot community is on fire and Unity is in their redemption stage, Unreal is in their own bubble improving at a ridiculous pace. The roadmap, man. It's almost scary.
Wish they explaned more on how mega lights work, how are they so low on resources, whats the compromise? Anyway, since I use twinmotion and we still dont have nanite or ue level lumen, I doubt any of this will be seen there either..
Based on what I've heard, the megalights are probably not going to be all they're cracked up to be. As I understand it, lighting in UE is already notoriously expensive.
Any word on BMD decklink 8k pro compatibility on M1/2/3 for MBPro users or they (Apple vs Epic) still plan to keep annoying beef and making it more difficult for us.
I really need a rig that can run unreal engine and by run i mean run all the interactions in real time.. my current machine can only run lighter DCC apps.. watching 4rmZambia 🇿🇲..
Unreal Engine 5.1.1 keeps crashing on my RTX 3060 laptop. I hope the latest version of the game engine will be far more stable on low-end laptops like mine