I have been testing Unreal Engine 5 Early Access lately and have absolutely loved Nanite. Hats off to the people at Epic Games who have worked tirelessly to come up with such an amazing technology. Can't wait for the full version of Unreal Engine 5 to release next year.
In this video I explain the depths of how good Nanite is and how you can use it with Megascans and custom assets as well. Hope you like it :)
Nanite Documentation: docs.unrealengine.com/5.0/en-...
Discord: / discord
Patreon: / oneupgamedev
Website: www.anujpatwari.com/
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Engine Used: Unreal Engine 5 Early Access
Music: www.bensound.com - Dreams - Composer: Benjamin Tissot
Font: www.fontsquirrel.com/
Laptop Specifications
Manufacturer: Asus ROG
Model: Strix GL703GS SCAR Edition
Processor: Intel i7-8750H
GPU: Nvidia GeForce GTX 1070
RAM: 32 GB
Custom PC Specifications
Motherboard: Asus ROG Maximus VIII Ranger
Processor: Intel i7-6700K
GPU: Nvidia GeForce GTX 1070 Founders Edition
RAM: 32 GB
Monitor: BenQ 24 inch EW2440L
Mouse: Logitech G402 - amzn.to/370myd0
Headphones: SteelSeries Arctis 5 - amzn.to/3yaDvNB
Audio Equipment
Microphone: Fifine K669B Condenser Microphone - amzn.to/3y4weyW
Microphone Boom Arm: Wright WR 35 - amzn.to/3i8kjdX
Pop Filter: Maono AU-B00 Pop Filter - amzn.to/3i57Ojl
Chapters
00:00 Intro
00:52 What is Nanite?
02:11 Nanite in Unreal Engine with Megascans
07:34 Nanite in Unreal Engine with Custom Assets
10:32 Outro
24 июл 2024