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Unreal Engine 5 RPG Tutorial Series - #5: Player Stats - Health, Stamina and XP 

Gorka Games
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Hello guys, in this quick and simple tutorial we are going to continue with my UE5 RPG Tutorial Series in Unreal Engine 5! In today's episode we will begin to make the player stats, such as health, stamina and XP!
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24 фев 2023

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Комментарии : 309   
@GorkaGames
@GorkaGames Год назад
So some people have questioned if you need to follow the Git Repository video to advance in the series, and the answer is NO! It is completely optional, it's just to have more control over the project for the ones that want to maybe work in a team or want to have many backups etc.
@keizerderood6873
@keizerderood6873 Год назад
Are you going to put animals in a game. Please do it ❤
@GorkaGames
@GorkaGames Год назад
@@keizerderood6873 yes!
@muneebhero1159
@muneebhero1159 Год назад
Bro can you teach how to die when our health is empty
@GorkaGames
@GorkaGames Год назад
@@muneebhero1159 in some moments episode is out!
@muneebhero1159
@muneebhero1159 Год назад
Thanks gorka game I am very happy and I can't explain how happy I am that you respond my comment thanks that you are fulfilling my request Thnks 😊😊😊😊😊😊👍😊😊🙏😊
@paulshelkov7956
@paulshelkov7956 Год назад
31:45 This part didn't actually work, even on your screen. The Stamina bar still started at 70 (the value you set in the component on the ThirdPersonCharacter). You only changed the default value of the component, which was overriden. This actually masked for you a slightly bigger issue that I ran into. Setting the Initial Percent & Text on the 'Begin Play' of BPC_PlayerStats doesn't work, and will give you an error, because it is running it simultaneously with the 'Begin Play' of the ThirdPersonCharacter -- meaning, you can't get the 'HUD Widget' because it hasn't been created yet. You could put any amount of delay in the BPC_PlayerStats to get it to work, but a cleaner solution is to use a custom event. Simply create a custom event in BPC_PlayerStats setting the percent and the text, and call that event off the 'Begin Play' of the ThirdPersonCharacter. Hope this helps someone!
@canylmaz9730
@canylmaz9730 Год назад
Out of subject but i have a question about decrease health function. When i try to start decreasing health it just goes for -60 for no reason and this is happening on my first click. Why do you think this happens?
@HundredAcres
@HundredAcres Год назад
@@canylmaz9730 Hello Canlymaz. My initial thought would be to check the value of your decrease health function & your current health. Is your current health - the damage equal to -60? It could be something simple like the values you've chosen without realizing it.
@emirhanatlayan5958
@emirhanatlayan5958 Год назад
It helped me just when I was looking for a solution. Thanks man!
@beatzoid7
@beatzoid7 Год назад
Thank you so much!
@dawidziemba5069
@dawidziemba5069 Год назад
Thank you for this !!!
@PVPlifeline
@PVPlifeline Год назад
SOLUTION TO HEALTHBAR MISSING AT 22:35: When you Create a virable at 20:20 make sure it is the "WB_HUD" right to the name creation in the bottum leftcorner. I Myself experienced it called "Widget user HUD" or something like that then i created another variable on top of the wrong variable, this time it was called "WB_HUD" as it is in the video, i deleted the old variable and tried searching for the "Get Health Bar" as in 22:35. and it worked. Pin this, alot of comments missing this info. Just like me. :)
@papochkaboss
@papochkaboss 11 месяцев назад
Thanks 🤗
@H4x_Smoke
@H4x_Smoke 10 месяцев назад
Not all heroes wear capes, just saved my @ss🍻🍻
@thesnailking8658
@thesnailking8658 10 месяцев назад
I can’t even connect player character bp to the hud widget, the healthbar doesn’t come up in the blue print at all either.
@DmanGames
@DmanGames 10 месяцев назад
This worked
@arthurlabrador916
@arthurlabrador916 9 месяцев назад
Thanks
@hareinferno
@hareinferno 9 месяцев назад
Love the way you organize your content. It’s easy to understsand
@choco5947
@choco5947 Год назад
when i watch your videos thats the only time anything actually ever makes sense, i love this series so much and can't wait for the quest one!!
@alexjohnson1547
@alexjohnson1547 Год назад
This series is incredible. Thank you for all that you do!
@amina.gamedev
@amina.gamedev Год назад
Thank you very much for your work, you are amazing teacher! You explain very clearly and learning with you is a pleasure! Special thanks for the fact that you regularly add videos and we do not have to wait a long time for new episodes, this is worthy of respect!) We love you so much, please keep going!)❤
@smitteree
@smitteree Год назад
Thank you bro, Another great vid with good explanation. I'm so glad you cover the basic stuff that most tutorials skip.
@choco5947
@choco5947 Год назад
hey i've been watching nearly all ur unreal engine tutorials and wanted to say you're a saint and I want to thank you for providing these tutorials to us for free, especially to students and just casual learners, these tutorials helped me make so much progress in my RPG as a beginner and the future is bright thanks to you! thanks a lot gorka, keep making videos cus they help SO MANY people
@brunobaur
@brunobaur Год назад
True
@GorkaGames
@GorkaGames Год назад
thank you soo much!!! I really appreciate it and I'm glad that you find them useful!
@inspiredexpired9137
@inspiredexpired9137 2 месяца назад
Works fine. alot of blueprint action here. so pay attention or you will have to click back alot. it does in fact work!
@lodgical1234
@lodgical1234 Год назад
Love this series so much plus he is very clear in his directions
@GorkaGames
@GorkaGames Год назад
😄😄
@iovergard
@iovergard 7 месяцев назад
Hey you're videos are really helpful, thanks for making these! I really appreciate how quickly you get into practical things. One thing I wanted to point out though, you can simplify the add/subtract logic quite a bit if you use "Clamp" to keep the values in range. Also, it really helps to collapse all the HUD update logic into one function, and just call that, rather than copy-paste between different blueprints.
@tjarkoh.4037
@tjarkoh.4037 Год назад
Thank you for the effort you put in these videos, they help out a lot! But man your upload rate is insane, don't forget to also take some time for yourself and chill haha. We can wait bro :D
@GorkaGames
@GorkaGames Год назад
hahaha thank you so much!! yeah no worries! right now i am on my last days of vacation so I am taking advantage of it!
@tjarkoh.4037
@tjarkoh.4037 Год назад
@@GorkaGames Awesome, enjoy these last days then! 😁
@nothingspeaks
@nothingspeaks 8 месяцев назад
I love your videos ive been watching for a while i also love how organized you make everything XD
@ekekw930
@ekekw930 Год назад
Thanks for the help my guy. I love the little jokes and laughs, cracks me up too. I have a spanish co-worker and hearing you talk really reminds me of him, great guy!
@ryangraham2132
@ryangraham2132 Год назад
I love all these longer vids! You can pack in so much.
@GorkaGames
@GorkaGames Год назад
glad to hear that!
@OgLoc8934
@OgLoc8934 Год назад
Man this series is 🔥
@GorkaGames
@GorkaGames Год назад
thanks!!
@Judy_spidey
@Judy_spidey 27 дней назад
Thank you so much fr been following this series lately and it taught me lots of stuff thanks a lot for this hard work and helping people for FREE.
@Mbb2220
@Mbb2220 Год назад
This is great! Hope to see more of it soon!!!
@GorkaGames
@GorkaGames Год назад
😄😄
@user-qm5ul1jo5q
@user-qm5ul1jo5q 9 месяцев назад
Really love this episode thanks for your help
@HutchstarEnt
@HutchstarEnt 8 месяцев назад
great video :) porting my project to UE5 from UE 4 so decided to redo the hud this is very helpful.
@MikBurlak
@MikBurlak Год назад
Seems like "Basicly" is your favorite word)) Thanks, great lesson)
@jakejuan-ue4pg
@jakejuan-ue4pg Год назад
Thanks, bro. for this update. this is so exciting.
@GorkaGames
@GorkaGames Год назад
my pleasure!
@santhoshkumarb7
@santhoshkumarb7 Год назад
thank you for making this RPG Series i really need it
@GorkaGames
@GorkaGames Год назад
my pleasure!
@santhoshkumarb7
@santhoshkumarb7 Год назад
@@GorkaGames 🙂
@santhoshkumarb7
@santhoshkumarb7 Год назад
@@GorkaGames also i subscribed
@Llakar
@Llakar 6 месяцев назад
I am very impressed with all the good content you are putting out. I am learning a lot as I go. I look forward to watching all your other videos. I did notice a way to reduce some coding. Like you have the blueprint equivalent of "if (a) return true else return false". This can be simplified to "return a". Just throw away the if branch and return the boolean directly. Someone else already mentioned the clamp to keep a value inside a min/max. I just used the min function instead, but I think clamp may be better or a check to make sure health increase is always positive. Or have a function that just takes in a delta health and deals with positive/negative values.
@TheMetalProject
@TheMetalProject Год назад
ty good video. easy to follow and it works.
@SurreptitiousVignettes
@SurreptitiousVignettes Год назад
Amazing like always!!!!
@GorkaGames
@GorkaGames Год назад
thanks!!
@gsdcow
@gsdcow Год назад
this tutrial makes my project system so easy! this content is free i didnt trust! thx brooooooooo!
@Vyken27
@Vyken27 4 месяца назад
You did an amazing job with these tutorials. Very clear, easy to follow. I'm learning super fast ! Thanks !!! It hurt a little bit that you have multiple place with the same code to update the progress bar instead of calling a function but it's okay :D
@CRXricer
@CRXricer 7 месяцев назад
there are a few things to do better in this episode. first use the clamp (float) node, which makes dealing with min/max values much easier. Second: use the Create Binding buttons in the widget designer to auto assign Player values to textboxex/buttons/progressbars etc. Other than that, a very useful rescource for beginners!!
@roydash5657
@roydash5657 Год назад
I need this tutorial! You fantastic person
@GorkaGames
@GorkaGames Год назад
thank you!
@kjertan3202
@kjertan3202 Год назад
Hi, thx for your Content. Only 1 thing at 9:17 min you made current health into decrease stamina funktion. But it works good!
@stdeck7381
@stdeck7381 Год назад
I use unreal engine 5 and I love your tutorial just realy help me to my project
@ZaynNaz
@ZaynNaz Год назад
Great video!! 💪🏻
@GorkaGames
@GorkaGames Год назад
thank you!
@asgorathalpha8316
@asgorathalpha8316 Год назад
I feel like all of the player stats could be placed into a struct. Would make things a bit more clean. Also, for things like returning if the health or stamina is empty, you don't have to make a branch and then set the return values, just directly return the boolean value. Other than that, great tutorial.
@joshuamcmillan6390
@joshuamcmillan6390 8 месяцев назад
Same. I also just clamped the values to max values before setting them, so as to avoid the same kind of branching call that was also made for the boolean returns.
@matared_off
@matared_off Месяц назад
Great Explanation I think that extract the hud refresh could be a good point for improvement
@draicor
@draicor Год назад
Thank you so much gorka
@GorkaGames
@GorkaGames Год назад
my pleasure!
@RAVIOLIdS
@RAVIOLIdS Год назад
Thank you , you’re awesome keep it up
@GorkaGames
@GorkaGames Год назад
thanks!!
@RAVIOLIdS
@RAVIOLIdS Год назад
@@GorkaGames hey idk if it's much to ask but is there a way to make a character aim go stupid when it tired? or cold / low stamina idk if that's possible would be cool to see a video like that too, but I know im asking for a lot tho. Thanks for the content tho its super helpful
@jeremiahruiz9686
@jeremiahruiz9686 Год назад
man thank you so much
@nickprice6644
@nickprice6644 Год назад
Hi, thanks for these sessions. But this is the first time I've seen code to increase Max Health & Max Stamina! Nick
@Tanek_Woo
@Tanek_Woo 9 месяцев назад
Hi Gorka! Thank you for your tutorial and it helps a lot! Just for heads up If you already set the WB_HUD as the right variable as other comments said but still cannot find Get health & stamina Bar, you can try this: 1. Open the Widget BP WB_HUD and switch to Designer's Panel, it's on the upper right. 2. Then Click the health & stamina bar in the canvas,. 3. you will see there is a check box says " Is Variable " , it is on the upperest of the details panel, just enable it. Problem solved, have a try!👏
@leonardoriccio1519
@leonardoriccio1519 4 месяца назад
The problem is that, when you set the widget in the third person character you need to change the pin variable from USER WIDGET to WB HUD!
@dyniciousmubanga8245
@dyniciousmubanga8245 Год назад
Thanks man 😉
@frictiongamestudio7217
@frictiongamestudio7217 Год назад
hey man nice work these rpg tutorials are so much helpfull and in a future will you make a kill cam machenics were it shows the replay how to got kill will be great ^-^
@GorkaGames
@GorkaGames Год назад
thanks! that is a very cool feature. Well see how the combat goes!
@hun-alexander
@hun-alexander 9 месяцев назад
I think it would be a good option to combine the increase/decrease functions into one function using the "clamp" function.
@netherworld8196
@netherworld8196 6 месяцев назад
You should use the collapsed node function more often. Especially when you have a lot of blueprints. Helps to break it down more and you can organise your blueprints more.
@josephsnyder5713
@josephsnyder5713 8 месяцев назад
you could also clamp float instead of the branching double setting of a variable (better on hardware for how a computer thinks) i made 2 functions to handle to updating of the healthbar/text and the other staminabar/text, and had them called inside of the other functions. After begin play on the character i called the update functions so that no matter what your stats are when the character loads, the ui will match
@bastian.urra_
@bastian.urra_ Год назад
Gracias, explicas muy bien
@skelmirmorgul2377
@skelmirmorgul2377 Год назад
Suuuuuuper vid! Is there planned that the progress bar is get down and fill up more smoothly?
@dollggwp7948
@dollggwp7948 4 месяца назад
5to Cap Finalizado !!! Sin problemas !!! Muchas gracias !!!! !!!!
@JC-ex5ve
@JC-ex5ve Год назад
Thank you
@kshithijanand4410
@kshithijanand4410 Год назад
omg ur making rly long videos so much dedication
@GorkaGames
@GorkaGames Год назад
😄😄
@kalaskar123
@kalaskar123 Год назад
Video is and explanation is Nice😀 Next Enemy AI .....
@emrahcoban4488
@emrahcoban4488 7 месяцев назад
Thanks a lot for the effort, thinking that this is free is amazing. However, I had a lot of difficulties following you in this episode for the first time, especially with lack of explaining why you do certain things that way, like why did we divide currents with maxes? Again, thanks a lot!
@michaelgreibich2078
@michaelgreibich2078 9 месяцев назад
I think you could get a reference to the player by making an exposed object variable of the player character in the widget and passing a self reference during the widget creation
@kirillvlasov7747
@kirillvlasov7747 Год назад
Thank you man, you are great! How can i position it in my character Capsule component?
@kajun.waters
@kajun.waters 3 месяца назад
Dope vid bro thank you, quick question why does the stamina first decrease then increase when pressing the 1 key?
@joeanrachelmiller6529
@joeanrachelmiller6529 Год назад
You created a loop de loop in your code. The character reaches into the component for a calculation, then the component reaches into the character to reach into the widget to set the percent. You would need to have your functions in the component return the values, and then have the player character then send the returned info into the hud, instead of the component send to the hud. Player character reaches into the component for a calculation, hands the premade values to the widget. Eliminate the middle man codes. I also used pure functions to calculate the health and stamina percentages.
@Dogno94
@Dogno94 Год назад
i try to understand how u did it but i can't get it...mind blowing
@ParadoxISPower
@ParadoxISPower Год назад
Very Good Tutorial, quite possibly one of the best so far. I created Function's to update the hud, instead of copy pasting the same logic in three places for Health and Stamina, I have an Update Hud function for both, that divides current and Max, updates the progress bar and text, I then add the Update Hud function to the health and stamina functions instead of copy pasting the same logic.
@RH-of5cr
@RH-of5cr Год назад
Yeah one function can handle all the stat ups and downs
@mohitkushwah8614
@mohitkushwah8614 9 месяцев назад
Hey man, sorry to bother but I really want to learn how you did this update HUD function. sounds way more efficient. please let me know when you get time.
@biqbicle4982
@biqbicle4982 Год назад
hey ro love this course so far. one question i have is that are you gonna implement swimming in this course? if you arent please do, Even if its a simple mechanic
@namosunreal
@namosunreal Год назад
Thanks sir
@vishalshaji6382
@vishalshaji6382 Год назад
Hey so I have a question, can I combine Increase and decrease functions into one and call it Increase/decrease function and put all the values as positive or negative so i can increase for positive values passed and decrease for negative values passed. Is it gonna make my game slower or is there any negative effects ?
@projectgg6730
@projectgg6730 Год назад
do you have any good tutorials on adding controller support? I understand the input mapping system pretty well but im confused why i can't just plug in a controller to my pc and play? i bet it's a dumb setting im missing in unreal or something
@RSProduxx
@RSProduxx Год назад
and thanks again =)
@GorkaGames
@GorkaGames Год назад
my pleasure!!
@EmeraldStudioSweden
@EmeraldStudioSweden 2 месяца назад
For anyone doing this in UE 5.3: In Event Graph of BPC_Playerstats. When casting to BP_Thirdperson, make sure that the Object is Get Player Character and not Get Owner. Also, add a Delay of 0.2 sec after casting to BP_Thirdperson. If you use Get Owner you will get an "Accessed None"-error. It took me forever to figure out, enjoy the fix :)
@EG_studioproduction6696
@EG_studioproduction6696 Месяц назад
Bro ain’t going lie that’s the fix bc I’m on 5.1 an tried everything read your comment and i could literally hug you rn no diddy😂😂😭fr tho thank you 🙏 spent a few hr stumped 🤔
@EmeraldStudioSweden
@EmeraldStudioSweden Месяц назад
@@EG_studioproduction6696 Haha say no more man, you're welcome!🤣
@benkasinger1487
@benkasinger1487 4 месяца назад
Thank you for the videos. I have some software development experience in C#/Java and wanted to ask a question related to methods.(repeatable code chunks) is there a reason why you are adding the “update heath bar number” in multiple places vs adding a new function and calling the new function in your increase health, increase max health, etc?
@juliendewallers6374
@juliendewallers6374 Год назад
thx for your work !, but i can do it for multiplayer ? we need put in "Notity" ? th for advance
@StelznerGaming
@StelznerGaming 2 месяца назад
That click click ding thing for the sub reminder has to be the worse thing ever to happen to RU-vid... Besides that, love this series. Thank you.
@Сма_йлик
@Сма_йлик Год назад
@killerthepro756
@killerthepro756 Год назад
Great vid needed it but gotta ask you something can you make next video about an advanced blueprint tutorial cause i am at a point where I can't wait any longer or a more advanced ai than any ai you have shown to us or how to make a nuke using line traces and if none of them will be the next video what will it be an inventory system or what
@GorkaGames
@GorkaGames Год назад
the advanced inventory system will come right after the begin with the man mechanics of the combat system, so very soon you will get an advanced one!
@drakbak9107
@drakbak9107 5 месяцев назад
Solution to health/stamina bar exceeding limits: Just wanted to post a comment here saying his max health/stamina limiter doesn't work, instead find the "clamp (float)" function in unreal and that will prevent your current health from going beyond your maximum health (same with stamina). I just wanted to say though without his tutorials I would have never got my game as far as I did so an obligatory thank you to Gorka, these videos are priceless information that let poor bastards like myself make something worthwhile. So again thank you! P.S. I don't know if he fixes this issue in future videos yet, so forgive me if he talks about this in future demonstrations.
@maciejziokowski7628
@maciejziokowski7628 Год назад
Can I follow your tuts without any problems if I have implemented a lyra player character in the third person clean project? Odpowiedz
@GorkaGames
@GorkaGames Год назад
yes!
@omaralhaj9894
@omaralhaj9894 Год назад
Can you please do a tutorial about crafting menu
@justadude4218
@justadude4218 Год назад
My health bar is not showing like your did in 22:37 so i cant see it or find it in my list. I have it as a variable but it just don't show up. do you know the problem?
@TolisPiperas82
@TolisPiperas82 Год назад
In stats will be added strength and defense stat? And also lock on system in combat?
@TolisPiperas82
@TolisPiperas82 Год назад
I have a final question about your roadmap on rpg series. Will you add bow attacks in your char in the combat system?
@GorkaGames
@GorkaGames Год назад
yes!
@libraofdeath
@libraofdeath 6 месяцев назад
weird question, but i saw a tutorial previously that suggested instead of having an increase and decrease functions, to only have an increase function but use negative numbers when adding the values. i know this makes the code cleaner and has less functions, but would this pose any problems later in any way?
@MrPangahas
@MrPangahas 9 месяцев назад
can you make a tutorial bout segmented health bar.Basically you have multiple hp bars and if a bar isnt fully depleted it regenerates overtime
@TombShark
@TombShark Год назад
Can I use a structure to create a state system? Or is better to use another method?
@embo.mp3
@embo.mp3 Год назад
Great that helped me a lot! but i dont understand why the stamina bar is not made with a timeline to make it look dynamic
@GorkaGames
@GorkaGames Год назад
yes!! in the future we will make it lerp
@LegendOfCalvas
@LegendOfCalvas Год назад
How would we go about using this for multiple actors? (enemies)
@zimingpeng8418
@zimingpeng8418 Год назад
Thanks for Tutorials, i´m following them! it just.. maybe can you help me to sovle issues on my side? For Health Bar, i have done all sets. But it didn´t appear in my Viewport, even with your former tutorial. Except that, the action assasination couldn´t aimed at Dummy, it aimed at the air aroud Dummy. Last...not every times The jump works well, sometimes jumps sometimes runs in the air. i know, there are many issues. I find not solution for that, so turn to you.
@andrewfitch2166
@andrewfitch2166 Год назад
can you do some thing for a magic like a MP bar and spells
@rudrode8172
@rudrode8172 9 месяцев назад
@GorkaGames you can also set the default color of your comments to the color you prefer
@twintek1099
@twintek1099 7 месяцев назад
Is it possible for you to please add like a character customisation system tutorial? Rpg style.
@PhatNguyen-cu2bx
@PhatNguyen-cu2bx Год назад
Hi Gorka! I want to ask. Your video Setup an Unreal Engine 5 Project Git Reposity need required work in process “RPG tutorial series”?
@PhatNguyen-cu2bx
@PhatNguyen-cu2bx Год назад
Gorkaaaaaa, I want a answer please 🙏.
@GorkaGames
@GorkaGames Год назад
no no it is not required!! it is completely optional!!
@rugbyf0rlife
@rugbyf0rlife 11 месяцев назад
I don't have the "set text (text) widget at 29:00. Very frustrating, any solutions? Edit: I'm dumb, after 20 minutes I figured out I took the Health Bar, not the Health text, so it wasn't letting me call the change text function.
@Tommyboi7566
@Tommyboi7566 Год назад
Can you make a lighter system like sons of the forest to where if you click a button it will have you hold a lighter and it will light up around you
@GorkaGames
@GorkaGames Год назад
yeah absolutely, now in this series we will probably use a torch. But for another video yeah man
@Zachj1fo
@Zachj1fo 10 месяцев назад
Can someone please help. I have a problem where whenever I click the debug button to decrease my health the progress bar is automatically filled but the health text bar still depletes in 10 from 100 to 90 exc. So basically the progress bar doesn’t show that the health is depleting and instead stays full until it hits 0. Can someone please help?
@Morni_
@Morni_ Год назад
For some reason when i want to "get the healthbar" like you did at 22:39 i only can cast the Wb_healthbar. Its also set as an viriable. Some idea?
@kaylonvaughn9866
@kaylonvaughn9866 Год назад
@Behobey I am having this problem too what do you mean check the character blueprint ?
@anoplu
@anoplu Год назад
You solved the Problem?
@PVPlifeline
@PVPlifeline Год назад
SOLUTION TO HEALTHBAR MISSING AT 22:35: When you Create a virable at 20:20 make sure it is the "WB_HUD" right to the name creation in the bottum leftcorner. I Myself experienced it called "Widget user HUD" or something like that then i created another variable on top of the wrong variable i got the first time, that one was the called "WB_HUD" as it is in the video, i deleted the old variable and tried searching for the "Get Health Bar" as in 22:35.
@pottugd
@pottugd Год назад
You could just use *clamp* and not branches in the increase stamina and increase health.
@GorkaGames
@GorkaGames Год назад
thanks for the recomendation, you are totally right! I will experiment with it
@seansopata5121
@seansopata5121 5 месяцев назад
13:22 instead of using a branch to ensure you don't exceed the max health, just use a clamp node.
@benzyYT
@benzyYT Год назад
Can you make an Episode at the end, making the Design for the UIs? I have no idea how to design UIs in UE
@GorkaGames
@GorkaGames Год назад
yes very soon we will aply some cool ui design into these
@benzyYT
@benzyYT Год назад
@@GorkaGames You’re a lifesaver 💎🔥
@GabeGettinRich
@GabeGettinRich 6 месяцев назад
So a problem is there is no option to “cast to third person character” when invoking the functionality of the UI. Only options for game mode and game mode class.
@kurtrsps9353
@kurtrsps9353 Год назад
Hey, when I press play, the text in the health bar says "Text", then when I deduct health it goes into the corresponding numbers. How do I set it to start with the correct number?
@kurtrsps9353
@kurtrsps9353 Год назад
Nevermind! I fixed it haha
@stealthshadow51
@stealthshadow51 Год назад
I would really like another swimming tutorial with better features like snapping to water surface and being able to jump in the water and straight away start swimming instead of hitting the sea bed stuff like that. Hopefully you read this and hopefully you cover it in this series. I have tried contacting you through your discord to no prevail sadly but im really hoping that my wishes come true
@GorkaGames
@GorkaGames Год назад
absolutely! this rpg series will cover a swimming system too
@stealthshadow51
@stealthshadow51 Год назад
@GorkaGames thats brilliant will it cover the features i mentioned instead of a copy of your other swimming tutorial?
@muerrtee
@muerrtee Год назад
Nice what's next?? Combat??
@s-gamer-fq2sr
@s-gamer-fq2sr 4 месяца назад
HI @GorkaGames or anybody that can help am following the video and got stuck on the stamina as soon as i press the sprint button there a delay on the stamaina bar and if i let go of the sprint button the stamina goes down on its own plz help me
@NOF-Games
@NOF-Games Год назад
Please do a video on how to make a car cinematic in UE5
@ArsenicalX
@ArsenicalX 8 месяцев назад
At 25:40, this didn't work for me. The bar wasn't increasing at all and I'm not sure why. Any suggestions?
@Cjoudan
@Cjoudan 7 месяцев назад
did you find a fix for it?
@seanhomar5945
@seanhomar5945 2 месяца назад
Having similar issue. Ive followed the tutorial to the letter and now when i attempt to decrease my health bar to lead to character death my debug button litterally kills character without the bar moving! did you resolve this issue?
@Kost_ipato
@Kost_ipato Год назад
❤️❤️❤️
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