Тёмный

Unreal Engine Shooter Template - Command Allies - Follow Me and Halt (ALS  

CodeLikeMe
Подписаться 92 тыс.
Просмотров 944
50% 1

Project Files: / shootlikeme-unreal-eng... .
In this episode of unreal engine shooter project, I am going to continue with ally commands system we have been working on. Here, we will add a new command to toggle between fire at will and hold fire modes for allies.
As the name implies, when the fire at will is enabled, allies will open fire right away once they detect an enemy. On the other hand, they will not start attack when the hold fire command is issued to them. But there is an exception to this command. Even if the player has issued hold fire command, if one of the allies is compromised his location and if an enemy is attacking them, the compromised ally will start firing.
CodeLikeMe Third-Person shooter series: • Unreal engine TPS series
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
/ codelikeme
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
/ @codelikeme
Like my facebook page for more content : / gamedevelopersclub
Follow me on twitter : / codelikeme2
Follow me on reddit : / codelikeme
#CodeLikeMe #unrealengine #ue5 #indiegamedev

Опубликовано:

 

1 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 2   
@itsnotbloodborne1237
@itsnotbloodborne1237 2 часа назад
does your project file that we can buy include this behavior now? also- is this on the unreal engine marketplace as well? thanks!
@CodeLikeMe
@CodeLikeMe Час назад
Hi, yes I can share the project file with this behavior. Right now this is only available in my patreon. not in marketplace