I'm pretty happy with how this turned out!
I also tried a new workflow for this... and I'm pretty happy with it, I'll write the process in detail further down if anyone particularly wants to know.
This was a fun project to work on! It's the finished YCH of an auction I hosted ( • Untrust Us YCH meme au... ), and the buyer ended up being an animator I'd been following for yeeeears, since I went by KomicKake, I think. So working on this felt oddly nostalgic!
Go check them out! They've always had really smooth animation and deserve more attention.
Characters - @GlassLemonX
(I was going by the spelling on discord when I made the titlecard)
I plan to upload a preview for New Years Eve soon! It's no where near done, but just wanna prove I'm working on it and have more or less settled on an art direction.
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Instagram - / starcheopteryx
Patreon - / starcheopteryx
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Programs - Clip Studio Paint, Premiere Pro, After Effects
Basically for animation, the character animation was done in CSP with a small pixelated brush, then exported it out as a transparent video, then imported into premiere to edit the footage together.
I used the dynamic link with AE to smoothe the lineart using OLM Smoother (a free plugin). I also used the puppet tool for one small facial expression, and just the shape tool to make the star shape in the credits.
Back over to Premiere to finish the credits, before nesting the whole timeline and adding a vhs filter to it.
Maybe next time I'll try exporting the animation as an image sequence instead of a video, I hear that is a bit more efficient.
5 окт 2024