120 poisoning, taste ID 100 fencing, tactics 80 resist, parry, healing (drop parry for anatomy if focusing pvp) 40 magery Poison aspect, and a combination of dmg to poisoned creatures, poison dmg and melee aspect affect chance links
120 poison 120 taste ID 100 fencing 100 Tactics 80 healing 80 resist 80 parry (for PVM, if you just want to pvp can swap for anatomy) 40 magery (can teleport, stone wall, telekinesis and greater heal with scrolls)
120 poisoning, taste ID 100 Tactics, Fencing 80 resist, healing 80 parrying for PVM or 80 anatomy for PVP 40 magery (allows teleport, stone wall, g heal and telekinesis with scrolls)
@@HossBonaventure-CEO your video title is like he said... inaccurate.... you did not solo anyone really....do not claim 1v1 or solo when in fact there are other doing damage to your target...that is how we know you are either 12 or 30plus and still living in mom's basement.
Every single one of these fights started out with the reds trying to PK me first when they thought they had an unfair advantage. If they wanted fair fights they would be in a pvp event instead of PKing PVM characters in a dungeon. Also, Its a 50% hit chance on outlands. Missing hits is on the RNG, so its kind of an idiotic criticism to make. This is just an overall smooth-brained take. You must be one of the trash reds that died to PVM characters lmao. Stay mad, nerd
It's obvious hyperbole. I doubt anyone clicked on this video expecting me to fight literally every PK on UO Outlands, and if they did, that sounds like a personal problem
RU-vid has been recommending me Outlands videos recently for some reason, and they're all so depressing. Nonsense like this is why I quit playing Outlands and online UO in general after playing since 1997. Unless they are trammel only, all servers are dominated by people using tons of scripts/macros in programs like Razor. Meanwhile I have put over 1000 hours into Ruins & RIches since my departure from standard UO (a completely custom free ultima online sequel with dozens of different monster races to play, new skills, completely balanced for single player while allowing an online MMO-style server) without ever having to worry about this kind of garbage. The UO I loved to play is long dead, and now it's just an automated PVP macrofest where bored veterans spend their time stomping noobs who have a 0% chance to fight back. Instead, I'm doing the Ultima 5 quest to get the shards to defeat the Shadowlords on my ogre ninja who can land 500+ damage armor ignoring sneak criticals which is ten times more fun than hoping I won't get ganked before I can loot a measly 1000 gold on Outlands 😑 no UO PVP server I have ever played in the 23 years of my Ultima Online experience was anywhere near as horrific as Outlands, and that includes 2011 era In Por Ylem which was completely dominated by the GOON PK guild from SomethingAwful who would basically instakill anybody they saw who was not in their guild. At the time that was considered to be one of the most, if not THE most newbie unfriendly server in UO history, and I'd take that in a heartbeat over what I saw on Outlands.
There are 0 scripts used in this video and the reds are getting stomped. Many people often make the oppsosite complaint, that this server is too trammed out. Outlands isn't perfect but I don't really agree with these criticisms.
@@HossBonaventure-CEO I don't remember asking if you agreed with them either. White people always gotta have the last word when a POC is speaking huh? ffs
Very much disagree with these points. These kinds of experiences are exactly what makes the older style of UO and the Outlands shard stand out from the faceless sea of samey MMOs. There are more PvM coop hand-holding games than can be counted, but extremely few games where the human element can dramatically impact your experience at any second. Even when I'm just mining I find it immensely more interesting that I have to be looking over my shoulder and prepared for the unexpected rather than just numbing myself out on clicking.