A bard healer I run with is 92k with vistani, grace, debuff chest and mw. Can swap most of that stuff off for high il gear to hit 95k il, then swap it off once they're in the dungeon. Would be nice if they just updated vistani set or offered something better.
i almost quit the game when they nerfed the band of air to the ground. the grind was soo taxing, if anything they should have allowed you to further upgrade the ring to up to date ilvl or something like that. imo the game should be like that, grind your items and then upgrade them to updated ilvl....at least do that with companion gear, I wouldnt mind spending my greater shards on stuff like that!
I wonder if the achi name Terrible night to have a curse was influenced by Castlevania 2, every now and then it would turn to night and the game gave a message : What a horrible night to have a curse
Could have rereleased "Armor of the Nine hells" that was only available for paladin/fighter/barbie... As the meta achievement. A replacement for webhacker armor
This was taken out in Mod 6, wasn't it? It was an ancient Green Dragon called Chartilifax in Helm's Hold. It was a great dungeon run. That was when they took out most of the dungeons, and gutted what was left. Many, many chambers, galleries and crypts just blocked off with stone. New players in Helms Hold and Ebon Downs were literally begging for help, as the quest they were *JUST. GIVEN.* had no geographical target, but it was in their journal anyway. One guy, who obviously was not fluent in English, stood there with his friend and PMd me: _"Help we?"_ I almost shed a tear! That's what I despise about this company. They never wanted to give new and returning players a fun experience. They've always preferred to rip them off, trick them into spending cash on Zen, and then see them quit in disgust. They call it _Churn._ {:o:O:}
@@CrymsonKyng Sold to who? Craptrick were always owned by Perfect World Enterprises in China since _long_ before Mod 2 when I started in 2014. They were sold to gearbox quite recently. What was happening in Mod 6 that made that mod such a disaster? {:o:O:} Edit: PS They were _always_ money grubbing scammers.
@@ansfridaeyowulfsdottir8095 I’m sorry it was STO that started changing. But Neverwinter had some excellent mechanics and farming systems in place. Perhaps the biggest changes occurred just before they published to consoles. Like tge removal of the foundry
@@CrymsonKyng Oh, I never played STO. They also wasted millions on _"Magick: The Gathering"_ Sure, Neverwinter has good combat, but the marketing was always designed to rip people off, regardless of if it caused them to quit, because there's always another mug along in a minute. Trade Bars, for example. We could get Coal Wards and a Pack of Pres Wards. From the price, people thought it was a 5-pack of 10 Pres Wards, like you'd buy from AH. But it was just FIVE Pres wards! 3 Blood rubies for 1000 Zen, and they could not even refine two weapons to max rank with that. So many scams. {:o:O:} _(Edited for tyops)_
They could have painted the dragon mount green and give it as reward for achievements, since we are fighting a green dragon . It would have been very little effort. They put a mantle so instead we gain something , we lose other achievement cloak. Also when will it be an achievement rewards page in the collections? .
Not that I could run it, but I’d feel bad for other players if they 5x each side boss in Master and there was never a reward. (Except for the friends we made along the way) 😊
I am not really a fan of zone specific gear. There is already to much gear in the game (half pointless). coming up with a way to add features or upgrade existing gear to be more viable in a specific zone would be better.
agree with idea of some hidden/challenging stuff in dungeon with some long-grind reward. But totally disagree with thing being useful only for this specific dung: it's total waste of time designing some stuff which u need to grind-grind-grind this dung just to be able to ... use it is this same dung. It's just no sense. They'd better design gear with exact same IL through modules just some new bonuses or even same bonuses with another stats. And spend more time for dung challenges/mechanics, removing lags etc (new module coming still no mtic without lags :P)
Id bet the treasure guardians wont be anything special. Id bet its just the second boss with summoning two random guardians or random phases like in gzemnid with the trial bosses.