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Upcoming Tutorial - Cascaded Pools Using The Ocean Surface 

Zdravko Pavlov
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15 сен 2024

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Комментарии : 18   
@simonclatza
@simonclatza 8 дней назад
Very glad I found your channel, this is super helpful, thank you very much!
5 дней назад
awesome... very good tutorial
@srudra1480
@srudra1480 13 дней назад
Thank you for sharing your experience and knowledge with us, we learn lots of new ideas and methods from your tutorials sir.
@zdravkopavlov
@zdravkopavlov 13 дней назад
Thank you for saying this. I'm really glad that someone finds it useful :)
@srikumartata
@srikumartata 16 дней назад
Eagerly waiting for full tutorial, Awesome work and thanks a lot man.
@abbas_real
@abbas_real 16 дней назад
Cant wait, thanks again.
@RajeshTrasoju
@RajeshTrasoju 17 дней назад
Chaos Phoenix for 3ds Max: A Beginner to Pro Guide 1. Introduction to Chaos Phoenix Overview: Learn what Chaos Phoenix is, its applications, and how it integrates with 3ds Max. Installation & Setup: How to install Chaos Phoenix and set it up within 3ds Max. User Interface: Explore the Chaos Phoenix toolbar and understand its components. 2. Basic Concepts Fluid Simulation Basics: Understand what fluid simulation is and how Phoenix simulates liquids, fire, smoke, and more. Grid-Based Simulation: Learn about the grid system that Chaos Phoenix uses to simulate fluids. Sources and Emitters: Introduction to how sources and emitters work in Chaos Phoenix. 3. Creating Your First Simulation Simple Water Simulation: Create a basic water simulation using a simple object as an emitter. Simple Fire/Smoke Simulation: Set up a fire or smoke simulation, adjusting basic parameters to see the effects. Rendering: Learn how to render your first simulation using V-Ray. 4. Intermediate Techniques Modifiers and Forces: Learn to use modifiers and forces to influence your simulations. Particle Systems: Introduction to particle systems in Phoenix and how to use them for more detailed simulations. Advanced Liquid Simulations: Create more complex liquid simulations, such as ocean waves or waterfalls. 5. Advanced Simulation Techniques Fire & Smoke Simulations: Delve into more complex fire and smoke scenarios, including explosions and burning objects. Interaction with Objects: Learn how to make your simulations interact with other 3D objects. Optimization Tips: Techniques to optimize your simulations for faster rendering and better performance. 6. Special Effects and Rendering Foam and Splashes: Create realistic foam and splash effects for liquid simulations. Underwater Effects: Learn to create underwater environments and simulate bubbles, caustics, etc. Advanced Rendering Techniques: Dive deeper into rendering settings to achieve photorealistic results. 7. Project-Based Learning Creating a Complete Scene: Put everything you've learned together to create a fully simulated scene, such as a ship on the ocean, a burning house, or an exploding object. Post-Processing: Basic compositing and post-processing techniques for your rendered simulations. 8. Troubleshooting and Optimization Common Issues: Learn how to troubleshoot common problems, such as flickering, slow simulation times, and artifacts. Performance Tips: Advanced tips to optimize your simulations and renders without sacrificing quality. 9. Conclusion and Further Learning Summary of Key Concepts: Recap what you've learned throughout the tutorials. Next Steps: Resources for continuing your learning, including advanced courses, forums, and Chaos Phoenix documentation.
@zdravkopavlov
@zdravkopavlov 17 дней назад
Wow. Thanks! :) Yeah this is a lot of work, but might be worth it.
@mikegentile13
@mikegentile13 17 дней назад
Love this idea!
@ivanibanez1273
@ivanibanez1273 17 дней назад
😮
@srudra1480
@srudra1480 13 дней назад
Can we know your system configuration sir ?. If it's possible
@zdravkopavlov
@zdravkopavlov 13 дней назад
This is done on a i9-12900KF 3.19 GHz with 64 RAM. The GPU is RTX 2080.
@srudra1480
@srudra1480 13 дней назад
@@zdravkopavlov thankyou
@UnrealNabil
@UnrealNabil 17 дней назад
can i convert this to vat ?
@zdravkopavlov
@zdravkopavlov 17 дней назад
What’s vat?
@UnrealNabil
@UnrealNabil 17 дней назад
@@zdravkopavlov Vertex Animation Texture
@zdravkopavlov
@zdravkopavlov 17 дней назад
Ah… I don’t know. I don’t know anything about this.
@zdravkopavlov
@zdravkopavlov 17 дней назад
What input does it take to make it?
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