I always wonder why so many of these youtubers who do the "doing x to y minecraft version" always leave our alpha and beta, then I remember most of them probably started playing way after the 1.0.0 release and Beta ended in August 2011 and I'm way too old.
I still have my alpha and beta worlds. Oldest being from alpha 1.1.2_01. Apart from chunk boarders from new terrain changes nothing happens. Not sure why people think this would break worlds. It was a legit fear back then. People thought that they would lose their alpha saves when beta was first coming out. And the same was true when full release was announced. But once the releases came people found that their save loaded normally. Sure some versions did have bugs that broke things. Like the dumpster fire that was the 1.14 update. Hermitcraft nearly lost their season 6 world. but that's why making backups was and still is a good idea.
I'm actually doing that myself for a playthrough and I found out that there is no variance in ore types which means diamond veins generate the same way coal veins do
Upgrading a minecraft world isn't a big deal , however if you really wanna see some funky results you gotta change the world to the versions that changed the region file format , I believe it's 3 of them , alpha , anvil and mcregion (the current one) , if anyone knows best just correct me
I feel like if you suddenly weren't able to bring an old world into a newer version there would've been riots, at least past release 1.0 this kind of thing was expected to work
Bit late to this video, it being almost 2 years old, but I've been doing a similar concept to this but in the form of an actual long-term survival world. I complete a few goals for each version, depending on what the version added (1.0.0 was defeat the ender dragon, 1.2.1 was find a jungle biome and make a giant treehouse, etc.) along with abusing any useful glitches like melting ice to get water in the nether. I've been working on it for a bit over a year and I'm currently on 1.7.10 (I realised after 1.4.2 that I really should stop playing 1.x.0 versions and instead play 1.x.last versions) It is really cool to see how the world generation has changed, even within biomes, for example, the taiga changed from a cool biome to a snowy biome and back to a cool biome at which point the snowy taiga was added, causing there to be half-frozen taigas in my world, not to mention some 20-block-tall chunk borders. I really can't wait for 1.9, not even for the elytra but mostly just for shulkers and mending. Until 1.9, it really isn't worth it to get max enchantments on gear unless you have a villager breeder, and even then, it's rather tedious.
One person took their superflat world from ps4 edition, to bedrock on ps4, to bedrock on pc, to java, his world is still playable, this world will not break.
I mean, ethoslab has been playing in the same world since beta 1.8 for his lets play. He did have to start a new world when he upgraded to beta 1.8 though
I just got recommended this after randomly being recommended your laugh track video.... Your videos are really good and well edited! I'm genuinely surpirsed they don't have more views. But a combination of it being randomly being recommended, and your good quality, you'll take off in no time :D give me a shoutout when you hit 1milliion :P oh, and I subbed :D
I have an xbox 360 world as my pc world. It had major changes between xbox 360 and xbox One. I built my house on the border of the 360 map, but the xbox One version allowed me to build further. Then I upgraded to the bedrock version, that fucked my world up. It changed the bioms, the u derground it added caves and shit. Totally destroyed my underground tunneling area. Then I put that world on pc, my pc got a virus, I had to reset it, and lost my world. 😅 I still got back ups of it tho7gh on xbox 360, xbox One Edition, and the BEDrock version. But each one is different, with different bioms and different underground caves... I no longer play the game. But it's nice to go back and admire my progress through the versions.
i did this except with starting at infdev, and whenever a new tree type was added then some of the leaves on the oak trees at spawn would convert to the new tree type
i did not watch the video, but i belive the world should not break because every new version that changed something big had code to patch you old world to the new version/format.
Some people just prefer the old pvp. But I guess It's just the big change in how pvp works, the addition of shields, hit cooldowns, axes being more powerfull and stuff.