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i think having a 2nd controller guide would be cool now that clove is out their is way more 2 controller comp and most of the time they just smoked the same think because they don't know what to do
When you got 2 controller in your team, one of them need to take the lead and then the other one can have a quick look on the minimap and see where the smokes are and then take the relay by placing strategic smokes acordingly. Communication is the key to everything
This would be a good guide, however what it doesn't tell you is that the counter to smokes are flashes and there are a lot of flashing agents in valorant. Even a simple geko flash can give away space and positions for an aggressive push.
Yeah I don’t know about one ways and all that. Most people when they see a one way anymore they’re just gonna flash it and push or wait it out. And if you smoke too deep they’ll wait or rotate. So here lately I’ve changed up my game by smoking “badly” on the site. Encouraging contesting space and making the hit awkward for the attackers and creating off angles depending on which side of the smoke someone walks out from. It’s become my default for holding b main on ascent and holding a short on bind. If you place a smoke right by the tp you force the attackers to push all the way into lamps before they have any cover or line of sight. You can also block off the box and sit there partially behind the smoke making anyone walk through and not think to clear you because of the smoke. It creates absolute Chaos most of the time. Not to mention you can molly these smokes late and they’re usually already halfway into the site hit and now they’re split from each other. It’s the same concept as when cypher puts trips on site instead of in main.
this why clove get good win rate she can smoke and confidently push and still have more smoke after death it's suit aggressive playstyle really well as secondary entry frag
Or smoke deep occasionally on Ascent A to make em worry about wine even if you're only there once. I love to smoke deep a few times, then on the last one go wine, lol.
omg this is straight fax, people have so much misconception on proper smokes and its soooo easy to talk shit to unconventional smokes that have a situational value.
as a controller main in silver yes i can feel being the sheperd of dumb sheep who push my smokes even after several warnings (im talking to you reyna and jett instalocks in silver)
2:26 well not always at the edge if you a rat a more open smoke is better to *hold* not play in deeper smokes may help for extra control to move around in
I've been looking for this kind of information for so long - been struggling to kick my controller plays into the next gear after climbing from gold to diamond and this is insanely helpful. Great vid!
I just started playing like a week ago an i enjoy the controller tole alot aspeccuely clove cuz i fell like i can couth, entry and stay back and play with the team
i would love to do this Immortal program but i am from Brazil and have little to no money to invest in this, cause 1- 1 dolar = 5,14 reais (my local currency), 2- only my mom has a job and i have a sister (we both dont have a job, im underage), so not really a big focus to waste money in valorant. 3- i dont think my mom would like to spend so much into this, so, is there a way to get like, just one free session/person to help me in a short period? no need to guaranteed rr, no nothing, just one time help for me to see mistakes in my aim
yo, 3:40 could i get a second opinion? i hardly see this in any maps and i kinda disagree with the “bait” logic a deep smoke towards your own play site practically gives agents with dash even more space to play in the site making their entry harder to deal with compared to smoking deep into main the deeper smoke also kinda protects scan util such as dog or drone.
I always cringe at sentences like "even among players ranked as high as immortal", cuz immortal players fking suck let's be honest, it's so insane to me that players in the highest rank in the game besides top 500 are so awfully bad at such a simplified version of a tactical fps game.
@@MROZZ1K777 20sec vs 15sec smoke, instant 3 vs 2 smoke, stimmy makes drones faster and team, mollies and ult. Id say other smokes is only good with other smokes including cypher jett etc but solo brim #1
But his smokes don't recharge. Omen has blind which is pretty strong for team plays. Clove is above average on any map, it's essentially down to adaptability.@@JasperPlayz15
with brim u only have the rush option with oder u have the fake option u can cut noise and re hit a site too u can use lurk smoke and ou have smoke for post plant and deff u have smoke for retake, u can use site smoke without losing too much
Literally iron take.. bad smoke to bait enemy team🤡🤡🤡 on eco. Ur literally setting up their flash, u don’t hold on eco, u push mid 5 stack on ascent. Dumbest guide on yt period
So I did learn this: never smoke to early and to late, allwasy tell u teammate when a smoke or wall go down to get a better position. Try smoke so that u can shoot on the feet. Plis make a smoke guid to astra 🫸🫷♥️
If you are off site during an attacker's rush or only have a single teammate left sometimes its best to just drop a smoke on or next to them. This both helps them delay a push, gives them a place to hide and/or forces them to wait so you can arrive and trade.