bro, this happened to me once. I felt so stupid when my friend mentioned the pull sign right before the nuke hit. doesn't matter anyways the door was opened in the end
This is what I wish for terraria: 1. Pickaxe progression should ignore dungeon and jungle temple blocks but work on all other blocks normally. 2. For the dungeon and jungle temple, their respective bosses to enter the place must be beaten then the block becomes mine-able with any pickaxe including the copper version or weaker. 3. For the dungeon a 3 layer set of solid dungeon block at 0 depth (or different for drunk seeds) is placed to deny entrance that would require skeletron to mine the block and 3 block thickness prevent hoik across. Skeletron will drop the bone key on master mode and the dungeon guardian is removed from the game entirely. 4. Same for the jungle temple but now the door still remains there, but there is several layer lihzard brick wall in front of it and behind it to prevent hoik. The lihzard brick can be mined with even the weakest pickaxe so long plantera is defeated since plantera is the boss that drops the key.
However, to be able to purchase the Digging Molecart from the Zoologist requires 60% of your Bestiary (314 items) to be filled out... ...the maximum number of entries that are _available_ in a new pre-Hardmode world are *269,* making it impossible to get under conventional means.
@@ZeroGForce Also, I'd say the more impressive part isn't that it's before the pwnhammer, it's that not only does it bypass the "damage instead of mining it thing" in pre hardmode, it doesn't even need a hammer strong enough to break demon altars. It doesn't give you any hardmode ores, though.
My theory is that it is an act of great sin to hostilely tear down and utterly obliterate someone's locked door and/or chest with items in the terraria world. That is why the Terrarian is refraining from it
I wonder if a meteorite could break it, there used to be a trick where you could break temple brick with meteors by putting chests everywhere else on the world but where the temple is.
@@jhonnx2 thats the dungeon, those flying skulls are ‘dungeon guardians’ to prevent u going in early. To go in, beat skeletron, which is summoned through the ‘Curse’ option in the old man’s textbox
Wasn't expecting that someone is still using my old tactical nuke to make mass destruction Guess it's time to work on fixing some things and porting it to 1.4
You cannot break a chest with items by removing the items, as the chest will no longer be one with items. The same goes for unlocking the locked trmplr foot. edit: when your hand shits on keyboard
That’s the thing Bosses or even final bosses have health bars Temple door and chests don’t They are beings far beyond comprehension The key is like it’s heart
I definitely need to comment on something, today's video was incredible, I have no idea how you always have ideas and even less for daily video, the quality of the editing is 20/10 😳👌. The entire video can be considered as a piece of audiovisual art. Thank you for making videos like this
In old mobile you used to be able to break the looked door with the picksaw but it would respawn after a save quit and if you did it in multiplayer it would only work on your screen.
I was in pre hardmode, first time playing when this happened. I spawned the golem not knowing what I was doing and scared the loving crap out of me! Lesson well learned 🤣
One idea that has alway intrigued me is how biome mimics get their items. Personally I feel that when a key is inserted into the chest it transforms and absorbs the “Invincibility” of the chest and turns it into an item while infusing it with whatever souls are used, but i wonder if there is another explanation. Also this version would make sense considering all mimics can be defeated by the player because they have light and dark keys inside of them, allowing more concentrated chests to have an affinity to its souls but when hard mode enters into the world regular mimics get a equal balance of both. That’s why biome mimics have a specific variant but both are present and regular mimics are in “pure biomes” such as snow and the forest.
but, actually on older terraria version where just the jungle temple exist and no cultist after defeating the golem, you can actually destroy the door with a bomb even pre-plantera (on mobile don't know about pc ver.)
One time, I was putting swords in a chest (the ingredients for my zenith), and when I was only 1 sword away, a solar eclipse happened. After the eclipse, an abigals flower bloomed there. I took it down with a picksaw, and it broke my chest, and all the items in it were gone
ya so um about it being indestruible just use the universal collapse bomb. it took me 15 minutes for it to render the world as it just calming deleted half of my world ...it was a large world mind you. i couldnt even tell where the temple was
I love this video but what you should do is come back to that locked temple door with the black hole pickaxe and use that on the door. I heard it's pretty op. Nice video though loved it
IIRC, there is a mod that adds a “black hole pickaxe” to the game, which instantly deletes any tile you use it on, including tiles that are part of a locked JT door or a chest with an item in it
You see. Black holes swallow things. They do not break things. This means that the Hawking radiation by the black hole will not be able to affect the door and the door will be swallowed but not broken.