@@sluggknight7130 no he’s not. The wall takes more skill then it seems and hitting his attacks isn’t that easy and even when they do hit they don’t do insane damage, you can’t even auto-aim unless the opponent is standing still. Not to mention dealing with assassins in the current meta isn’t as easy as placing a wall cause of hitting it right with Edgar’s, and they can just walk around. Bouncing off walls doesn’t even take as much skill as people claim, (it does take a bit tho) Rico isn’t that hard.
And this is why i always use coiled snake. It's like removing some restrictions like the downtime for you to go after killing a target feels so smooth.
I’m a really big ash guy, and I literally main Stu. Sweaty brawlers have always been really fun to me because playing easy brawlers kind of doesn’t have that level of intensity that I want.
Average Ash gameplay. 1. Sneak up on a lonely enemy, 2. Charge up your rage on them. 3.Use your Super to keep your rage full. 4. Put pressure on the enemies. 5. Win.
That doesn't mean he isn't sweaty people don't play him because he's bad. Im a mortis main and i haven't touched him since hypercharges came because he's not good with the new meta
Honestly this is a good list, I really don't know any other brawlers that could be added. Possibly bo or dyna cuz you have to land the stun and lead your shots. (I forgot if you had dyna in the list or bo but I feel like they are really sweaty brawlers that you can't play brain dead with)
To answer you question it would be quite easy to nerf angelo: 1) nerf his movement speed to fast from very fast( if you want to be fast you have his other star power), 2) nerf his super charge rate he gets super from like 2 shots which is crazy bcs his super is crazy good and 3) I would incorporate hank mechanic to his basic attack and what I mean about that is his attack should just stop charging after certain amount of time has passed like it is with hanks mechanic that way you can punish him for a few seconds when he charges his attack for too long. That way he would still be strong but counterable to a degree and less annoying for sure.
That's some really good nerfs, but i feel like they would make Angelo a really bad brawler TLDR: 1 - Movement Speed | Very Fast ---> Fast 2 - Super Charge Rate | 2 Full Attacks ---> 5 Full Attacks (or maybe less / more) 3 - Make it so if he keeps his attack loaded for too long, it stops, like Hank
One more thing about ash, his super is basically a good trade against other brawler's supers! If you time it right and place them at an angle, you can catch off guard shelly, otis, buzz, fang and more who would destroy you with their supers but with this the tables turn in their favour
For colt I recommend the other build because u turn more agro and your chances of dying against assassins but u need to learn how to hit your shots. Like an enemy is hiding behind a wall u silver bullet and finish ‘em with 2 basics
As a gold three surge saying that surge is hard is a crime ive been able to push him to his title without any other of my brawlers being in gold mastery😂😂😂
Meg would be considered sweaty, i know if in Meg form u just spam, but still sweaty as you're isntantly dead after Rob dies and if you dont have the shield starpower, instant death. Ruffs is abit sweaty, maybe Frank too, Frank is hard to play and easy to kill. Nani is sweaty, you have to be precise and accurate. Saying surge is sweaty is like robbing s a bank.
As Max main, she is high skill, but her hypercharge makes it so easy to score (as long as the enemy team doesn’t have like a brawler that Stuns/knocks back). All you have to do is get the ball and walk in the goal. If somehow you die, your teammates also have speed so they can do it for you