*Thanks for watching.* Timecodes for skipping the video and software links are in the description *All OpenToonz tutorials:* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-saDNGVj46Xc.html
Thanks for the video! I was wondering, how did you cover up the joint in the arm holding up the weight? It looks like you have some kind of patch covering up the elbow joint, but I can't find out how that works. Would you like to explain?
Hi. I covered this in the previous week's video. Here's a link to it, in the full playlist. Enjoy: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QVqybq68K4k.html
I've not made animation for games, but you'll likely want turn on pencil mode on the brush, so you don't draw with anti aliasing. And you'll choose your canvas size to match the characters.
@@DarrenTAnims drive.google.com/file/d/1qr0d5FMxjFbVJUkMb0eWEvK0b62J6cp7/view?usp=drivesdk Itu videonya saya simpan di drive soalnya kalo diketik bingung jadi saya rekam saja tolong kasih solusinya gimana🙏🏻
Itu tampak normal bagi saya. Saya tidak melihat ada yang salah dengan hal itu. Lengan kanan karakter Anda tampak lebih sejajar, sehingga Anda tidak dapat melihat penggabungannya dengan mudah. Ini adalah sesuatu yang sulit untuk dilakukan. Dibutuhkan banyak latihan untuk menyelaraskannya. Secara pribadi, cara terbaik yang saya temukan untuk melakukannya adalah dengan memindahkan titik tengah ke siku, sehingga siku selalu sejajar dengan tepat.
@@chriseatsgood2819 Glad you found it. It's an easy mistake to make. And one that we'd all avoid if the vertices were numbered correctly. It's a shame they're shown off by 1.
@@DarrenTAnims like we make a character and make T pose of it by bone tool if we move bones and again we want T pose so can we do it without adjusting bones
@@amitmishra6904 if its for the same character, you can save the character as a sub xsheet and reload that into other scenes. If it's just the pose, you can't really save that on its own, but if you save the character as a sub xsheet, you can import it and replace the drawings, keeping the pose.
@@DarrenTAnims cool I got this thanx for the, help last question how can we make comic style animation like i want to put dialogue box instead of voice over for every dialogue the character speaks , please its last help