I hate to see such raids castles in pvp have turned into multi-level honeycombs with stairs at the end of each floor and deceptive places Imagine that you are playing solo
Is lightning curtain good without the shield jewel or not even worth bothering with if you don't have that jewel? Also who in the parry is providing the sustain? Or looks like u guys jus healed of all the damage throughout the raid
I saw another players video where they showed that in 1.0 the pillar is now indestructible if it is connected to a wall or doorway (just like how the stairs are indestructible) but when you start the raid here it looks like you are hitting the pillar at the corner of the stairs to initiate the raid timer. I'm playing on a weekend only raiding server so if someone could clarify this it would be greatly appreciated :) Does a connected pillar have a hit box to a golem or explosive? Yes or no.
it is indestructible if it's connected ONLY on empty door frames. if it's in anyway connected to a door or a wall, that connected wall/door will take damage from golems when the pillar is hit.
I loved the idea of raids in this game, fighting inside cool looking unique castles, but all it ends up being is these annoying mazes of doors. So lame
there's around 10% chance to get orange if you buy purple. you can also just keep farming rifts or kill shard bosses over and over until they drop orange.
Tonns of res are used just for pushing walls for half an hour and zero loot. Stupid sht. You play bloodrage/aegis for hour fighting for nothing 4vsAll or pushing honeycombs for nothing. And stairs exploit is called 'castle design'. Total bs.