That damage nerf on Argus' second skill is straight up murder for his early game. If the devs really want him to rely on his basic attacks even more, then they should buff his physical attack as compensation.
The buff Argus received: increase ATK by 1 point The nerf Argus received: removed his ability to recall to base and (-)10% battery life for every death
Argus should focus more on his basic attacks, so we nerfed his skill damages + his passive energy gain per second while not compensating for it in other aspects, thanks moonton 🙏
Argus is one of the heroes with the best wr overall and y'all complain, he can kill an entire team in late game by himself. I hope the revamp his last skill so y'all got something to rightfully complain 'cause y'all want MORE damage, ridiculous.
@@ChristianJaramillo10 i dont have a problem with nerfing his skill damage, but not when they also nerf his base physical attack + his growth, his 2nd skill was also his best wave clearing ability so now he gets nerfed on that as well, his reavamp overall forces him to go full crit, which isnt going to be much until he gets like 5 items, good luck not falling behind in farm, also his ult cooldown increase to 55 seconds means he needs fleeting time in late game because 100% you will activate his 2nd phase in that stage of the game every time you use it, limiting the attack items that you can go for overall, not to mention that crit build has awful attack speed on him, so corrosion scythe is also necessary, but then that leaves no room for BoD, making his overall damage mediocre if it isnt for his passive, you only shine when you activate your ult to get continous passives.
@@abduallahadel6605 ok I so get that he's a late game hero, he needs to farm a lot, but guys, don't wait for more damage tho just ask for Moonton to balance him, make him playable but not make him so strong you can request in the game
@@ChristianJaramillo10 we will see when he gets on official server, if he turns out to be good then no complains, if he is worse then he will get the vexana treatment when her revamp got released to original server
man he's got a lot of damage and that ult is broken I hope they revamp his ultimate so y'all can rightfully complain 'cause you're crazy if you want more damage.
@@ChristianJaramillo10 Nah man... It's not about dmg. I understand what you mean. But at least they should stop nerfing him for a while. Now that his skill 2 barely do any dmg now:')
argus is one of those heroes who can break the game first he takes barely any skill to play and second his ult is broken giving argus more damage is like giving fanny immunity while flying it breaks the game and it closes skill gap , the game does not want a low skill player to win against someone that learned a hero and master it you take ages to learn fanny and get one shotted by saber it wastes your effort of learning that hero
@@ChristianJaramillo10 They reduced the delay when she hit an enemy with her second skill. And her first skill will also hit faster. Meaning Guinevere's now have faster animations and less delays on her skill sets
@@LRSGamingYT ohhhh I see do you think she'll be back to meta? I hope so they should also revert the airborne a bit, at least 8 seconds 🥺 they're giving back .2s to Julian and Yu Zhong tho
@@ChristianJaramillo10 Seems like the longer jump distance of her second skill wasn't enough to compensate the reduced airborne duration. That's why they gave her these buffs. I still think she'll still be in the situational category like in the past, but I'm not sure.
@@LRSGamingYT yes, a buff is a buff, but they need to buff her more tho, like not make her ult dependent, or giving her actual defense, they never buff her defense we have to keep asking them for more buffs, I've been doing it!
I can't understand, I can't understand why Moonton doesn't create a hero with magic resistance or why they don't buff magic defenses. Also, why does Moonton keep adding mages? We want magic defenses buffed! And also, we need heroes that defend against magic. Also, the magicdamage is not low; the difference between physical damage and magic damage is 3 heroes. However, magic defenses have become weak and cannot withstand. We are waiting with great patience for stronger magic defenses, just like what happened with Athena's Shield, the Radiant Armor, and Oracle. Also, we have been waiting for a year, two years, three years, and now four years without buffing magic defenses. Is this what you call balance?
@@sweetending4245 hahaha The issue is that you say they are countering magic, but they are murderers. I was going to agree with you, but that’s not true. Secondly, how are they able to clear the path so quickly? Also, I'm talking about all magical damage. So, okay, Lunox faces difficulty-no Harith, no Gusion, no Kadita, no Selena, no Cecilion. And also, there are tanks with magic resistance, which isn't fair. Gatotkaca is tanked against physical damage, and Grock too. Additionally, in game formations, there’s something called balance. I see the enemy team playing with 3 magic users and 2 physical damage dealers."
@@n1ck3f I understand that, but these are the only assasins they keep visible every meta. I literally always get insulted when I pick natalia. I wish they give other assasins a chance to shine without nerf streak
Bro we been asking for his buff for a while and now he is ready again. On the side note badang buff ain't bad now. Argus nerd bad and I hope they fix sun too.
They didn't revert lunox and sun adjustments must be the biggest crime this update. Especially for lunox no revert but nerf! And they revamped her for no reason. i fought her she is sitll pain to deal with especially when your team has no one to burst her down
They did revert badang, his passive stun pock is back. And he didn't loose the buffs he got previous patch. Only nerf he has is the item effect nerf on ult, otherwise its a great buff.
Why don't devs simply make argus the next Karrie? Just simply make argus' passive (after 5 basic attacks) deal 5 (+1% of extra physical attack)% of the target's total HP true damage to the target. He really struggles against tanky enemies. I mean without his ult, argus is useless, so why not make that 4 seconds (his ult duration) worth it? This adjustment will make argus a meta pick, a meta hero and he'll definitely be picked in MPLs and M world Championship tournaments, I believe. And no, he won't be too broken/overpowered after this adjustment since he already has lots of counters. Tanks like akai, franco, tigreal (if used right) can be good counters to him, and also assassins with high mobility, such as nolen, natalia, gusion. Please devs, make argus' passive deal true damage based on the target's hp, he deserves it.
@@Snowy_Orien nah, his passive already has 40% penetration. If his problem is that he struggle against cc, then a 50% resilience during ult would be good.
Nah cecilion nereds a fking nerf since new wishing lantern gives now +400 mana and cdr . He's less reliable on Cod and he can deal tons of Dmg with just this item
@@ZiiRasuluckily this nerf isn't really a big deal but I guess they will go for further changes if she's on the spotlight both in rank and professional scene
I think this nerf is significant because right now Alice players can opt for lower mana builds and even upgrade their ultimate while still having just enough mana for fighting. It’s also a damage nerf since she also gets a decent amount of damage on her second skill from the mana growth
Okay. We got Argus's nerf before GTA 6. His buff didn't even release in original server. Players didn't even enjoy playing buff Argus. Moonton has a big brain
Bruh moonton literally can't just leave argus alone 😂😂😂skill 2 nerf is unnecessary they already nerf his healing in ultimate form .. Just cancel this update for him and make his ultimate 5 sec again and immune to cc simple as that
Just makes him like on original and also revert the passive secret nerf when they try to adjust it then make his ult immune for only one cc, then it all set. Or they can just make his other skill have faster CD.
the amount of people complaining abt lunox revamp yet they still not reverting, im not a lunox user but wheres the promising "we will start listening to players' feedback"
After they Buff Heroes, they nerf them, if it's still too good they indirectly kill them. If hero is dead, they rework them. Yet after rework and still so good, they nerf them. Then when they released new hero, they make them too good. Then she gonna welcome them to that abyss we just talking about. That's why I back on Warcraft III DoTA.
*TIME TO COMPLAIN WE SHALL NOT GIVE UP ON THE GLORIOUS BANGER STOP SAYING HE'S OP AFTER EVERY REVAMP HE NEEDS IT TO THOSE KEEP SAYING HE'S OP AFTER HIS REVAMP I DEMAND TO STOP HE NEEDS IT THE BANGEST BUFF*
Jokes aside wtf moonton? Argus nerf was really a big impact on his Staus these developers are hella murdering him every single time he got a buff montoon cant just leave the guy alone these chinese developers don't even know whay they are doing anymore Respect to my boy argus
there's clear line between usable hero, broken hero, and trash hero. we have 120+ heroes, so it's totally normal that some heroes have low pick rate, even tho they're actually usable. and crying when you have hard times when playing your favs won't change anything.
Argus got nerfed again huh? Let's be honest I mostly don't care about his damage from skills since I barely notice about it and he uses his basic attack as his main offense, but his passive would be the problem
The problem is 2nd skill dude. He can't clear faster also his 2nd skill is too long for literally nothing. Remember again he is EXPlaner not jungler. And now with this adjustment and also the buff on other EXPlaner making Argus more and more weak.
@@bintangmaulana2469 yeah, inscreasing the bonus dmg would solve the problem. Also, the passive bug is still there and the curse effect on creeps does nothing since they removed the 200% energy from his basic attacks on curse targets
The problem is, usually EXP laners aren't that item-dependent (e.g. Cici, Hylos, Edith, Barats, Chou, Arlott, Gloo, Terizla, Ruby and Gatot) and item-dependent EXP laners like Argus is currently on a awkward situation whether he should be used on EXP lane or gold since the assassin META favors tanky and non-item dependent EXP laners
This shows how stupid those developer right now in moonton like wtf argus isn't meta and has low pick rate and still getting nerf. These Chinese developers can't open their eyes widely and see who's the to be nerf and buff.
Monton m*******k, why ruby nerf, Ruby is very weak because her passive was nerfed, even thick heroes have a hard time fighting her, especially now the meta is that the exp heroes are getting thicker like Gatotkaca, Hylos and also other thick heroes too
Wtf all skill of argus nerf what about yu zhong and phoveus they are balance revamp argus revamp is trash all big nerf you can delete that hero moonton😢😢
"He should focus more on wielding the meteoric sword" *Proceeds to revert the passive malice energy gain* let that sink in for a moment... and dont forget that his passive does NOT ignore 40% of your defense
@@Chel-ix9ih lmao.. wall spam is not effective as before Nowadays see will run out of mana in just some wall spam and u can avoid staying near the wall.