I really like that you videos are never negative. You never call a unit useless and always point out their potential uses, even for units that aren't really too powerful on their own.
I have always sucked but I’m trying to get better and understand the strategy more. I’m understanding that low tier units have their roles and should be used as such. While many low tier units don’t have use mid-late game they definitely are useful early game when used correctly
Still waiting on Nanu's Sartosa mod to make it to WH3; it gives Sartosa tons of lore-friendly options for army composition and magic, and gives you a real reason to play with Aranessa on the big map.
Currently in immortal empires, 1 vampire count terrorgheist can kill 1 colossus without charging but 1 depth guard can kill the terrorgheist 🤔😳 the vampire coast unit roster doom stacks pretty tight
I played Vcoast when they first got released then didn't touch them again, god damn do i regret ignoring them for so long. Having an absolute blast with luthor harkon, a couple of mortars and queen bess turns absolutely everything into paste
Small mistake, in the hero skill overview when you were talking about the gunnery wright you had the mourngul haunter unit card up instead of the right one.
in warhammer 2 I only played count noctilus spamming necrofex collossi and nothing but them building pirate coves everywhere and not taking any settlements at all being #1 strongest country in the world with just 1 settlement classic wanna do that again sometime
I remember feeling the Vampire Coast wasn't really for me until I first played their campaign in TW:W2 but they're a whole lot of fun. Would highly recommend!
I have encountered that in IE effects of shipbuilding like upkeep reduction and corruption spread don't work on 4 legendary admirals. Also not like in ME you need the Lords to be active or their bonuses from being in council don't work (this is good though).
... good? the shipbuilding generals dont take attrition from having no settlements if i remember from game 2, but the normal ones do.and i think atrition can kill your army completely in this game, so it kinda sucks that those characters need to be on the map.
I tried to jump into a co-op campaign as Luthor in IE (first time playing Vampire Coast) and I have to say it is HARD. It may be that I simply don't understand the roster (or gunpowder armies. I'm too used to elves & bows) but I am very much struggling to play the Vampirates.
Nah man, I got the DLC for the Vampire Coast 2 months ago and I realized THEY SUCK. They have a lot of issues, due to the physics of Warhammer. Sieges are bad for them, except you go for a ton of mortars WHICH limits you outside of any siege battle. Their units lack armor, are very slow, have very low leadership and the rooster of the units themselves is pretty ... mediocore. There is nothing that attracts you like: "Hey, this unit is pretty beefy yet not too strong." . They probably need stronger mid tier infantry units for fending of cavalry (below the guardians of the sea), and they need a strong late game cannon unit - They have only one Tier III unit in the cannon-segment, which is the "Queen Bess". Mortars and carronades ain't doing the job.
still dont have tw3. but seeing that the mech of melenaus went to the game (recruit unit from allies) and seeing how powerfull are herman zombies, I want to see the result of helman using pirate coast zombies...
Not gonna lie, everytime you said "ship" I kept hearing.. well something else. So hearing "ship-building" the first time caught me really off guard like what?
Dude are you high? How fast do you wanna go with the LL skill tree? It's literally impossible to stop at the right moment to read it even on 0.5 speed. I'm not on stuff, maybe slow down for people who don't have supernatural reaction time or are not on cocaine