I really hate that just a handful of chars can do this crazy damage, and all the rest are left to just stare in awe. Give everyone the potential to do this, not just 3 or 4 chars.
Doing this damage in actual fights is way harder than it looks. The real complaints should be going to characters like charlotta that only does slightly less damage but she has almost 100% uptime no matter how much the boss moves or how dangerous the situation is.
@@jebroni99 It's harder for every character to do their max potential in damage in an actual fight. So if you're going to scale down the top DPSers by that logic, you have to do the same for every other char as well, which leaves us in the same scenario. I don't know if you have the DPS meter, but Sandalphon and Charlotta are the only 2 characters I consistently see casually sitting in the 7-800k DPS range by the end of a fight. Every other character is typically in the 3, 4, or MAYBE 500k DPS range. I can get nearly 100% uptime with Percival, but still only come up with just over half of what Sandy and Charlotta can do, and I know I'm good with the character. This is an issue of hard character limits, not individual player skill.
@@Baikou I'm not sure what the disagreement is here? I said doing that kind of damage in actual fights is harder than it looks and that you should be complaining about charlotta who actually can do that kind of damage in fights. You don't seem to be disagreeing with this.