Please do bogged next. Here’s why. Bogged spawn in swamps and trial chambers, both in tight/ enclosed areas, with the trial chambers walls and the swamps trees. Bogged shoot tipped arrows that emit particles, which when packed together in small, tight spaces cause lag
and, in swamps, it’s mostly water so when you try to use your shield, at least you can’t shift lock (on bedrock? idk java) so you’re forced to hold the button down. then you will likely be hit with the poison more often.
“Villagers are always escaping you when you are trying to transport them.” “The slaves I’m taking from their homes keep attempting to break free.” Spot the difference
Allays. They are straight up lobotomized in pathfinding around lava and other hazards, are hard to find and overall, a living hopper that isn't even remotely better than what they are designed for.
1 improvement needed. it also needs to use the scared villager to spawn iron golems. forcing the golems to die in an iron farm, and make the villager one of the villagers who will buy iron...so you sell back to them the corpses of their guardians
This is nice. Also if I went in this server it would be nice because the villagers that spawn in my world are mean so this would be perfect for me. Also keep working on these!