This iteration is the first in the series to have undulation in the stages, such as a staircase in the Great Wall stage, a stage set on top of a sloping roof and a raft constructed of individually moving elements on a bobbing water surface.
A fourth button, the Dodge, was added (the series had previously used only three - Kick, Punch and Guard). Pressing the button with the joystick in neutral or held up makes the character move into the screen (i.e. away from the viewer), while pressing the button with the joystick held down makes the character move out of the screen (i.e. towards the viewer). This 'evasion' technique enables players to dodge incoming attacks, creating opportunities to counter-attack almost immediately.
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10 сен 2024