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Virtual Pinball solenoid configuration 

Maestro
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Mounted flipper solenoids closer to where they would be in a real cabinet. Note: Right flipper solenoid wasn't screwed all the way down and is why it sounds really thin in the video. I have fixed it and sounds just like the left flipper now.

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21 окт 2024

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Комментарии : 19   
@benunderscoreben26
@benunderscoreben26 9 лет назад
Great setup mate, after watching your videos I have decided to go with the same style solenoid setup,
@maestro300
@maestro300 9 лет назад
Thanks! If you saw the other videos I ended up mounting the other pop bumpers in the same manner as the flippers (PVC trim board across the cabinet) Slingshot still on the bottom though. I'm running 10 solenoids now. Need to update the videos as I've done a bunch more work.
@GaryGolbraich
@GaryGolbraich 6 лет назад
Hey Mike, Just came across this video. The solenoids from player's perspective sound great. I am collecting pinball sounds..especially high quality solenoid recordings..since your video sounds good i was wondering if you can shoot another video without the backglass(game) music/sounds so we could hear only the solenoid in the video from player's perspective (bumpers, slingshots, flipper bats, etc) I saw in another video that you added bells to the bumper solenoids... any chance you could shoot a video without these bells like in this very video? without the music please? Love it ! Cheers
@BillBene67
@BillBene67 8 лет назад
Excellent. Yeah, i like the flexibility of the sounds hitting various objects. Do the solenoids connect to the 12v power supply or just the Sainsmart 8ch board? Thanks Mike
@nidzdotnet76
@nidzdotnet76 4 года назад
I was hoping you would explain what controller you used for the solenoids and what software controlled it all..
@BillBene67
@BillBene67 8 лет назад
Excellent video and machine Mike. sorry dumb question but do you prefer the solenoids over contactors? especially for flippers?
@maestro300
@maestro300 8 лет назад
Thanks- the other machine I'm working on now is quite a bit more advanced! I decided on solenoids as you could have them hit various objects (bells, wood blocks, plastic clips..etc) to get different sounds. Contactors, to me, all sounded like the same click no matter if it was a slingshot or pop bumper. Being able to customize the sounds they make was the main reason. Cost was another - those solenoids were around $4 a piece I believe.
@ExploringNewEngland
@ExploringNewEngland 7 лет назад
looks really nice man. do you have a build thread on a forum or somewhere I can view more about it. I'm brainstorming my project while I try and figure out software
@darylerwin
@darylerwin 9 лет назад
Hi Mike, I got my solenoids today.. (another) question for you.What was the thinking behind mounting the stoppers on the "wrong" side of the solienoid. The weaker rod is hitting the brackets and wire clamps.
@maestro300
@maestro300 9 лет назад
Daryl Erwin You have to do this on the push-pull solenoid - the spring is much too weak to make an impressive sound if you had it hit the object from the other side. Also-- you would have a delay especially on flipper holds as you couldn't get a sound until you released the solenoid then. These solenoids have no way to reverse the rod (I did check on this) it is tapered on the end and the winding of the coil would also need to be different.
@maestro300
@maestro300 9 лет назад
Daryl Erwin Sorry to clarify-- these specific solenoids are meant to "pull inwards" from that larger side so I see your reasoning on being the "wrong side" indeed it is but this solenoid is too weak to have it pull any object to produce a sound (ie-- a real flipper) as in how a large 50v solenoid would work on a real pinball machine. So basically your only option is to hit on the opposite end. I did try mounting a larger nut on that end and really made no difference in the sound. They produce a pretty loud sound as they are. A knocker coil would also be another option-- but the cost is 4x as much as requires a minimum of 24v to function and better to run them on AC voltage at around 50v
@darylerwin
@darylerwin 9 лет назад
Mike Karina Oh I get it, the "lightbulb" just went off in my head. The unpowered solenoid has the main plunger rod already extended so applying power, pulls it in, not out.. duh. So like you said, no sound until you release or remove the power.
@emoryschroeter1885
@emoryschroeter1885 7 лет назад
Hey Mike, Do you have a video or a post in a forum where you show what to do on the software side and what is needed to get this working with VP? I am very interested in adding this to my cabinet. How does the 8 channel relay know which solenoids are flippers and which are bumpers, etc...? Thanks!
@maestro300
@maestro300 7 лет назад
I do not specifically but whether you use this USB 8 channel relay or a LEDWiz + 16 channel relay board you need to install the DOF (Direct Output Framework) which is the part that controls the solenoids. Then go to www.vpuniverse.com/ledwiz Create an account - this tool creates the config files that Visual Pinball / DOF needs to work with the solenoids. The website allows you to then assign each relay (or LEDWiz output) to whichever solenoid/contactor you wired in. You also will need the DirectB2S backglass server running - then go into the script on each table and change the "Set Controller =" to look exactly like this Set Controller = CreateObject("B2S.Server") make sure to Compile then save your table. Next time you run it - your solenoids will automatically work with the tables.
@emoryschroeter1885
@emoryschroeter1885 7 лет назад
Great, I will check this out. Thanks!
@dennisdeleest6781
@dennisdeleest6781 9 лет назад
Mike , did you use diodes on your config for the solenoids ? and where did u place them ? thanks ..
@maestro300
@maestro300 9 лет назад
Dennis de Leest Yes I used 1N4007 diodes (Though you can use 1N4001 or higher) since the 1N4001 handles up to 50v and these are 12v. The stripe goes to the positive lead close to the solenoid-- the other end to the ground. If you do not use a diode-- the voltage collapse will cause your controller to lock up or fire random solenoids (then lock up) or cause damage to the controller.
@shazza6887
@shazza6887 8 лет назад
Mike is there any problem when you hold the flipper bottons as i have read on some of the forums?
@shazza6887
@shazza6887 8 лет назад
I meant as in frying the solenoid
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