The Valor in the Knight guild makes it so if you hit an enemy with a weapon art you deal more dmg to that enemy, it doesn't say how much which is annoying but its best combined with Double slashes which lessens the enemy's defense and Serated edge which gives you double dmg when hitting bleeding opponents.
@@thesmilingman5621 Hell no, its still just a worse version of Gladiator in terms of dps and a worse version of Monk in terms of being a tank, because other than valor the rest of its stats are either bad or another guild already has a better version of those stats.
@@thesmilingman5621 I meant the Knight guild is the worst guild in the game, at least for now, they'll probably buff it because of the amount of people complaining about it in the Discord.
For your monk build go dragon essence to proc blazing finisher every time, the dragigator gloves has the flamethrower skill but you do lose hp in exchange for more fire dmg from it.
absorbing alot of binding corruptions for hex guild is quite risky, it saids it increase your DPS but when the enemies had debuff effects on you, it increase the debuff and duration Overall, its good, unless if some enemy had debuff effects, your in big trouble
Knight better be getting a buff next update cuz I did not just spend 30 hours trying to find iron slayers for the 2nd guild quest just for a goofy ahh anvil summon skill
You just need to do the first quest for summoning a Anvils and it does aoe damage and agro every mob who was hit so it's like a second skill you can have. After it's only good for a tank.
I started the first mission of the gladiator but i haven't got the rage rune from him, maybe because my inventory was full at that time. Is there a way to get it anyways other than crafting? I feel scammed from the game
Depends on your damage scaling. If you use wind Spirit Armor and mostly have Air and Magic scaling, Go Mage. If Not decide between Vampire, Thief, knight. Go Monk If you want fists obviously
ye thats good, regarding sets i have a thief build which uses thief set as base for increased crit dmg , 1st infusion being desert champion set since the passive allows for crits to have a chance to proc rage (note basically always raging if u hit backstabs) 2nd infusion forgot the name of the armour but basically makes crits all guardbreak, 3rd infusion plains woof for bleed on guardbreak (permanent bleed u always crit on backstabs) ----- This is just a guideline, my build used kings dagger for golden crit not shadow blade, however shadow blade i think would be cool and also strong especially when concealed edge goes off for the bonus dmg and range, also make sure u get the agile ring so ur dex boost also increases based on speed boost since this will help greatly since kitsune already gives speed i believe
@@revnirgaming7926 AHHA nvm bro i forgot the guardbreak for crits is a part of the thief set anyway heres what it does - basically enemies get 20 percent more chance to crit u but ur crits do more dmg and they always guardbreak - btw full armour list for u BASE - thief armour set - max it out prefereably dex enchant all pieces Infuse 1 - Desert Champion for rage on crit Infuse 2 - Plains woof set for bleed when Guard breaking - (note this one is probably the most interchangeable just try and find something that synergises with guard break to compliment the thief bonus) Infuse 3 - Lone Samurai set - cut down is pre good no more explaining to do Note - alternate set up u could have lone samurai set as the base set and then just infuse one piece of thief, this will result in an overall less squishy build and I think dps will be relatively similiar i have not tested, basically use lone samurai as base if u dont wanna be as squishy since mobs will crit u less but use theif for an overall higher dex and crit boost bonus and speed bonus which will also allow for more overall dex boost since agile ring scales dex off speed boost Summary - Thief base = higher overall dex boost math for just the base set maxxed and enchanted = 116% dex boost and 37.5 % speed boost which adds to dex (im not bothered to math and add the infusions sry bro) crit master .3 = enemies 60 percent more likely to crit u but increased overall crit dmg and also guard break on crit Summary - Lone Samurai base = less boost overall but make the enchant for this instead of dexterous strenghthened or berserking = 105 % physical boost, MINIMUM 12% speed boost and a good amount of magic defense, cut down .3 and instead of 60 percent chance for enemies to crit u i belive it will be 20. Finally if my math isnt 100% correct srry but this should be a good guideline, basically if u choose the base set of thief prioritise dex over strength whilst keeping strength for ur scaling, if lone samurai prioritise strength Personally i would go lone samurai since shadow blade scales slightly more off physical then dex but up 2 u more speedy is thief.
moon and cabbage i need ur help makeing a build in Pilgrammed for the vuvuzela for a meme vid on my yt channel please help me im not good at making builds
I can see your point, but sometimes games are too much heavy/requires too much controls to be on a device like a smartphone, and unfortunately nowadays devs doesn't optimize a game that much, especially on Roblox