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VRChat Avatar Tutorial - VRAM Optimization 

Sipp's Avatar Box
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16 окт 2024

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Комментарии : 78   
@SippsAvatarBox
@SippsAvatarBox Год назад
Big thanks to my buddy Teeh for contributing some great content to the channel! Due to how busy I am with college I can't create content as often as I'd like to, so having talented people like him is a miracle. He has another great video on his channel on AudioLink avatar basics, go check it out if you're interested! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NpLp8lm-2EI.html
@moonoramaVR
@moonoramaVR Год назад
This video couldn't come at a better time. Pretty shocked to see just how much doubling the size actually quadruples the pixel count. I will be going back into Unity and making texture optimizing a higher priority. Thanks co-host Teeh!
@aliceepy
@aliceepy Год назад
TEEH IS AWESOME
@Teeh0
@Teeh0 Год назад
hiiii soyo 😊
@TheXev
@TheXev Год назад
I love the updates to Thry's VRAM tools since this video. You can easily save some VRAM by changing texture compressions based on it's recommendations now. I had an avatar I was working on that was using 730MBs of VRAM and just changing the recommendations based on what it said cut it in half with ZERO resolution loss. So good.
@spoopydaizzy
@spoopydaizzy 6 месяцев назад
thank you for this video. i needed to compress textures and had no idea how to get there.
@TheDKXR
@TheDKXR Месяц назад
Thank you!!!! This was soo much help, didn't even know what to do before this!!!!
@orangesquare721
@orangesquare721 Год назад
i like how you said: "ok, do this if you want to be optimized... or don't. I'm not your mom".
@SickoBlitzer
@SickoBlitzer 5 месяцев назад
This worked really well for me, I was finally able to upload my Quest compatible avatar because of this, thank you
3 месяца назад
Whoa, this is a game changer for me! Thanks for sharing hour knowledge! 🙏
@DarkSwordsman
@DarkSwordsman 8 месяцев назад
2:29 crunch compression rarely actually reduces file size to any significant degree, so it's best to completely avoid it unless you have a specific reason to use it.
@SkySweetie
@SkySweetie 2 месяца назад
Ty! Fun watch. Digested infoooo.
@MaxTGames
@MaxTGames Год назад
U are a True Hero!!! Finally someone speak up and call the Issue by its Roots, thats a huge Problem to enjoy VRChat all the Time 😊
@clientornaka4690
@clientornaka4690 Год назад
Thanks man. That Thry tool was a God send.
@Ahmadsyar
@Ahmadsyar Год назад
lol teeh doing the video instead of sippbox, is like anthony doing linus tech tips instead of linus. teeh sounds similar to anthony too, coincidentally.
@dtupper
@dtupper Год назад
good bideo
@Teeh0
@Teeh0 Год назад
thanks
@CaseFace5
@CaseFace5 Год назад
Im really liking seeing more talk about optimization happening in the VRC scene. I know most avatar creators are just figuring stuff out as they go so they make a lot of bad optimization choices without even knowing they are. So its good to see informative videos like this explain just why certain things can cause such huge performance hits. Instead of just "VRC runs bad the devs should fix it"
@darkflmmstr
@darkflmmstr Год назад
I agree, but vrc could also run better, 2 things can be right even if one is more right than the other (the more right being optimize avatars, which I am now learning)
@flintlockwood3571
@flintlockwood3571 Год назад
You make great videos
@Watusao1
@Watusao1 Год назад
Finally. Cannot like this enough. This was extremely easy to digest and exactly what I was looking for. Thank you for giving someone the platform to do great things and thank you for this collaborative work.
@lykenth08
@lykenth08 Год назад
grate tutorial an its about time people start doing this when making avatars. i was already doing this for 3 years now as it was necessary for my quest side avatars - so i did it on the PC side too - which are both sub 10MB but yeah - my poly counts are high but nothing can be done for the things i want. again - grate tutorial =3
@WeebFitness
@WeebFitness Год назад
Teeh has a radio voice. Good video
@kuromiLayfe
@kuromiLayfe Год назад
This is why people have been asking for Avatar LOD support for years now… as that will only load what “your” system can handle and uses lower quality versions of everything else… fallback avatars are decent but only really useable if you have a main model that you always use and not when you switch around often as the fallback does not switch with you
@TheXev
@TheXev Год назад
I wish there was a way to go back and process old uploaded avatars to add mipmap support to help support LOD. This would likely lead to this feature being supported sooner as so much old content doesn't support mipmaping correctly.
@Firelegs101
@Firelegs101 Год назад
wow i love the graphics. This would have been handy for me when I was actually building my first computer lmao
@Artorikus
@Artorikus Год назад
Nice and very helpful video as always, thanks for this!
@VincentCottier
@VincentCottier Год назад
"A buttery smooth 40 frames per second" - that just killed me hahahaha, sums up VRC pretty much
@screenrec
@screenrec Год назад
Thanks for posting
@kingkun7534
@kingkun7534 Год назад
Teeh feature LET'S GOOOOO
@mightybeans2
@mightybeans2 Год назад
this is teeh!!! omg
@Temmie_Dola
@Temmie_Dola Год назад
use of normal quality is reasonably acceptable but allows you to save your memory about twice as far as I remember. Hight quality is best used for textures with transparency and for normal textures it is possible to increase resolution without losing size
@linnvr
@linnvr 10 месяцев назад
Hey, what’s the model you’re using? I’ve seen a lot of customized versions and have no clue where the base model is
@luissantiago5163
@luissantiago5163 Год назад
Oh neato. Cheers!
@NotAKid
@NotAKid Год назад
i like this
@Kazuma25-36
@Kazuma25-36 Год назад
Will this help to reduce the file size to make it quest compatible? I’ve tried everything and still stuck at 15mb
@missanonymousvr8346
@missanonymousvr8346 Год назад
Can you please do a tutorial on how to fit clothing on avatars in blender for VRchat??
@xviouroy1139
@xviouroy1139 9 месяцев назад
i can only put 10 mb maximum fof avatar setting and i keep crashing or lagging how can i fix that
@thewizardbrand
@thewizardbrand Год назад
But how does this reduce the avatar download size for quest?
@Teeh0
@Teeh0 Год назад
1. how does "what" reduce avatar download size for quest? I cover quite a bit in the video 2. when did I claim anything would reduce avatar download size for quest
@Cheesecannon25
@Cheesecannon25 Год назад
I wonder, have many people used SDF shaders/materials to reduce texture size for vector graphics?
@Teeh0
@Teeh0 Год назад
SDFs have been used extensively in Source games for this kind of thing!
@tut_3296
@tut_3296 Год назад
Can you do a guide on how to make something orbit your character so like if I wanted a ball to orbit a avatars tail as like a idle or default animation that is always happening how would I go about that
@Theoq99
@Theoq99 Год назад
In trying to optimize my avatars more as ive become familiar with the whole process of making an avatar, I've noticed that default unity settings include the alpha on textures that dont need it, saves a certain amount of vram too. Any other tweaks that matter besides just size?
@YuJay
@YuJay 5 месяцев назад
How do you lower Mesh Memory in to Green?
@i3orje
@i3orje Год назад
Shouldnt the arrow in the thumbnail be reversed? hmm, you wanna go lower texture memory right? Super awesome video though, just recently started looking at normals and mask quality since its my biggest vram theifs
@SippsAvatarBox
@SippsAvatarBox Год назад
Yes, I fixed that, but it seems to not be showing up for some people 😅
@Teeh0
@Teeh0 Год назад
We were testing to see if you're paying attention
@HuesterHue
@HuesterHue Год назад
How did you color your model like that? Id like to change my colors too
@linnvr
@linnvr 10 месяцев назад
Bro do you have the model? I’ve been looking for it for a few weeks now lol
@HuesterHue
@HuesterHue 10 месяцев назад
@@linnvr its the usasaki model on Booth its 35 bucks usd
@linnvr
@linnvr 10 месяцев назад
@@HuesterHue oh hell yeah, thanks
@pommer2128
@pommer2128 Год назад
Teeh gang
@Teeh0
@Teeh0 Год назад
😤
@eden4949
@eden4949 Год назад
Optimize today for a better tomorrow
@linnylin
@linnylin Год назад
TEEEEEEEEEH
@Teeh0
@Teeh0 Год назад
hiiii Lin ☺️
@BackHellsa
@BackHellsa Год назад
Does the large size only affect the owner of the avatar؟؟
@Teeh0
@Teeh0 Год назад
It affects anyone who loads the avatar.
@UnknownSquid
@UnknownSquid Год назад
Effects everyone, and it all adds up along with world data, mesh data, blendshapes and other things that also need VRAM. Once the combined total hits your graphics cards capacity, welcome to single digit frames. The other major symptom of hitting your VRAM cap, is that when you hit it your system will start desperately shifting around what's being stored where, with barely any wiggle room. This is horrifically slow, and is the most common cause of those long chunky 5 to 10 second freezes whenever someone loads an avatar, or every time you turn your head.
@Mart-E12
@Mart-E12 11 месяцев назад
My avatar has 600 polygons is that good enough lol
@UWUb
@UWUb Год назад
I quitted vrchat because it crashes due to VRAM usage all the time, very nice to see they made this.
@vViolet20
@vViolet20 9 месяцев назад
"link in the thing" wonderful scripting lmao. anyways this helps alot thank you!
@4-hydroxybenzaldehyde622
@4-hydroxybenzaldehyde622 Год назад
link in the thing
@sawyerroux2738
@sawyerroux2738 Год назад
So how do I do this on quest I don’t have a pc
@ChottoDragon
@ChottoDragon Год назад
(੭ ˃̣̣̥ ω˂̣̣̥)੭ु⁾⁾ Wait, why wouldn’t you use 8k textures on shoes??
@LittleDashie
@LittleDashie Год назад
I just watch it cz I thought it was very informative and I gotta say that I just learned somethings, thank u, but the truth is, I don't care abt the performance rank at all, I make my avatars with 1 mesh and 1 material, and with texture quality settings to have the best looking texture, anything else, it's their problem
@UnknownSquid
@UnknownSquid Год назад
That's incredibly selfish, especially after this video explained why it's a problem for everyone. Kinda strange to just admit it so casually here. '-'
@Teeh0
@Teeh0 Год назад
@@UnknownSquid It's perfectly fine! Nobody has to load their avatar that doesn't want to.
@CyberiadPhoenix
@CyberiadPhoenix Год назад
So Basically no more fancy shaders that rely on multiple texture maps unless you reduce them all to 1k...
@117-0
@117-0 Год назад
I have a 4k texture and a bunch of 2k textures on my avatar, it easily ranks as good at 38 MB of VRAM usage, please don't make stuff up because you're too lazy to press a few buttons in Unity.
@CyberiadPhoenix
@CyberiadPhoenix Год назад
​@@117-0Oh quit being a jackass, I literally reduced all of my textures to 2K and even 1K and it's still 100MB...
@Teeh0
@Teeh0 Год назад
If you need help getting it figured out feel free to reach out on Discord as mentioned in the video.
@AzureOnyxscore
@AzureOnyxscore Год назад
Typical VRChat avi makers will see this and blame tupper instead
@artemuswithau
@artemuswithau Год назад
Broo-ha-ha.
@demapples6580
@demapples6580 Год назад
Full Body Dancers have the worst optimization I have ever seen
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