@@optimalgamestate I recently started playing warcry, I mainly play 40k with my son, he has special.needs and it helps him, I looked at skaven and it wasn't the faction I knew so I didn't bother at least with warcry I can make something unique
There's also a non-zero chance we might see an update to the Skaven rules for the new Skaventide box. As far as I'm aware there's nothing new in there (just new models) so they don't have to, but usually new Warcry rules is a good way to encourage sales, so there's alway hope!
I'll add them to the list. It's a new video every week, but can be tricky to bring it back around to Warcry. We do have a preview coming up soon though, so more content!
Oh man - I wish they would re-release the shaven war bands again and on their own. The old Spiteclaw's swarm, that newer night runner war band that's tied to shadow elves in a big box... They are such cool models.
A shame Skittershank's Clawpack doesn't have rules for Warcry, by far some of the most gorgeous models for the Skaven next to those Stormfiends IMO. Though having them take up Gutter Runners, Deathmaster, and Night Leader positions makes up for it I suppose.
They do have rules now, though unfortunately, they're just directly derived from the stock profiles so they're not very good- too expensive for what they do :( Very weak effort compared to Skabbik
Because my dmg profile is 3 3 1/3. 2/4 dmg points would be awesome. 🎉😂 But Overall great and helpful video. I think Skaven Can be a threat on any mission type, but is not overpowered.
oh no! you're right ;_; I'll work on getting the various places the error has creeped in updated and will add a correction where I can! thank you! good spot.
Very informative!! I am confused though by the reaction, Musk of Fear. It sounded like you were saying that the skaven that used the reaction can move? It reads to me like it must be another skaven model within 3" of the rat using the reaction. Do I have that correct?
You have that correct. The 'trick' with the reaction is you only have to move away from the enemy fighter who moved, but you can still move into melee with a different enemy fighter.