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Warhammer 40k Balance Data Slate Update for Tau Empire 

Wounded on Sixes
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#warhammer40k #warhammer40000 #tauempire

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28 сен 2024

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Комментарии : 19   
@DavidQuiram
@DavidQuiram 3 месяца назад
I really enjoyed the format of showing the models and point changes together. It helped the association of the point changes with models while getting your insight. Thanks for sharing!
@Woundedon6s
@Woundedon6s 3 месяца назад
Glad it was helpful!
@pajugarline6121
@pajugarline6121 3 месяца назад
Broadsides got 20 points drop, unless you take 3, you will pay 300. in that case you pay 30 points extra. hahahah just GW things
@Khobai
@Khobai 3 месяца назад
makes sense a strategem on a unit of 3 broadsides is 50% better than on a unit of 2 broadsides. so they make you pay more for it. they might not want people spamming 7+ broadsides either so it kindve discourages taking more than three units of 2.
@In_Purple_Clad
@In_Purple_Clad 3 месяца назад
Great paint job on the Tau. Loved how you got straight into the points with a short intro - no faffing about. Sticky notes were cute
@jamesteal8253
@jamesteal8253 3 месяца назад
For the Algorithm!!!
@mysteriousgoop5516
@mysteriousgoop5516 3 месяца назад
Honestly, I feel ion is way better than the rail because once you start going up against things with involves that’s basically useless can argue that it’s stronger but it also has a lot of weaknesses because it’s either you super delete something or it has an invuln and you have a very high risk of completely whiffing your shot, which is devastatingbut tanks across the board got a bump so it’s not really that big of a deal for our fraction
@Khobai
@Khobai 3 месяца назад
railgun ignores invulnerables on a 6 to wound and gets a wound reroll. which means you should completely ignore invulnerables about 30% of the time. Even if you dont ignore the invulnerable they still have a 50% chance of failing a 4+ invulnerable. Your overall odds are pretty good (~60%) of getting through an invulnerable save. As for the ion cannon, it doesnt fill the same role as the railgun at all. Theres only three (arguably four) units in tau that reliably pop vehicles. Ion hammerhead isnt one of them. And the +15 point cost makes ion hammerheads pretty bad compared to other options.
@efrainjerezblanco6754
@efrainjerezblanco6754 3 месяца назад
Good analysis. Tk
@mandemulus6196
@mandemulus6196 3 месяца назад
Which commander is better, coldstar or enforcer?
@andr05s85
@andr05s85 3 месяца назад
depends on purpose. enforcer in ret cadre with with star flare is still quite mobile, but overall he's designed to sit on a point or maybe in your backline the added tank and reduced points has its perks. coldstar is great for high mobility shooting. personally, I run one of each, but overall would say coldstar is stronger and its points reflect that.
@Khobai
@Khobai 3 месяца назад
coldstar is best with sunforge. enforcer is best with fireknife. and starscythes you shouldnt even take because theyre awful and do nothing that your breachers and pathfinders dont already do better.
@Khobai
@Khobai 3 месяца назад
skyray seems better than the hammerhead now
@Woundedon6s
@Woundedon6s 3 месяца назад
Think I may run 1 and 1 in my Mont'ka list.
@beilno2890
@beilno2890 3 месяца назад
The skyray was always better. just far more consistent damage
@Khobai
@Khobai 3 месяца назад
@@beilno2890 it wasnt always better. railgun did more damage to anything with a 2+ save like a rogal dorn. but the railguns not worth the extra 15 points now.
@beilno2890
@beilno2890 3 месяца назад
@@Khobai Of course some targets will be better or worse depending on many factors, But in general when you have to balance against multiple armies and what they can take the skyray will just come out on top (Like those with 4+ invuln) , or be close behind with consistent damage on those the hammerhead will be better at. The hammer head can do great damage but it is swingy. I would prefect things that can do stable damage.
@Stillfrosty_Gaming
@Stillfrosty_Gaming 3 месяца назад
They have always been better.
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