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Warzone 2.0 VONDEL Plane Intro - Solo vs Quads Comparison 

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Call of Duty: Modern Warfare 2 - New Season 4 Map
Call of Duty: Modern Warfare 2/Warzone 2.0 - Vondel Map Plane intro
Call of Duty: Modern Warfare 2/Warzone 2.0 - No Commentary Gameplay
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Call of Duty: Warzone 2.0 is a free-to-play battle royale video game developed by Infinity Ward and Raven Software for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.[1] It is a sequel to 2020's Call of Duty: Warzone. The game is a part of 2022's Call of Duty: Modern Warfare II but does not require purchase of the parent title. It was introduced during Season 1 of Modern Warfare II content. The game features cross-platform play and a new extraction mode titled DMZ.
Warzone 2.0 was officially revealed by Activision at Call of Duty Next in September 2022, was released on November 16, 2022, and is part of a single cross-game launcher known as Call of Duty HQ.
Similar to its predecessor, in Warzone 2.0's primary game mode, Battle Royale, players compete in a continuously shrinking map to be the last player remaining. Players parachute onto a large game map, where they encounter and eliminate other players. As the game progresses and players are eliminated, the playable area shrinks, forcing the remaining players into tighter spaces. A new feature in Warzone 2.0, Circle Collapse, allows multiple circles to spawn within the map, which close independently of one another, before converging into one single safe zone. Like the first Warzone, upon death, players are sent to the "Gulag", a small-sized arena where killed players battle one another for a chance at respawning into the map. In Warzone 2.0, Gulag matches were initially introduced in 2v2 format, and included an artificial intelligence combatant called "the Jailer", whom players can hunt down to acquire a key and escape, in addition to the traditional method of winning Gulag matches. This change was reverted for Season 2 to the original 1v1 format, while the Jailer is also removed in favor of the overtime point capture system. In-game cash currencies also return, allowing players to buy various items at several buy stations scattered across the map, including custom loadouts with personalized weapons and perk setups.
AI combatants are featured more prominently in Warzone 2.0, as they defend various strongholds and black sites throughout the main map. Players can choose to engage in combat with the AI-controlled enemies in order to seize the strongholds and gain access to the loot items within.
A new extraction game mode, named DMZ, is also featured at the release of Warzone 2.0. In DMZ, players battle against both AI-controlled and player-controlled opponents while attempting to exfil with loot they found within the playable area. Players start out with a limited inventory, which allows storage of extracted loot from matches; said inventory can be expanded by completing Faction missions, allowing for more guaranteed loadout weapon slots or the opportunity to unlock base weapons and cosmetic rewards, usable in both Warzone 2.0 and Modern Warfare II.
In Season 2, Warzone 2.0 features the return of Resurgence, a game mode in which player combatants can respawn and rejoin matches after being killed, provided that at least one member in their squad remains alive following a short cooldown period. Squad members can help reduce the cooldown period by completing contracts or killing other players.
Season 3 reintroduces the game mode Plunder, in which teams have to search for stacks of Cash scattered around the map to accumulate $1 million. Once found or if time is almost up, the game goes into overtime, multiplying all Cash sums by 1.5. The team who has gathered the most money when the clock runs out is declared the winner. Players respawn automatically in this game mode. In addition, for the first time, a Ranked competitive mode is introduced in Warzone, developed in partnership with Treyarch using the official Call of Duty League ruleset.
In addition to shared progression with Modern Warfare II, Warzone 2.0 also features shared cross-platform progression and social aspects with Warzone Mobile, a new Warzone title made exclusively for mobile devices.

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6 сен 2024

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Комментарии : 19   
@violamay4956
@violamay4956 Год назад
Fun fact, the animation goes perfectly along with the song "Renegade" by Styx. I accidentally learned that my first time playing on Vondel. Approximately 41 seconds into the song, of course.
@NIKTHEMYTH
@NIKTHEMYTH Год назад
Solo cutscene is so much better it makes you ready prepare to get kills.
@Wolf7792
@Wolf7792 Год назад
The animation is just PURE PERFECT!!! ❤❤❤
@Sezarioooo
@Sezarioooo Год назад
I don't think it's perfect, at the edge where they jump from, the character looks up instead of little bit of head down like it was used to. But yeah Warzone 1 animation was way better than Warzone 2.
@Nathan82657
@Nathan82657 Год назад
Fr and it’s not so slow
@Withenroe
@Withenroe Год назад
dfuq, it used to be a slow zoom out of the plane now it's just like 2 fps
@Abruhcadabruh
@Abruhcadabruh Год назад
#leavethekidsalone
@alanproch
@alanproch Год назад
Just why in here tho
@Abruhcadabruh
@Abruhcadabruh Год назад
@@alanproch anywhere there’s stuff about cod. Cods trash anyways stop playing it
@alanproch
@alanproch Год назад
@@Abruhcadabruh stopped. But he didn’t do anything
@robbyr.a3424
@robbyr.a3424 Год назад
I think you should tell to Activision bro
@Abruhcadabruh
@Abruhcadabruh Год назад
@@robbyr.a3424 cod is trash
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