Never be afraid to change to a new character, as gear and companions stay with you, lets you experiment and try out all the characters if you so choose!
Nice vid, I’ve started recently but can share an advice, that is you can build your deck around minions instead of adding minions around your deck, so you can plan how and when you will earn elemental gauges and execute minion specific strats or even be able to summon them - I’ve got quilby recently and he’s not easy summon to get, but if you build around minion support you will be able to consistently summon him. Also pick your deck size carefully - lesser decks are more consistent and bigger ones have more coverage, so be wise with its size. Ambre Eniripsa specific tip is that little amber balls can roll your attack buffs off attacks on you, so you can tank some damage and keep em behind you for a bit so you can grow your attack. I’m level 20 now, so correct me if I’m wrong in my advice
oh my gosh using nocturians to attack yourself for more stats... GENIUS! Yes this game is so detailed really most of the tips will come from trial and error. Thank you so much for your contribution!~ I totally agree on these points; 9card deck vs 12/15 is a tough one. Also, once we are all endgame legendary companions become hyper useful so its good to get used to them now and figure out streamlined ways to summon~
I've spent over 5 hours and now understood how dumb I'm. I'm gonna start with IOP once again going for 1 elemental (fire) with more attention to my build and common easy upgradable items!
I'd almost never recommend being monoelemental, except for a few classes like ice iop, its always good to have a secondary element to active the passive of each class, depending on just 1 or 2 spells on your deck is hard, even with a 9 spell deck
Its a progressive thing. I say its the easiest to start with a single element, get used to gauge increases, get used to elemental statuses, etc. Then once you find some interesting combinations, multi-element builds become the next step
Don't get me wrong companions can and are useful for some builds, in terms of using kamas to upgrade... most of the time they just die in a turn anyways lmao.
I just started, already level 33, Im building an IOP (spectral) focusing on companion power and it works great! (so far) the synergies are fun and they get pretty strong
Any equipment/spell/companion rune is permanent. Most builds wont need rune investment until level 35+. Play a class and if you REALLY enjoy it, you can consider investing with runes at a later time
hi thrift! i just one say on your suggestions... i played a companion focused eni ever since alpha and it primarily depends on investing on them... if you have any question on theorycrafting and etc feel free to ask me or ill be happy to help you out creating new and fun builds.. i heavily played alot of this game and cant wait til it launches later
Thanks for the comment! I think my take on companions became a bit misconstrued... Companions ARE and WILL be important to builds, its just the kama investment to level them up in comparison to an armband or ring is worse due to their lack of survivability. Thats just a fact in the alpha/beta versions we've had. In some cases like kokoro eni you can keep companions alive, but thats an extremely niche build that isnt possible for other class/characters. For most, its a summon for a turn with some nice bonuses then YEET. Much love, hope we can play together sometime!
@@Thriftshoppin totally agreed on ur take.. for rings back on beta/alpha "Magik ring" is the best investment as it give ch wen upgraded with runes and can be used on all characters due to increase in all elements... wats fun about waven is you can custom build ur char based on ur playstyle.. companion kokoro takes so much investment and i used kasai iop to invest on it since it only takes minimal investment to the point i farmen 5stars... will wsit for launch later and i can tag along with ya so we can show how amazing this game is.. see ya
Can you buy from the shops? Or the footage of this video from the demo? Some people are experiencing problems with buying items from the shop at the center of the island or the shop at the end of a dungeon. Thanks in advance!
Hi great video, btw what should i get from chest that give spells ? i mean i could choose a random one, because i don't even know what they do, i'm literally new to the game..
Great question! Be sure to ALWAYS take spell runes when available. After that, pick what looks good! I am a firm believer of selecting anything new just so you have a large assortment of spells just incase anything changes with your build
i just started and finished reasuring the vilagers then it told me to go to the rift and i finished it but the dialogue dont change? am i missing something
Yeah! The big thing here is not the skills but the equipment. My bracer applies [ROCK] when I attack. 2 of my 4 rings do the following: Heal a portion of damage dealt by rock, and apply a rock when an enemy is killed by an earth spell. My other ring increases the healing done by me. So the spells dont matter, its all about the equipment synergy. Since im doing so many small heals, each of them are applying the Scalpel passive which deals damage to the highest HP and lowest HP enemy. You can do the same strat with all 4 elements as long as you have the correct rings.
Hey.. do you have any tips for me... i play the Enripsa class with 50% lifesteal i dont know her English Name :D I have no idea which equip or spells and companions i should use...
@@Thriftshoppin ya saw your Scalpel Earth Build, but Earth is not for every Eni Class i guess.. i play my Lifesteal eni class with water right now. I dont know if it makes sense :D
Wish I could play this godamn game. It doesn'topen and ankama launcher cant install it. Meanwhile 99% of the other games on the computer work just fine, so I'm clueless.
Official release later this year. I have a guide on how to connnect your phone to Steam Link which allows you to play anywhere as long as you have an internet connection~