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We Are SWITCHING from UNITY to GODOT | Game Dev Log 

FiddleStone Games
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17 окт 2024

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Комментарии : 46   
@goldcoinIA
@goldcoinIA 11 месяцев назад
The intro is so fitting, doesn't even feel like an edit😄
@Amazing_Software
@Amazing_Software 11 месяцев назад
Will be coming back to this to watch the intro for years. 😆😆😆
@compscistudent6826
@compscistudent6826 11 месяцев назад
115 subs, liked and subscribed
@pietraderdetective8953
@pietraderdetective8953 11 месяцев назад
Howcome you only got less than 100 subs?? Let me fix that! Liked and subbed!
@beyondlost660
@beyondlost660 11 месяцев назад
I definitely want to see a tutorial on C#, especially in Game Developing. I learnt how to use C# a few years ago, but barely use it instead of Python and C++. I'd love to see a tutorial on C# highlighting some functions you enjoy or think are important to know.
@SexyBunnyCoder
@SexyBunnyCoder 11 месяцев назад
YES ! We definitely need more voices advocating full C# support on Godot 4, for mobile and web exports. The Godot Team invest too much resources on their own toy language, and keep delaying C#
@kimmyera174
@kimmyera174 11 месяцев назад
There were honestly a few moments where i was just scratching my head going "how do i implement this like i usually would in C#?", as I do lean into OOP practices with C# commonly, but godotscript / python-ish is slightly weird in getting things to click on a programming level at first.. or for a bit. I would be curious to see if there would be more support for C# though. My current issue so far with gdscript is that its just a very.. specific language that doesn't completely expand well with other concepts out there, and if its based on python, exactly how much functionality is the same, and what is different then?
@bagboybrown
@bagboybrown 11 месяцев назад
Check out @hamsterbyte he has what you're looking for, but I'll warn you it's not low hanging fruit.
@leorelic
@leorelic 11 месяцев назад
i see Godot , i hear indie and i subscribe.
@artificercreator
@artificercreator 11 месяцев назад
Oh, nice approach.
@CyberPotatoDev
@CyberPotatoDev 11 месяцев назад
Hey! That was really cool video! I hope you can make more about yout game progress and Godot with C#! Good job!
@jexusmasilungan250
@jexusmasilungan250 10 месяцев назад
Hello I hope you reach my comment, I have downloaded your game Oakley's Adventure, I found it fun and engaging. The only critic I see is it seems hard at first for other kids because it runs fast immediately. But overall I love the concept of your game
@yastube
@yastube 11 месяцев назад
Your game very cool ❤ keep going i hope your channel grow up and be famous
@FiddleStoneGames
@FiddleStoneGames 11 месяцев назад
Thank you so much for your kind words! We will definitely make more videos ;)
@udittlamba
@udittlamba 11 месяцев назад
@@FiddleStoneGames keep working towards your passion. This looks great. you guys will go very far!
@jurezibert
@jurezibert 9 месяцев назад
I tried oakley’s adventure and it’s a great little game. I don’t play mobile games, but this one’s really cool for toilet and stuff.
@in-craig-ible6160
@in-craig-ible6160 11 месяцев назад
Good luck with your work. This can't have been an easy decision to make.
@DEADEYESTUDIO
@DEADEYESTUDIO 11 месяцев назад
I’m so glad there’s people still switching to godot, I’ve stuck with it for a few months now
@Mr.Hampt3r
@Mr.Hampt3r 11 месяцев назад
Only 38 subs???? thought this was some channel with like 10k-100k subs!
@collinvisser7108
@collinvisser7108 11 месяцев назад
neat - good luck
@Zekium
@Zekium 11 месяцев назад
Isn't c# limited in export platforms right now?
@Marandal
@Marandal 11 месяцев назад
I love it! I did try Godot too and it's pretty cool
@CouchBit
@CouchBit 4 месяца назад
That into tho
@rremnar
@rremnar 11 месяцев назад
I'd like to learn C#. I tried with Unity a long time ago, but had a hard time and couldn't get anything up and running. I have a basic understanding of Python which I played around with in Blender when it had a game engine. This helped in learning GDScript, but I also learned a lot from BornCG with Godot 3.x and was able to get up and running fairly easily. I still had a hard time since I am new to game development, and there aren't a lot of Godot tutorials that are up to date. Documentation helps with some things, but telling me an apple is an apple doesn't help. I need to know what a function, property or feature does with actual examples. There's a saying "practice makes perfect."; but I learned in high school that "correct practice makes perfect".
@ghb323
@ghb323 10 месяцев назад
John Riccitiello, the inventor of an unpredictable, uncontrollable billing system called Runtime Fees. Runtime fees, Developers flees. Unity’s greed, developers bleed. Godot, a go-to place where there’s no such thing as a payment system because it’s FOSS and it’s donation supported.
@JebaliJihed-g5c
@JebaliJihed-g5c 11 месяцев назад
good luck !! for me personally i'd like to see some horror narrative done in the godot engine for the fact that its a small amount of horror games done inside godot out there. if you can make that would've been so great !!
@Dev_Crafted
@Dev_Crafted 11 месяцев назад
looks cool
@espacemaxim
@espacemaxim 11 месяцев назад
You are a late to the party, but still welcome
@schalky182
@schalky182 11 месяцев назад
nuggets are good for you
@Officialjetsetjourney
@Officialjetsetjourney 11 месяцев назад
yes make a tutorial on how to start with C#
@fidyculous
@fidyculous 11 месяцев назад
It was enough for them to roll back their original sales plan, for the CEO to quit and to have them lose 30% of their market share since the fiasko But yes, small indie devs sure don't make an impact
@mmmMindo
@mmmMindo 11 месяцев назад
Id like to know more about the point over gdscript vs C#. Some bechmarks and techinical profiling sounds awesome
@drakefruit
@drakefruit 11 месяцев назад
from what I've seen c# is a decent bit faster, with fps boosts getting into 3 digits in some cases. But most people aren't going to be running into performance issues using one or the other.
@FiddleStoneGames
@FiddleStoneGames 11 месяцев назад
GDScript is an interpreted language, similar to Python, used in the Godot game engine. It is executed directly by the Godot Engine's interpreter, without compilation into bytecode. On the other hand, C# compiles into Intermediate Language (IL) code, which is then processed by the Common Language Runtime (CLR) in the .NET framework. During execution, C# code is just-in-time compiled into native code, offering potential performance benefits for computational tasks. In theory, compiled C# is designed to offer better performance for computational tasks and is likely to exhibit significant speed advantages, especially when handling algorithms such as pathfinding and sorting. Regarding the Engine Access itself, GD Script or C# should generally provide similar capabilities..
@rmt3589
@rmt3589 11 месяцев назад
3:43 Not any... T^T RIP Atom...
@FiddleStoneGames
@FiddleStoneGames 11 месяцев назад
Actually, you can use Atom! You need to select "Custom Editor" and set the application Path. To prevent Atom to just create a blank new file you need to set {file}:{line} as Exec Flags within the Editor Settings docs.godotengine.org/en/3.1/getting_started/editor/external_editor.html
@darthnegativehunter8659
@darthnegativehunter8659 11 месяцев назад
my life depends on godot. and let me tell you, there is no fear of some shit CEO deciding what my life will be. there is no hate. only appreciation and wanting to make it better. godot has even made the engine extremely lightweight which allowed me to run it on a potato laptop when i had nothing.
@sasdasu00dfsdfardo
@sasdasu00dfsdfardo 11 месяцев назад
>a bunch of people that would never generate a single cent to unity, make more than 1kk sells or probably never even finish a game are leaving the engine is truly over huh?
@bagboybrown
@bagboybrown 11 месяцев назад
I'm gonna check out your Oakley's game and get back to you. :) eDit: Tried to try your game. It's not compatible with Android 14 sooooo 1 star review for a game you can't play. Sorry chaps.
@mikhailhumphries
@mikhailhumphries 11 месяцев назад
Its so much easier with all the asset here in unity
@FiddleStoneGames
@FiddleStoneGames 11 месяцев назад
This is very true! But Godot has a built-in Asset library. While it definitely is not as huge as Unity's asset store, it is definitely worth to take a look at. If you feel more comfortable using Unity, than than this is great! We don't want to pull people away from working with Unity, it is a great and powerful engine! Only the business model behind it made us lose our trust, not the technical side.
@SianaGearz
@SianaGearz 11 месяцев назад
@@FiddleStoneGames And then you look at a typical (good, not shovelware, not asset flip) Unity game and find barely any store bought asset in sight. People pride themselves on actually doing the work themselves and pushing for a cohesive and unique style of their own.
@thedude4063
@thedude4063 11 месяцев назад
Idk, I'm still using Unity
@allwoundup3574
@allwoundup3574 11 месяцев назад
lol and who are you?
@tonyzaddo
@tonyzaddo 11 месяцев назад
Clever marketing. 255 subscribers and you get 8k views because you put "I hate unity" in your title. Congrats 😜
@FiddleStoneGames
@FiddleStoneGames 11 месяцев назад
Even funnier is the fact that we had 0 subscribers before uploading this video :D
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