Best part about Eternal Punishment is that you can import the spells you learnt in Innocent Sin. so you don't have to bother learning all of them again.
@@antispiral1159 doubt it since the localized version of is will definitely not be compatible with the English patched ep psp, same with is psx patched and ep psx usa
@@antispiral1159I couldn't prove it myself cus I played EP PSX version, but I watched a streamer who could import data from IS PSP version to EP PSP version.
completly unrelated comment, but since it got recomended now because of the P3 RELOAD, i can have a small but realistic hope of having a remake for P2, but im mostly not expecting to ever happen, but i would love to see a remake for Persona 2 that includes/mixes both games into a single title and modernize its gameplay to what persona is(keeping elements that make it unique)
This does still make me feel bad for persona two because not a lot of people remember that and only remember 3, 4 and 5. I wish there was an easy way to play persona two aside from emulator and a PSP if you still have one and if you even have a copy of it. Still an S tier game.
Seriously I wouldn’t mind if they port the ps1 version of enteral punishment and the psp version of innocent. But of course that won’t ever happen. Seriously atlus need to give us a port of 1 and 2 for current gen consoles
I honestly hope they bring that mechanic back but have it be between party members instead of the MCS personas, considering we see new scenes between the MC and Yukari AND Yukari has the option to go to her persona in battle for some reason they could be giving us some new mechanic related to persona selection
@@CDSoda I like your idea. It brings many possbilities. Also I can't help but be cynical: Imagine if Armageddon was a fusion spell you could only do with Shinjiro. Oh no...
@@CDSoda I’d hope they kept it as fusion between 2 mc personas and 2 party members. One cuz I think the first is some pretty cool lore/foreshadowing for the mc. And I think the latter 2 can replace that combo attack mechanic in P3P
Completely off topic: I want another SMT Game or even spin off with the Demi Fiend as the protagonist. Like, you already have the story there guys. Demi Fiend shows up in multiple other SMT entries as a secret boss. Just give us a reason why, for example - true demon ending Demi Fiend now jumps through universes to kill other aspects of god. Personally I don't think he'd ever be as strong as other SMT Protagonists like Nanashi/Flynn or the Nahobino. But I like him the most design wise and spent the most time I spent in the SMT universe playing as or against him.
Fusion spells should come back. I just played Both p2s and it made the combat a lot less monotonous and was a nice difference in pace from the *hit once or twice, set up all out attack, preform*