🤩It’s great to see all your creative comments and suggestions so far (Some are very interesting)🔥 Thanks again to everyone who’s watched, the support and feedback is really appreciated🤝 Timestamps: 00:00 Intro/Explanation 00:56 Season 3 Theme 01:21 New Gameplay Features 02:18 New Weapons 03:51 New Specializations 05:01 New Gadgets 06:09 New Game-Modes 06:57 Q.O.L Changes 07:30 Outro/Recap
I thought you were an AI voice all the way up until the 23 second mark, then INSTANTLY you sounded super realistic and natural. that’s one of the craziest shift of feelings i’ve gotten in a long time😂
I've been thinking that a spear would be so cool as a weapon instead of a gadget, because the normal fire could be a stab and the alt fire could be a throw
One thing that would be pretty cool is being able to save outfits and if you want to make another outfit and don't like it you can go back to your old one
Those ideas are absolutely perfect man, imo lights should have the wall running not like specialization but like “feature” to make them better in something and I would love to see game shows to make more impact on the game maybe like tornado that will suck buildings and players.
Love your ideas man, ESPECIALLY the heavy sniper. I’ve been asking for a light stim for so long it’s really needed, I think it should work more like a cod stim where it simply starts the regen process, that way it can be canceled if you are shot right after its use, but you also don’t have to unengage from the fight for too long to use it
I think a good addition would be a passive for each class. It would help with some of the problems that come with only three gadget slots. My idea was Lights should begin passive regen much faster, which would fit with the mobility and hit and run style of the class. I think Mediums should have defib as a passive, maybe hold the melee button to bring it out/charge it and keep its cooldown, it would let Medium stay in a support role but would also open up that slot that always has defib. Heavy is pretty balanced as is so I’m just spitballing here, but a speed and jump boost depending on how low your health is, like a rage mode, might be interesting. I’d like to hear what other passives people could come up with.
I always think your voice is AI cause it’s so clean man lmao. Love these ideas. Worried about “cash for kills” because I like that someone like me with bad aim can still help my team win. I’d have fear of this becoming cod if a team could win without cashing out
I think the original Solo bank-it did it right with just 500 cash per kill. It only made a small difference but could be the difference between a team coming 2nd or 3rd in a close match. I understand what you mean tho👍🔥
Final quality of life change I would love to see, especially if they add ranked terminal attack, is the addition of no duplicate specializations on a team. This means one heal beam per team, one shield, one turret etc. This would prevent toxic strategies and boost diversity within team comps!
Man, these are some REALLY good suggestions. The only thing I would be careful of is that harpoon gun spec for heavies. The addition of "stuns" or just things that lock out your movement could get really bad if they add more like it.
my idea instead of the spear for medium is anti armor rounds to apply this gadget you need to reload your weapon of choice and it deals extra damage to contestants and have the ability to shoot trough walls pierce through heavys shield bubble and mesh shield and barracades
I like the spear idea, but it's a bit primative. I had an idea similar to that but I ripped it straight from Battlefront 1 2015. You could equip a projectile sniper rifle that allowed 1 shot with high damage and could also pass through shields. Something more akin to that would be better than a spear because I think it just fits the game better.
I like low-gravity.. Anyway here’s my own wishlist of four new in game live event embark add in season 3 🥺 VAMPIRE: The main idea of this event is to reward players who take the risk to finish off their enemies with a quick melee. So maybe when a contestant kills an enemy with a quick melee attack, they could be rewarded with a minor 50 HP overheal, an instant reset of all their gadget cooldowns, or both. DOUBLE JUMP: Double jump. Need I say more? OZPUZE ENERGY: Experience the explosive impact of Ozpuze! This formidable energy enhancer sports drink dramatically increases the body strength of our contestant making their quick melee damage increases from 40 to 75. But Beyond transforming ordinary strikes into formidable destruction, Ozpuze also imparts a rejuvenating effect, dramatically speeding up wound recovery to a swift 5 seconds instead of 10. Let us once again express our gratitude to Ozpuze for supplying this aggressive, high-octane gameplay with their ***unlimited*** ***energy***. MASKED WARFARE: Damage indicators are turned off, and there will no longer be a color outline of both your teammates and enemies. So not only do you need to keep track of how much damage you've dealt to your enemies. The only way for you to make sure that your Allies are really yours is to empty all your mag on them. Additionally everyone will also randomly swap skin with other player during the entirety of the event so that you can’t have an advantage just because you remember your friend’s skin. While I understand that low-gravity may not be everyone's favorite, I firmly believe that these live events are a key part of what sets The Final apart from other games. Therefore, I think the developers should continue to expand on these features. :pray::pensive:
Hey brother imma be honest. That Light gadget would be way too overpowered and unfair. People could just run triple lights and have heals. That ain’t it but everything else I like!
In regards to the Ospuze Healing drink, ive always thought this game would benefit from health/ammo pickups (maybe not so much ammo) around the map like Tf2, and Overwatch.
Other ideas that any community member can steal: JUKEBOX MODE LIKE TEKKEN 8! That we could use ingame/lobbies A worldwide community fileshare sustem like halo 3 that would incentivize players to upload all their moments to keep people coming back! Special event gamemodes, a griffball style gamemode with the cash box with melees only, a basketball cashbox gamemode to which team can shoot the most cash boxes before times up(the farther the throw, the more cash), a special event that triggers ALL current events on a 2 minute cycle to constantly change the flow in battle Map ideas: old school Asian area with bamboo buildings and some tech mixed in, outer space, dungegon and dragons setting, etx. DONT FORGET TO FINISH YOUR CIRCUITS FOR THE COOL AK SKIN!
another idea for medium specialization is a DDOS attack wich same with glitch grenade it diasbles the use of gadgets and specializations for those who are affected within a 75 meter radius and disables guardian turrets APS mines shields (everything that the glitch grenade can jam basically) but the affect will last 12 seconds
I'd love a shove/kick mechanic as a counter to melee, no notable damage but knockback would be great. Hell a gadget or specialization that produces knockback would be neat! Only thing i know that reliably does it is the charge slam but you need to be high up.
you’ve got some great ideas. I don’t agree with all of them like this speed bomb for heavy. I feel like each class needs to have its identity fleshed out more and heavies are meant to be slow. I’d like to see a vortex gadget for heavy to move players like you suggested. A silence gadget for light that makes them make no noise. Not sure what to give medium
I want an incentive to play ranked, being in Australia were the player base is pretty small we can hardly get tournaments games. Better rewards or challenges that must be completed in tournaments would help I think
I think for healing there should be health packs around the map like in overwatch. Small health is a can of ospuze and a big health as a 6 pack. Cooldown after use and potential to lay traps/mines so the other team cant use it.
Anyone want recon senses back, i feel like if recon comes back they should make invis how it used to be so casuals cant cry about invis when they have a hard way to counter them
My wishlist is for light mp7,medium m4,heavy deagle since they dont have a pistol yet. The theme should be midevil with a castle map surounded by a village and farmlands and the battlepass could have costumes like kings,knights,princess,jester and peasents and they should add a new event called dragons rage where dragons fly around smash buildings and make fires
stop wanted new game mode it just spred player base + making game harder to balance. its need 1 main mode witch cashout ranked and 5v5 mode playlist what change every 30 or 1 houre
I think we have 6 game modes currently and they ALL require teams of 3 or 5 which is too high. A solo mode would have no problems in spreading players because it will require less or equal to what we already have.
Hey! Love the video! I can tell you put in good effort into it! The commentary is high quality and the ideas are amazing! Short well shot video! Very impressive
I also have ideas for medium specializations. I think recon has a place in this game, but it should be a short pulse around you to scan people, it shouldn’t be able to be flipped on and off and should be much more like thermal. Also I think heal beam needs a rework, it should be three charges(like dematerializer) of burst healing, much like docs stim from r6. This will prevent the brainless play of holding heal infinitely on your heavy while you sit behind their shield.
We can't have a solo gamemode with the current pop of the game as then there would not be enough players to fill games for solo or due queing which would make the skill game making even worse then it already is. The 5v5 gamodes already let you do your own thing so instead they could simply make a 5v5v5 bank it or deathmatch gamemode. This would be utter chaos ofc but could be great fun especially for players looking to get lots of kills.
Honestly though you have nailed most of these items on your wish list. Not sure about the recon ngl I think that takes away the role from light as being the scout. Heavy sniper is a shout though. I was already thinking that my self. Would need to be a hard to use low velocity wepon so random casuals can't just pick it up and destroy the whole lobby in power shift.
I think the solo mode before was a success. I just don’t get why we have 6 game modes that all require teams of 3 or 5. We could easily sacrifice one of those modes for a solo and that solves the matchmaking issue.
A healing gadget is à good idea but i see one downside. It would make the medium heal ray useless and players would become more independant regardant their team. A sort of temporary heal would be better i think to rush the cashouts
Oh well it would be exclusive to lights. It definitely shouldn’t be available on o mediums or heavies but just to get lights back into the fight faster than the 8 second regen time.
Instead of a light heal i think a steriod that adds temporary permanent health like 50-100 because as a light u often get one hit so wouldnt even have time to heal.
I kind of like how everyone wants this game to change and be what they want, not what the devs intended, I think 70% of the things whine about are just a skill issue on their part.
This video focused solely on new content and features and avoided any balancing discussions which is what I think you’re referring to. As far as I can tell, the people in the comments here are just suggesting creative ideas to add to the games current style.
@ELHOMO21 Nope, I'm referring to everyone wanting this game to be like every other fps out there. You know, like, let's add a team deathwatch or gun game, modes that have been done to death. I'll give credit where credit is due. Some of your gadget ideas and in-game event suggestions were really good.
I do feel like they have to add some familiarity to be competitive with other shooters. Once you look at the big picture, the finals is going to be unique no matter what mode you’re playing. The mechanics, TTK, builds are all so different and the art style especially. I just want the game to succeed and not die a death because they were too stubborn to take good ideas from elsewhere.
@ELHOMO21 I agree and disagree, they took what is essentially search and destroy and added it to the game and for me, that game mode takes a lot of the unique features away or at least massively nullifies them. One of the things I agree with is that I want this game to survive, it's by far the best and most unique fps to come out since hyperscape and deserves to thrive.
Great suggestions! The AI voice is kinda mid tho. You made it hard to notice with it sped up, but Id love to hear your own voice. Thats why i watch youtubers, to hear a unique voice and pov. 😊